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Successfully Auto-Patch your Launcher

Junior Spellweaver
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Dec 23, 2011
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yup, i followed all the instruction, and got the error.:(

Can u share some new design ?!
If it is just ok with you?! :)
 
Joined
Dec 21, 2007
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Does your anti-virus blocks the thor patcher? Why others have no problem. I did not experience such error too.

You can really change the design freely. I did not code the Launcher tools nor it's functions. I just shared the patcher because many have launchers without any patcher and the shared files for this was removed. So i re-shared it and made a guide on how to make it work.

I'm not sure why your having that error. Try downloading the file again and extract in different folder.
 
Junior Spellweaver
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I found out that my files are corrupted.
I got it now :)
Thanks a lot Vision ^^

here it is now :)
Vision - Successfully Auto-Patch your Launcher - RaGEZONE Forums
 
Newbie Spellweaver
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Dec 15, 2011
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hi vision how to fix this "failed to communicate with server"
 
Newbie Spellweaver
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my domain url is ->

this is my clien config ini.


Code:
[Config:Main]

RootURL='http://sevenran.crabdance.com/Web/'

RemoteConfigFile='main.ini'

TimeOut=0

StatusFile='loadran.dat'

DefaultGRF='server.grf'

ClientEXE='game.exe'
ClientParameter='game.exe /app_run'


FinishOnConnectionFailure=false

[Config:Window]
AutoResize=true
Style='none'

Width=
Height=

DragHandling=true

Background='images/bg.jpg'

FadeOnDrag=false

[Config:BGM]
File=

Loop=true

Volume=20

Directory=

[Config:Misc]
Title='LoadNetwork Gaming 2010'

HideProgressBarWhenFinish=true


[ProgressBar:bar1]
Width=342
Height=10

Left=23
Top=486

BackColorStart=$009DEEEF
BackColorEnd=$00C2F1F1

FrontColorStart=$006ED5B0
FrontColorEnd=$0080DDCA

FrontImage=
BackImage=

Hook='ProgressChange'



[Label:Status]
AutoResize = false

Width=369
Height=

Left=15
Top=498
Alignment='center'

FontColor=$000000
FontName = ''
FontSize =

Text=''

Hook='StatusChange'

[NoticeBox:Box0]
Width=347
Height=250
Left=21
Top=217
URL='http://gator1202.hostgator.com/~tearhear/patch/notice.html'



[Button:Start]
Default='images/start1.png'
OnHover='images/start2.png'
OnDown='images/start3.png'

Left=383
Top=211

Hook='Start'

[Button:Exit]
Default='images/Exit1.png'
OnHover='images/Exit2.png'
OnDown='images/Exit3.png'

Left=383
Top=244

Hook='Exit'

[Button:Cancel]
Default='images/Exit1.png'
OnHover='images/Exit2.png'
OnDown='images/Exit3.png'

Left=383
Top=211
Hook='Cancel'

this is my web config ini

Code:
//Thor Patcher remote config file
[Main]
//Allow patching or not?
allow=true

//Should patcher ignore everything else and finish patch immediately?
Force_Start=false

//if not, what message should appear?
policy_msg=Server is taking a nap.

//file_url - http://sevenran.crabdance.com/Web/data
// This config entry will override the one in embed config.
// o HTTP:
//         http://domain.com/dir/
// o FTP:
//         ftp://domain.com/dir/
//     o With <Username> [Password] [Port]
//	ftp://username:password@domain.com:port/dir/
//     o Note: username is required if want put password, otherwise everything is optional.
file_url=http://sevenran.crabdance.com/Web/data/

[Patch]
//use CheckSum tool, hash for client & patcher
// used to make sure exe is up to date
//  (leave empty to disable this feature)
ClientSum=
PatcherSum=


//This is compressed file for patcher & client update
// To make these work, ClientSum and/or PatcherSum can't be empty
// Note: these files should put same place as patch file (file_url in internal config)
//Relative address, not FULL URL!
ClientPath=
PatcherPath=

// Patch list file
PatchList=plist.txt

[Stars]
// Shining o.O (Anyways, its for start button clones)
// Since orignal client has check sum.. why not for clones? XD


//How many? (it should same as amount of start button clone, but of course it's your choice)
clients=2

// _sum - checksum, use CheckSum tool.
//client1_sum=
// _Name - Filename of exe
//client1_Name=
// _Path - Path for file [Compressed]
//client1_Path=

[Misc]
//Set a limit for fragment, when reach this limit, patcher will ask user to defrag
FragmentLimit=50
 
Newbie Spellweaver
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thats domain url is example only can u give me the full setup of config.ini, i will change the domain url
 
