Cabal 3Ds Max Animation Import/Export Script

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As title says 3Ds Max Script to import/export cabal animations
I got this script directly from Godskin my best friend.


 
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i want say that this script will use 2-3 people
1 you must know how work with 3ds max
2 models are different and you need prepeare any model for converting by different way
Easies thief models from another client or buy models :w00t: -now all can try convert models and make sure that I rights
 
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same as yamachi's 3ds max script


  1. Copy files from folder to:
    Code:
    ${ACCOUNT_NAME}\AppData\Local\Autodesk\3dsMax\${MAX_VERSION}\ENU\scripts\
  2. Restart 3dsMax so that it runs the custom ui script.
yamachy dont wrote any scripts for 3ds max-he reversed files and wrote scripts and plugins for 010 editor :sleep:.w3rnis-show videoguide how use this script and convert models
 
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pls master @w3rnis how to fix crash after save baikalitan.ebm pls pls i need know how to fix
 
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yamachi dont wrote any scripts for 3ds max-he reversed files and wrote scripts and plugins for 010 editor

I wrote many things; 010 templates and scripts, 3ds max import and export scripts, ui editor (decora), globalmgrsvr communication library (iris), packet logger (ostara), server emulator (minerva), tmap converter (tmapper), map viewer (arcan8), ruby scripting for cabal client (corss), enc tool (cozip), etc.
You can find a bunch of my stuff on my GitHub:

EDIT: Why is this script obfuscated?
 
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i can't see >> map viewer (arcan8)
[h=3] >>> work with ep8 ui ?[/h]
 
i can't see >> map viewer (arcan8)
I lost the source code a long time ago.
[h=3] >>> work with ep8 ui ?[/h]
I don't know if it supports EP8 but, if it doesn't, you can always add support yourself.
 
I wrote many things; 010 templates and scripts, 3ds max import and export scripts, ui editor (decora), globalmgrsvr communication library (iris), packet logger (ostara), server emulator (minerva), tmap converter (tmapper), map viewer (arcan8), ruby scripting for cabal client (corss), enc tool (cozip), etc.
You can find a bunch of my stuff on my GitHub:

EDIT: Why is this script obfuscated?

no idea i got it like this :)
 
someone know what is the wrong? :?: :*:
Deleted member 1333453780 - Cabal 3Ds Max Animation Import/Export Script - RaGEZONE Forums
 
This tool was made by Fatduck, not by Godskin ( since he has no knowledge in writing max script as you could see from his continuous requests for importer in another famous forum; he only paid to get it and only changed name in gui ) -.-

Anyway thanks for sharing the tool and thanks Fatduck for writing it.

p.s: Did u got some problem related to vertex count? Some models cannot be importer due to vertex limit
 
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halow a
 

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