Share my Character Window

Status
Not open for further replies.
Hello there :)
--Its time to share again.....

What is in my Character Window? See my Signature for the SS
-Fix Weapon Tab
-Fix Guild Name
-Nickname Roll Over
-Pet and Vehicle Tap
-Badge
-and more, hahahah
-and BTW for the Item with plus its not included.

Ok heres the files now.
View attachment 143053
Mediafire Link :
Password : FiveHearts

Note : This is fully working in Neo Source, IDK if it is also works in Juver.
-If you encounter undeclared codes, just try the T.A.E method and you will make it :)

So thats all, Godbless yah all Ragezone.

Credits :
Sir Jester (Priest Roger) - My Very Very Good Boss :thumbup1:
Sir Lourence - Who encourage me :ott1:
Charles Barela - Who help Sir Jester HAHAHAHAHA :lol:
and Me - Who coded it :3
can you share GLCharacter.h?
 
Sir u would mind to share ur gui?

Hello there :)
--Its time to share again.....

What is in my Character Window? See my Signature for the SS
-Fix Weapon Tab
-Fix Guild Name
-Nickname Roll Over
-Pet and Vehicle Tap
-Badge
-and more, hahahah
-and BTW for the Item with plus its not included.

Ok heres the files now.
View attachment 143053
Mediafire Link :
Password : FiveHearts

Note : This is fully working in Neo Source, IDK if it is also works in Juver.
-If you encounter undeclared codes, just try the T.A.E method and you will make it :)

So thats all, Godbless yah all Ragezone.

Credits :
Sir Jester (Priest Roger) - My Very Very Good Boss :thumbup1:
Sir Lourence - Who encourage me :ott1:
Charles Barela - Who help Sir Jester HAHAHAHAHA :lol:
and Me - Who coded it :3



any one can help me or give tip to fix this
 
Better to share the gui too to make this share perfect..
or anyone outhere can share compatible gui would be great.
 
Actually its working the only thing need to work is some modification in sc and also modify the data/gui :D i have 1 unsolve error :) im trying to figure out how to fix that :D

this share is actually same with neo sc but added more features
xhellin - share the working and fix gui for this source.
Thanks
 
i think that render is code for clan badge or school badge if im not mistaken
//HRESULT CCharacterWindow::Create ();
//{
//}
// Note : Adding : GM Glenox | 11-16-2013 | Character Render
/*HRESULT CCharacterWindow::Create (DWORD dwGaeaID, LPDIRECT3DDEVICEQ pd3dDevice )
{
GASSERT(pd3dDevice);
HRESULT hr;


m_pd3dDevice = pd3dDevice;
m_dwGaeaID = dwGaeaID;


// Note : Adding : GM Glenox | 11-16-2013 | Character Render
//
EMCHARINDEX emIndex = CharClassToIndex( m_CharacterNew->m_emClass );
DxSkinCharData* pSkinChar = DxSkinCharDataContainer::GetInstance().LoadData( GLCONST_CHAR::szCharSkin[emIndex], pd3dDevice, TRUE );
if ( !pSkinChar ) return E_FAIL;


SAFE_DELETE(m_pSkinChar);
m_pSkinChar = new DxSkinChar;
m_pSkinChar->SetCharData ( pSkinChar, pd3dDevice, TRUE );
UpdateSuit ();


// Note : Control Hieght
m_pSkinChar->GetAABBBox( m_vMaxOrg, m_vMinOrg );
m_fHeight = m_vMaxOrg.y - m_vMinOrg.y;




// Note : Adding : GM Glenox | 11-16-2013 | Character Render
//
/* if ( pCharData->dwFLAGS & SDROP_CHAR::CHAR_GEN )
{
// if ( !IsSTATE(EM_REQ_VISIBLENONE) && !IsSTATE(EM_REQ_VISIBLEOFF) )
{
D3DXMATRIX matEffect;
D3DXMatrixTranslation ( &matEffect, m_vPos.x, m_vPos.y, m_vPos.z );


