[Source] 1.12.4 MapleSEA

Re: 1.12.4 MapleSEA

Sorry for asking this I'm a MSEA noob, but Does this have legendary jobs? (Canonneers, Mercedes)

They're partly coded, as in you can !job to them, but clicking the skill view menu = d/c and when you reconnect, you get stuck. Also, the job names aren't coded yet [IE: Cannoneer = New Pirate]
 
Re: 1.12.4 MapleSEA

No. They aren't in MSEA at all.
You can go to a crazy number and hope to be lucky and still be able to !job to it.

Yeah, I know. I meant the source has a little bit of it coded in.
PHP:
    public static boolean isKOC(final int job) {
        return job >= 1000 && job < 2000;
    }

    public static boolean isEvan(final int job) {
        return job == 2001 || (job >= 2200 && job <= 2218);
    }

    public static boolean **isMercedes**(final int job) {//"Hero Archer"
        return job == 2002 || (job >= 2300 && job <= 2312);
    }

    public static boolean **isDemon**(final int job) {//"Resistance Warrior"
        return job == 3001 || (job >= 3100 && job <= 3112);
    }

    public static boolean isAran(final int job) {
        return job >= 2000 && job <= 2112 && job != 2001 && job != 2002;
    }

    public static boolean isResist(final int job) {
        return job >= 3000 && job <= 3512;
    }

    public static boolean isAdventurer(final int job) {
        return job >= 0 && job < 1000;
    }

    public static boolean **isCannon**(final int job) {//"New Pirate I"
        return job == 1 || job == 501 || (job >= 530 && job <= 532);
    }
 
Re: 1.12.4 MapleSEA

Yeah, I know. I meant the source has a little bit of it coded in.
PHP:
    public static boolean isKOC(final int job) {
        return job >= 1000 && job < 2000;
    }

    public static boolean isEvan(final int job) {
        return job == 2001 || (job >= 2200 && job <= 2218);
    }

    public static boolean **isMercedes**(final int job) {//"Hero Archer"
        return job == 2002 || (job >= 2300 && job <= 2312);
    }

    public static boolean **isDemon**(final int job) {//"Resistance Warrior"
        return job == 3001 || (job >= 3100 && job <= 3112);
    }

    public static boolean isAran(final int job) {
        return job >= 2000 && job <= 2112 && job != 2001 && job != 2002;
    }

    public static boolean isResist(final int job) {
        return job >= 3000 && job <= 3512;
    }

    public static boolean isAdventurer(final int job) {
        return job >= 0 && job < 1000;
    }

    public static boolean **isCannon**(final int job) {//"New Pirate I"
        return job == 1 || job == 501 || (job >= 530 && job <= 532);
    }
Because it's for GMS, silly.
 
Re: 1.12.4 MapleSEA

Code:
Exception in thread "main" java.lang.NoSuchFieldError: Use_Localhost
        at server.Start.run(Start.java:37)
        at server.Start.main(Start.java:181)
Press any key to continue . . .

im getting these...how to solve it?
 
Re: 1.12.4 MapleSEA

When I launch launch_server.bat , I get this .
PHP:
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0
        at server.Start.main(Unknown Source)
Press any key to continue . . .
 
Re: 1.12.4 MapleSEA

Because it's for GMS, silly.
-facepalm myself- Lol i forgot this has parts of GMS v103 too. My bad. :x

Code:
Exception in thread "main" java.lang.NoSuchFieldError: Use_Localhost
        at server.Start.run(Start.java:37)
        at server.Start.main(Start.java:181)
Press any key to continue . . .

im getting these...how to solve it?

Jesus christ dude you get like 10000 errors... Well did you try setting
PHP:
public static boolean Use_Localhost = true; // true = packets are logged, false = others can connect to server
to
PHP:
public static boolean Use_Localhost = false; // true = packets are logged, false = others can connect to server
in ServerConstants.java?
Btw you should stop posting errors in the RELEASE thread, this isn't a help thread. That's why Ragezone has separate sections, one being the help section. Use it.
 
Re: 1.12.4 MapleSEA

-facepalm myself- Lol i forgot this has parts of GMS v103 too. My bad. :x



Jesus christ dude you get like 10000 errors... Well did you try setting
PHP:
public static boolean Use_Localhost = true; // true = packets are logged, false = others can connect to server
to
PHP:
public static boolean Use_Localhost = false; // true = packets are logged, false = others can connect to server
in ServerConstants.java?
Btw you should stop posting errors in the RELEASE thread, this isn't a help thread. That's why Ragezone has separate sections, one being the help section. Use it.

i tried....still getting same error...i posted in help section...but after 10 hour also no people reply...
 
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Re: 1.12.4 MapleSEA

i tried....still getting same error...i posted in help section...but after 10 hour also no people reply...
Did you compile also?
Anyway... err well your error says
PHP:
at server.Start.run(Start.java:37)

well this is start.run

PHP:
public void run() throws InterruptedException {

  /*line 37*/ if (Boolean.parseBoolean(ServerProperties.getProperty("net.sf.odinms.world.admin")) || ServerConstants.Use_Localhost) {
	    ServerConstants.Use_Fixed_IV = false;
            System.out.println("[!!! Admin Only Mode Active !!!]");
        }

Uhm do you have Fixed_IV set as false in ServerConstants.java? Btw to keep from spamming this thread, I won't be posting any more help here. PM me or make a help thread if you're still having problems.
 
Re: 1.12.4 MapleSEA

My channel server is not initializing (part of my previous, "already logged in") error, and I'm working with a clean source, but login and cash shop modules are starting, I'm at a loss as to why my channel module isn't working.

This error is fixed by adding "net.sf.odinms.channel.count:20" to world.properties.
 
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Re: 1.12.4 MapleSEA

I released this, if you have an issue with it, shove it up your ass.

Go PIPA and SOPA.

i really dont see your point of releasing this.
first you bought it with 700ish bucks, and gave it out for free.
so i think you must be a generous and helpful person. but you are being an ass hole and unwilling to help.
why do you bother releasing this? just to tell us to shove it up to our ass, or just showing off your wealth and lack of knowledge??
 
Re: 1.12.4 MapleSEA

i really dont see your point of releasing this.
first you bought it with 700ish bucks, and gave it out for free.
so i think you must be a generous and helpful person. but you are being an ass hole and unwilling to help.
why do you bother releasing this? just to tell us to shove it up to our ass, or just showing off your wealth and lack of knowledge??

no one must help "you"

he just post a source, not post a tutorials
 
Re: 1.12.4 MapleSEA

i really dont see your point of releasing this.
first you bought it with 700ish bucks, and gave it out for free.
so i think you must be a generous and helpful person. but you are being an ass hole and unwilling to help.
why do you bother releasing this? just to tell us to shove it up to our ass, or just showing off your wealth and lack of knowledge??

I've released more, coded more, and done more than you ever will. Shush.
 
Re: 1.12.4 MapleSEA

I've released more, coded more, and done more than you ever will. Shush.

You definitely gotten the likes to prove it, lol.
f6hy1 - [Source] 1.12.4 MapleSEA - RaGEZONE Forums

Thanks for the release, everything is nice and stable.

BTW, how hard would it be to actually code in Legend jobs in this release? I might have a whip at it since most of the client side stuff seems to be in place.

EDIT: Peeked inside Skill.wz....Legend not possible ;_;
 
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