[HELP] Some fixes i don't find

Initiate Mage
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Aug 25, 2015
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Hi everyone,

With my team we are working on one emulator since 3 or 4 weeks, we fix a lot of shits but we still have some "unknown bugs" and we don't find how fix them. They are various, so if anyone of u could help us with one idea, one link, it will be appreciate.

First thing, when i create custom map and setup some spawns
(Here one example, with one spawn: )
This spawn only work if we logout at least once the map.
If i'm on Colorado and I join my custom map i spawn totally random on my custom map, sometimes outside.
But if I'm on my custom map logout and log back in I will spawn at the good spawn.
Any ideas ????

Second thing, anyone know how turn off the cooldown between meds and shields ?

[FIXED]Third thing, on my custom maps if i'm in first person I can see through the building:

Should I add collision walls everywhere or what ?

Fourth thing, how can we fix the "animation jump bug when u aren't on a plate surface":


Last thing, do u know what is the utility of the "tick period" there:

And our last strange bug loots only spawn if you are close to the town I mean if i'm alone on the server at Clearview loots only will spawn at Clearview and if i switch town i need to wait some minutes before the loots start to spawn.

Btw I'm just a pvp player who started with gfx/mapping 3weeks ago i'm not a pro ;)
Thx for reading :p
Glad.
 
Last edited:
Third thing, on my custom maps if i'm in first person I can see through the building

You need to go to your studio -> settings -> system settings -> set Camera Z Near for the lowest value (0.20 probably), like on this picture:
 
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the animation bug is down to the phys of it and i beleave your useing the dnc src ? if so thats why

Yep we are using DNC src :p
Any idea how fix that without changing the source code ?



first problem can be solved by making the spawns "base" (they should be red not white in your editor)
I already do that but it's only work if we logout on the map or if we die and join back.
If we were on another map, spawns just said Hi i don't care u gonna spawn random xD



You need to go to your studio -> settings -> system settings -> set Camera Z Near for the lowest value (0.20 probably), like on this picture:
Ok I fixed that yesterday I took LevelSettings from Colorado and it worked ^^
 
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Hi everyone,

With my team we are working on one emulator since 3 or 4 weeks, we fix a lot of shits but we still have some "unknown bugs" and we don't find how fix them. They are various, so if anyone of u could help us with one idea, one link, it will be appreciate.

First thing, when i create custom map and setup some spawns
(Here one example, with one spawn: )
This spawn only work if we logout at least once the map.
If i'm on Colorado and I join my custom map i spawn totally random on my custom map, sometimes outside.
But if I'm on my custom map logout and log back in I will spawn at the good spawn.
Any ideas ????

Second thing, anyone know how turn off the cooldown between meds and shields ?

[FIXED]Third thing, on my custom maps if i'm in first person I can see through the building:

Should I add collision walls everywhere or what ?

Fourth thing, how can we fix the "animation jump bug when u aren't on a plate surface":


Last thing, do u know what is the utility of the "tick period" there:

And our last strange bug loots only spawn if you are close to the town I mean if i'm alone on the server at Clearview loots only will spawn at Clearview and if i switch town i need to wait some minutes before the loots start to spawn.

Btw I'm just a pvp player who started with gfx/mapping 3weeks ago i'm not a pro ;)
Thx for reading :p
Glad.

up please.
 
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Most stuff got posted already. Use google, or just search by hand.

To ur Map problem on first connect; u need to add a Check if the GameserverID (i believe) got changed, if so, report the new Coords to GamePos2 (and so on) instead of GamePos (for Colorado only!) at the Database. Google, and u will find some stuff here about properly add maps.
 
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