Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

MangoRP - Generic Roleplay Emulator

Status
Not open for further replies.
Experienced Elementalist
Joined
Mar 18, 2007
Messages
211
Reaction score
223
The development journey is not over just yet!
Still testing and what not.

- Super commands can be preformed by moderators. They allow moderators to override the default requirements of a command.

For example, a moderator could you :superfire and automatically fire a player from a corporation even though they are not a member of staff nor manager at the suggested corporation.


- Using the superhire command.
You can either use a corporations id or a corporations name.

Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums


- Using the superfire command.
You can either use a corporations id or a corporations name.

Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums


- Using the default working commands.
You probably get the drift, needs no additional explanation.
(I noticed the grammatical error and have corrected it!)

Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums

If I finish reviewing tonight, I think I'll code some game modes because why not!



Getting stressed out due to a Visual Studios error that makes me restart debugging whenever I make edits.

Any how tonight I shall be,

- Programming minigames such as Team Deathmatch and any others if I can think of them.
Not open to ideas as I'd rather not have every roleplay having unique gamemodes.

- Programming fishing, the idea just occurred to me but I'm not sure what you can do with the fish after.
 
Joined
Feb 22, 2012
Messages
2,103
Reaction score
1,271
@TheEdit0r I know this would be a long shoot but a gaming system would be cool. I'm thinking exactly on Chess. You can do it by: when you click a char it chooses, and shows your free movements, and it teleports to the correct location. Would be hard to implement the logic, but I think you are up for this! No need to do an AI though, just do basic chess moves (doesn't even need to do special buns like roque and all), and instead of an AI just make it multiplayer (2 users at the time). Put the clothes from each char and that's it. Oh, and remember to add tiles (black and white) to the ground automactly!

Would be such a good idea to have such unique feature in a emulator.

Loving the development so far, keep the good work!

* Games such as Tic-Tac-Toe would also be a great idea! *
 
Experienced Elementalist
Joined
Mar 18, 2007
Messages
211
Reaction score
223
@TheEdit0r I know this would be a long shoot but a gaming system would be cool. I'm thinking exactly on Chess. You can do it by: when you click a char it chooses, and shows your free movements, and it teleports to the correct location. Would be hard to implement the logic, but I think you are up for this! No need to do an AI though, just do basic chess moves (doesn't even need to do special buns like roque and all), and instead of an AI just make it multiplayer (2 users at the time). Put the clothes from each char and that's it. Oh, and remember to add tiles (black and white) to the ground automactly!

Would be such a good idea to have such unique feature in a emulator.

Loving the development so far, keep the good work!

* Games such as Tic-Tac-Toe would also be a great idea! *


Sounds like a cool idea, I can always give it a shot.
Today, I've been working on the swf. :love:
I've found a way to re-enable some old habbo bootstraps still present.
I just want to see what unique things I could add not just programming wise.


- Changed the old ugly notification container.

*Before
Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums

*After
Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums

It doesn't look like alot at the moment but it's just to mess around and see what I can do.


As for the interface, I have something in mind.
 
Last edited:
Junior Spellweaver
Joined
Sep 12, 2013
Messages
147
Reaction score
67
I have an suggest;
Make the gangs go to the "tags"-section. For example, Gang - Owner or Gang - Recruit.

Have you implented any gang commands?
 
Experienced Elementalist
Joined
Mar 18, 2007
Messages
211
Reaction score
223
I have an suggest;
Make the gangs go to the "tags"-section. For example, Gang - Owner or Gang - Recruit.

Have you implented any gang commands?

Already thought about this but tags aren't available in this build as far as I'm aware of.

The entire gang management system needs to be implemented.
Should only take me around half an hour.

Just been a bit occupied with work and tiny lack of motivation.
That's the last thing on my list.

Still implementing other things and then after that, I have to optimize the emulator its self. Outside of an RP perspective.
 
Newbie Spellweaver
Joined
Sep 8, 2009
Messages
8
Reaction score
0
Just wondering if roomads will be in this? Also what about commands such as the usual staff commands, summon etc? aswell as ;give x amount for giving credits for normal users?
 
Experienced Elementalist
Joined
Mar 18, 2007
Messages
211
Reaction score
223
Just wondering if roomads will be in this? Also what about commands such as the usual staff commands, summon etc? aswell as ;give x amount for giving credits for normal users?

Yes standard staff commands are in there and ofcourse normal users have the standard set of roleplay commands as I previously listed before...

As for roomads, I haven't checked if they are existing in Mango and have no plan to implement them.
 
Experienced Elementalist
Joined
Mar 18, 2007
Messages
211
Reaction score
223
Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums


Incredibly sorry for lack of update but I've been conflicted with work in real life.

I'm unsure of when the Mango reviewal process be completed due to this.
I'll try my best but at the moment, real life my main focus.

I will however, update this thread whenever the emulator changes or
something new has been completed or finished reviewal.

I have updated the original main thread post with new code snippets
and the reviewal listing so you atleast know the current state of
progress. Everything is completed but gangs at the moment.

Please bare with me in this time,

Thank you.
 
Not so spooky...
Loyal Member
Joined
May 22, 2010
Messages
1,017
Reaction score
276
Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums


Incredibly sorry for lack of update but I've been conflicted with work in real life.

I'm unsure of when the Mango reviewal process be completed due to this.
I'll try my best but at the moment, real life my main focus.

I will however, update this thread whenever the emulator changes or
something new has been completed or finished reviewal.

I have updated the original main thread post with new code snippets
and the reviewal listing so you atleast know the current state of
progress. Everything is completed but gangs at the moment.

Please bare with me in this time,

Thank you.

Just keep cool and take your time mate, You're doing a great job stick with it!
 
Experienced Elementalist
Joined
Mar 18, 2007
Messages
211
Reaction score
223
Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums


Well this is the end, my friends.

At 14:49pm, MangoRP Emulator was completed.
I'm unsure of when it shall be released as I still need to archive and upload the files.
Thank you all for your support and hopefully we can see some amazing work done to Mango.

Both on the original and on the rp edition.
My only wish is that renames do not occur and credits are not removed.
Not only is it obvious due to the fact that the swf is unique but its disrespectful in the long run.
This is my only wish and if you could respect me enough to do so then that would be amazing.

I'm evident there are no bugs whatsoever however, I will release an update every so often
with more features if all goes well.
 
Retired
Joined
Apr 15, 2015
Messages
715
Reaction score
238
Francis Joseph - MangoRP - Generic Roleplay Emulator - RaGEZONE Forums


Well this is the end, my friends.

At 14:49pm, MangoRP Emulator was completed.
I'm unsure of when it shall be released as I still need to archive and upload the files.
Thank you all for your support and hopefully we can see some amazing work done to Mango.

Both on the original and on the rp edition.
My only wish is that renames do not occur and credits are not removed.
Not only is it obvious due to the fact that the swf is unique but its disrespectful in the long run.
This is my only wish and if you could respect me enough to do so then that would be amazing.

I'm evident there are no bugs whatsoever however, I will release an update every so often
with more features if all goes well.

Awesome news mate, I've been watching this development from day 1 and I've been impressed, Cannot wait to see it live :)
 
Status
Not open for further replies.
Back
Top