// STARGETID sTargetID(CROW_PC,pCharData->dwGaeaID,m_vPos);
DxEffGroupPlayer::GetInstance().NewEffGroup
(
GLCONST_CHAR::strREBIRTH_EFFECT.c_str(),
matEffect,
&sTargetID
);
}
}


if ( !m_pSkinChar->GETCURANIMNODE() )
{
CDebugSet::ToLogFile ( "ERORR : current animation node null point error [ %s ] [ M %d S %d ]", m_pSkinChar->GetFileName(), m_pSkinChar->GETCURMTYPE(), m_pSkinChar->GETCURSTYPE() );
m_pSkinChar->DEFAULTANI ();
}


return S_OK;
}*/

did you see this code?
commented did you see /*commented code*/
 
Last edited:
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1173): error C2039: 'bDUAL_WEAPON_ARCHER' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(367): error C2039: 'bDUAL_WEAPON_ARCHER' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1133): error C2039: 'bDUAL_WEAPON_ARCHER' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(435): error C2039: 'bDUAL_WEAPON_ASSASSIN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1153): error C2039: 'bDUAL_WEAPON_ASSASSIN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1193): error C2039: 'bDUAL_WEAPON_ASSASSIN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(331): error C2039: 'bDUAL_WEAPON_BRAWLER' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1123): error C2039: 'bDUAL_WEAPON_BRAWLER' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1163): error C2039: 'bDUAL_WEAPON_BRAWLER' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(401): error C2039: 'bDUAL_WEAPON_EXTREME' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1143): error C2039: 'bDUAL_WEAPON_EXTREME' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1183): error C2039: 'bDUAL_WEAPON_EXTREME' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(418): error C2039: 'bDUAL_WEAPON_SCIENCE' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1148): error C2039: 'bDUAL_WEAPON_SCIENCE' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1188): error C2039: 'bDUAL_WEAPON_SCIENCE' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(384): error C2039: 'bDUAL_WEAPON_SHAMMAN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1138): error C2039: 'bDUAL_WEAPON_SHAMMAN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1178): error C2039: 'bDUAL_WEAPON_SHAMMAN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(348): error C2039: 'bDUAL_WEAPON_SWORDSMAN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1128): error C2039: 'bDUAL_WEAPON_SWORDSMAN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1168): error C2039: 'bDUAL_WEAPON_SWORDSMAN' : is not a member of 'GLCONST_CHAR'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(708): error C2039: 'GetOrig' : is not a member of 'GLCharacter'
C:\Users\Merline Joy\Desktop\RAN Source Code\RanClientLib\G-Logic\GLCharacter.h(109) : see declaration of 'GLCharacter'
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(367): error C2065: 'bDUAL_WEAPON_ARCHER' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(435): error C2065: 'bDUAL_WEAPON_ASSASSIN' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(331): error C2065: 'bDUAL_WEAPON_BRAWLER' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(401): error C2065: 'bDUAL_WEAPON_EXTREME' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(418): error C2065: 'bDUAL_WEAPON_SCIENCE' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(384): error C2065: 'bDUAL_WEAPON_SHAMMAN' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(348): error C2065: 'bDUAL_WEAPON_SWORDSMAN' : undeclared identifier
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\InnerInterfaceSimple.cpp(2152): error C2660: 'CCharacterWindow::Create' : function does not take 3 arguments
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1133): error C3861: 'bDUAL_WEAPON_ARCHER': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1173): error C3861: 'bDUAL_WEAPON_ARCHER': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1153): error C3861: 'bDUAL_WEAPON_ASSASSIN': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1193): error C3861: 'bDUAL_WEAPON_ASSASSIN': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1123): error C3861: 'bDUAL_WEAPON_BRAWLER': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1163): error C3861: 'bDUAL_WEAPON_BRAWLER': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1143): error C3861: 'bDUAL_WEAPON_EXTREME': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1183): error C3861: 'bDUAL_WEAPON_EXTREME': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1148): error C3861: 'bDUAL_WEAPON_SCIENCE': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1188): error C3861: 'bDUAL_WEAPON_SCIENCE': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1138): error C3861: 'bDUAL_WEAPON_SHAMMAN': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1178): error C3861: 'bDUAL_WEAPON_SHAMMAN': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1128): error C3861: 'bDUAL_WEAPON_SWORDSMAN': identifier not found, even with argument-dependent lookup
c:\Users\Merline Joy\Desktop\RAN Source Code\RanClientUILib\Interface\CharacterWindow.cpp(1168): error C3861: 'bDUAL_WEAPON_SWORDSMAN': identifier not found, even with argument-dependent lookup
how to fix this error?
 
Status
Not open for further replies.
Back