%revision% problems

Experienced Elementalist
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May 8, 2009
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Hi all,

The following line of code from the external_variables (link: ) has been a pain in the ass recently for me:

Code:
flash.dynamic.download.name.template=%revision%/%typeid%.swf

Before switching to Plus R2 (the one with the new UI), the following line of code did the job for me:

Code:
flash.dynamic.download.name.template=%typeid%.swf

As you can see there is no 'revision' variable in the one I used before. The problem is that when I remove the %revision% my furniture doesn't load in Plus R2. Chrome only shows an error that '.swf' (no furniture name or whatsoever) could not be loaded. I didn't have this problem before switching to the new UI. I can't use the revision variable as I haven't sorted any of my furniture into specific folders, and I'm not planning on doing that any time soon. SWF pack's also don't cover all the furniture for me, so I want to put all of my furniture into the hof_furni folder without having to sort them into the revision folders, and I wan't to be able to use custom furni.

What could be causing this? And most important: how can I fix this? :) Any possible solution would be much appreciated!
 
Last edited:
Problem solved (some links weren't refering to anything in the variables file) - Got one problem left: custom furni. Why don't they work with the new UI?
 
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Great! I knew it had to do something with that as I already compared some furniture. Also saw you had a RetroTools program that removed the <graphics> tag, would it be difficult to rewrite the program to do the exact opposite and add the graphic tag to all the furniture? Otherwise it would take ages to do it all manually.
 
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Great! I knew it had to do something with that as I already compared some furniture. Also saw you had a RetroTools program that removed the <graphics> tag, would it be difficult to rewrite the program to do the exact opposite and add the graphic tag to all the furniture? Otherwise it would take ages to do it all manually.

Yes would be possible. I had such an tool actually but broke it a while ago. Don't know if I still have it.
 
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