- Joined
- Jan 8, 2010
- Messages
- 140
- Reaction score
- 48
Hey guys, as I was willing to start up my own indie game, I decided to start one with the help of my friends.
Details:
Trimenth is a new 2D Sidescroller Java MMORPG that had just recently been started. The plot of the story is regarding young adventurers raising their skills, living their life, getting professions, and socially interacting with other players. The game is done in Java2D & JOgg, and will soon be using OpenGL/AL. The core uses UX-Soft's freeware libraries which has been made by Jvlaple. Our aim of this game is to be rather unique, and original with ideas from both our fellow players and staff.
Screenshots:
Gameplay will be posted later as I am recruiting pixel artists <_<.
Features:
- TCP Networking
- Packet Handling
- Packet Encryption/Decryption
- Simple Server Structure (Login -> Game)
- Server-Sided Chat System
- Player Interaction
- Player Movement
- Map Rendering
- Map Editor
- Map Objects
- Player Physics
- Tile Rendering/Reading
- Monster Loading/Spawning
- Monster Artificial Intelligence
- Character Properties (Face only)
- Sound Engine (OGG Codec Support)
etc....
Positions are opened!
Well, we are short on staff, so we are currently recruiting.
* 2D Artists that have the ability on drawing characters, monsters, etc.
* Architect Artists that are able to draw Map Backgrounds
* UI Artists that are able to draw simple yet appealing UI's.
If you would like join, please add me at [email protected]
Team Structure
We currently have 2 developers (including myself), 1 Web Designer, 1 Web Developer, 1 2D Artist, 1 Sound Composer, 1 Story Plotter/Writer, and 1 UI/Architecture Artist.
Details:
Trimenth is a new 2D Sidescroller Java MMORPG that had just recently been started. The plot of the story is regarding young adventurers raising their skills, living their life, getting professions, and socially interacting with other players. The game is done in Java2D & JOgg, and will soon be using OpenGL/AL. The core uses UX-Soft's freeware libraries which has been made by Jvlaple. Our aim of this game is to be rather unique, and original with ideas from both our fellow players and staff.
Screenshots:
Gameplay will be posted later as I am recruiting pixel artists <_<.
Features:
- TCP Networking
- Packet Handling
- Packet Encryption/Decryption
- Simple Server Structure (Login -> Game)
- Server-Sided Chat System
- Player Interaction
- Player Movement
- Map Rendering
- Map Editor
- Map Objects
- Player Physics
- Tile Rendering/Reading
- Monster Loading/Spawning
- Monster Artificial Intelligence
- Character Properties (Face only)
- Sound Engine (OGG Codec Support)
etc....
Positions are opened!
Well, we are short on staff, so we are currently recruiting.
* 2D Artists that have the ability on drawing characters, monsters, etc.
* Architect Artists that are able to draw Map Backgrounds
* UI Artists that are able to draw simple yet appealing UI's.
If you would like join, please add me at [email protected]
Team Structure
We currently have 2 developers (including myself), 1 Web Designer, 1 Web Developer, 1 2D Artist, 1 Sound Composer, 1 Story Plotter/Writer, and 1 UI/Architecture Artist.
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