- Joined
- Jan 13, 2007
- Messages
- 232
- Reaction score
- 39
Port forward.
Mono, sorry to say but that's the most hypocritical thing i've heard you say yet. Anywhom I don't flame, I merely state the facts bluntly. If someone's saying something stupid or has said something that's already been replied to on several occasions, i'm going to reply at that and make it clear on how thier basic illiteracy stands.
Stop going off topic ._.
This is for Dragon's Flyff questions only.
By the way,as someone asked,what's the difference between this and Dragon'sFlyff 5b?
/off topic
Grats on being a mod =O Just noticed noiw![]()
1>------ Build started: Project: GameServer, Configuration: Debug Win32 ------
1>Compiling...
1>Server.cpp
1>e:\flyff\server\dragonsource\gameserver\config.h(202) : error C2770: invalid explicit template argument(s) for 'T ConfigFile::string_as_T(const std::string &)'
1> e:\flyff\server\dragonsource\gameserver\config.h(102) : see declaration of 'ConfigFile::string_as_T'
1> e:\flyff\server\dragonsource\gameserver\server.cpp(130) : see reference to function template instantiation 'bool ConfigFile::readInto<char[50]>(T (&),const std::string &) const' being compiled
1> with
1> [
1> T=char [50]
1> ]
1>MySQLM.cpp
1>e:\flyff\server\dragonsource\common\database\mysqlm.cpp(138) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> c:\program files (x86)\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
1>e:\flyff\server\dragonsource\common\database\mysqlm.cpp(154) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> c:\program files (x86)\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
1>Generating Code...
1>Build log was saved at "file://e:\FlyFF\Server\DragonSource\GameServer\Debug\BuildLog.htm"
1>GameServer - 1 error(s), 2 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
1>------ Build started: Project: LoginServer, Configuration: Debug Win32 ------
1>Linking...
1>FlyFFServer.obj : error LNK2019: unresolved external symbol "public: __thiscall Selector::~Selector(void)" (??1Selector@@QAE@XZ) referenced in function _main
1>FlyFFServer.obj : error LNK2019: unresolved external symbol "public: __thiscall Acceptor::Acceptor(int,class Selector *,class AbstractPlayerFactory *)" (??0Acceptor@@QAE@HPAVSelector@@PAVAbstractPlayerFactory@@@Z) referenced in function _main
1>FlyFFServer.obj : error LNK2019: unresolved external symbol "public: __thiscall Selector::Selector(void)" (??0Selector@@QAE@XZ) referenced in function _main
1>PacketCreator.obj : error LNK2019: unresolved external symbol "public: void __thiscall PacketHandler::sendPacket(unsigned char *,int)" (?sendPacket@PacketHandler@@QAEXPAEH@Z) referenced in function "public: void __thiscall Player::sendPacket(unsigned char *,int)" (?sendPacket@Player@@QAEXPAEH@Z)
1>C:\kims\LoginServer.exe : fatal error LNK1120: 4 unresolved externals
1>Build log was saved at "file://e:\FlyFF\Server\DragonSource\LoginServer\Debug\BuildLog.htm"
1>LoginServer - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Glaphan purposely placed those errors in there so that 100% leechers wouldnt be able to get the source working.When compiling your source i get these errors.
I dont know if im compiling them right but im opening the VC++ project and clicking F7
Hey Glaphan I've fixed the errors but can you give me some tips on how to make GM commands please^^?
Thanks,
Jeff