Joined
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That's the full set-up on how your patcher will work. That's the same as mine. Did you try to host in on the real hosting? don't forget to put a "/" in the end of the url. Like <-- in the main.ini
 
Newbie Spellweaver
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i have another problem when i click the start game got a D3D9 eror, how to fix this error
 
Newbie Spellweaver
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Here



How to Fix this.. :(:
 
Banned
Banned
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Feb 6, 2011
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here


[Config:Main]

RootURL='http://Myurl.crabdance.com/Web/'

RemoteConfigFile='main.ini'

TimeOut=0

StatusFile='loadran.dat'

DefaultGRF='server.grf'

ClientEXE='game.exe'
ClientParameter='game.exe /app_run'


FinishOnConnectionFailure=false

[Config:Window]
AutoResize=false
Style='none'

Width=1024
Height=768

DragHandling=true

Background='images/bg.jpg'

FadeOnDrag=false

[Config:BGM]
File=

Loop=true

Volume=20

Directory=

[Config:Misc]
Title='LoadNetwork Gaming 2010'

HideProgressBarWhenFinish=true


[ProgressBar:bar1]
Width=342
Height=10

Left=23
Top=486

BackColorStart=$009DEEEF
BackColorEnd=$00C2F1F1

FrontColorStart=$006ED5B0
FrontColorEnd=$0080DDCA

FrontImage=
BackImage=

Hook='ProgressChange'



[Label:Status]
AutoResize = false

Width=369
Height=

Left=15
Top=498
Alignment='center'

FontColor=$000000
FontName = ''
FontSize =

Text=''

Hook='StatusChange'

[NoticeBox:Box0]
Width=347
Height=250
Left=21
Top=217
URL=''



[Button:Start]
Default='images/start1.png'
OnHover='images/start2.png'
OnDown='images/start3.png'

Left=383
Top=211

Hook='Start'

[Button:Exit]
Default='images/Exit1.png'
OnHover='images/Exit2.png'
OnDown='images/Exit3.png'

Left=383
Top=244

Hook='Exit'

[Button:Cancel]
Default='images/Exit1.png'
OnHover='images/Exit2.png'
OnDown='images/Exit3.png'

Left=383
Top=211
Hook='Cancel'
 
Newbie Spellweaver
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this is my updated config.ini

Code:
[Config:Main]

RootURL='http://Myurl.crabdance.com/Web/'

RemoteConfigFile='main.ini'

TimeOut=0

StatusFile='loadran.dat'

DefaultGRF='server.grf'

ClientEXE='game.exe'
ClientParameter='game.exe /app_run'


FinishOnConnectionFailure=false

[Config:Window]
AutoResize=false
Style='none'

Width=1024
Height=768

DragHandling=true

Background='images/bg.jpg'

FadeOnDrag=false

[Config:BGM]
File=

Loop=true

Volume=20

Directory=

[Config:Misc]
Title='LoadNetwork Gaming 2010'

HideProgressBarWhenFinish=true


[ProgressBar:bar1]
Width=342
Height=10

Left=23
Top=486

BackColorStart=$009DEEEF
BackColorEnd=$00C2F1F1

FrontColorStart=$006ED5B0
FrontColorEnd=$0080DDCA

FrontImage=
BackImage=

Hook='ProgressChange'



[Label:Status]
AutoResize = false

Width=369
Height=

Left=15
Top=498
Alignment='center'

FontColor=$000000
FontName = ''
FontSize =

Text=''

Hook='StatusChange'

[NoticeBox:Box0]
Width=347
Height=250
Left=21
Top=217
URL=''



[Button:Start]
Default='images/start1.png'
OnHover='images/start2.png'
OnDown='images/start3.png'

Left=383
Top=211

Hook='Start'

[Button:Exit]
Default='images/Exit1.png'
OnHover='images/Exit2.png'
OnDown='images/Exit3.png'

Left=383
Top=244

Hook='Exit'

[Button:Cancel]
Default='images/Exit1.png'
OnHover='images/Exit2.png'
OnDown='images/Exit3.png'

Left=383
Top=211
Hook='Cancel'
 
Joined
Dec 21, 2007
Messages
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There's no problem in your config.ini, how about your main.ini? What's the configuration there?
You have 2 accounts?

I think this is not about your config.ini or main.ini, it's the application. Can you redownload the launcher and tell me if the problem still exist.
 
Newbie Spellweaver
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Dec 15, 2011
Messages
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0
i try to change the compatibility mode in win98 then its working can start the game but the other players cant connect 'failed to communicate with server, still not working :(:
 
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