[Tutorial] How to use War Gaurd Anti cheat

m70b1jr#9501
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In WarZ.Sln find:
game::PreInit();

add after that :

LoadLibrary("ANTCHEATNAME.dll");

well I did it and then compile and rsbuild but when I run my games I can open any cheat...
must not compile the file in the folder 'EXE' or 'SERVER' ??
 
I actual think it will not even run on a WarZ server because its C++ and WarGuard is coded in PB. I don't believe they can integrate like that.
 
Ok but tell me how a PureBasic dll can integrate with a C++ game. I look at the WarGuard source code and don't see anything that allows it to run with C++ bins, classes, etc.

You trolling, right?

In case you didn't know, when applications are compiled, regardless of the language, the processor calls the assembler, which turns the source into a list of instructions that can work EVERYWHERE.

lrn2school

There is no "PureBasic DLL", it's a fucking DLL. Dynamic Link Library. Period.
 
Its a .dll it will work doesn't matter what it was coded in, also WarGuard was made for infestation was first created for Deathmatchz.
 
You trolling, right?

In case you didn't know, when applications are compiled, regardless of the language, the processor calls the assembler, which turns the source into a list of instructions that can work EVERYWHERE.

lrn2school

There is no "PureBasic DLL", it's a fucking DLL. Dynamic Link Library. Period.

No, not trolling. I am learning here calm down :P
I honestly did not know that any language to make a dll extension can be called in any language.
That is knowledge that you taught me and that is very helpful actually..
So I am extremely good in C#. So I can make a dll programmed in C#? and my WarZ game can call it and it will be perfectly fine running it?


Its a .dll it will work doesn't matter what it was coded in, also WarGuard was made for infestation was first created for Deathmatchz.

Awhh alright cool.
 
No, not trolling. I am learning here calm down :P
I honestly did not know that any language to make a dll extension can be called in any language.
That is knowledge that you taught me and that is very helpful actually..
So I am extremely good in C#. So I can make a dll programmed in C#? and my WarZ game can call it and it will be perfectly fine running it?

Yeah, and sorry for being harsh but it's in my nature to hate people that think different than me.
 
Not work in allright source :)

I guess, it should work with ANY source. Its a DLL file, hooked by a client and integrated in to the same as a library.
I will try to put in my src (RZ:CE).



I'm not a pro using purebasic or something with the same function. But I did it purebasic generated a .exe file, not a dll.
What i did wrong?
 
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