And one more thing, there is an error in using the nickname in Korean. Can you solve this problem? I will ask more questions in the future. Have a nice day
Not sure if you already managed to fix it for The Abscess, but here it is:
Changed files:To view the content, you need to sign in or register
Changeset from my repo:To view the content, you need to sign in or register
Mini map and teleportal working for 9511 The Abscess (7 man raid) and 9611 The Abscess (Hard).
Some of these files also contains changes from enabling MCHM.
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Another topic, did anyone already try to replace a boss encounter in a dungeon?
My goal is to repurpose some old unused dungeons with something more interesting.
I managed to put Meldita as the first boss of MCHM just for testing purposes, but the AI is all messed up. I guess it has something to do with how the skills and npcdata are grouped by hunting zones, so the IDs for Skills, Effects, and AI are either missing or used by something else.![]()
If anyone has a tip on how to do it, I'll be grateful.
I don't know if it's my setup, but none of the heroes had a weapon to equip (so you can't even do the short "alternative reality" story quests in there).and tba works, did anyone check this mode ???
I think the Hunting Zone works like a scope, so anything declared in it only works for that HZ.Wouldnt it also be something in the abnormality files? I havent really looked that far but are the AI's hunting zone based or purely NPC based? What about the NPC condition data files? (just throwing out some ideas lol)
Maybe abnormality, area and newworldmap too?

TERA Euro Client 100.02 download (.torrent):To view the content, you need to sign in or register
Fully compatible with this server. Native language support EUR, FRA, GER, RUS with all SFX.
Alternative download method: https://forum.ragezone.com/f797/tera-level-100-version-1205489-post9127358/#post9127358
Hello,
- I have downloaded the 40+Gb torrent file,
- Extracted the "Tera-100.02-GF.zip" file in the same folder as the other "Tera-100.02-GF.zip.002" to ".005" files
- Tried to launch the "Tera" application from the "Binaries" folder
- Got an error "You must run the game with launcher"
Any help please ? ^_^
I didn't have much time to look at this, I'll work on it this weekend.Not sure if you already managed to fix it for The Abscess, but here it is:
I remember that EME did once a boss event on multiple maps, so there's probably another way to place a boss out of its original dungeon without modifying a lot of stuff.
The server run with 8gb ram ?
[COLOR=#D4D4D4][COLOR=#808080]<[/COLOR][COLOR=#569CD6]Slot[/COLOR] [COLOR=#9CDCFE]pos[/COLOR]=[COLOR=#CE9178]"6"[/COLOR] [COLOR=#9CDCFE]type[/COLOR]=[COLOR=#CE9178]"GetItem"[/COLOR] [COLOR=#9CDCFE]templateId[/COLOR]=[COLOR=#CE9178]"155865"[/COLOR] [COLOR=#9CDCFE]getTemplateId[/COLOR]=[COLOR=#CE9178]"155865"[/COLOR] [COLOR=#9CDCFE]getAmount[/COLOR]=[COLOR=#CE9178]"1"[/COLOR] [COLOR=#9CDCFE]limitType[/COLOR]=[COLOR=#CE9178]"account"[/COLOR] [COLOR=#9CDCFE]amount[/COLOR]=[COLOR=#CE9178]"1"[/COLOR][COLOR=#808080]/>[/COLOR][COLOR=#6A9955]<!-- Elite Gem Bag -->[/COLOR]
[COLOR=#808080]<[/COLOR][COLOR=#569CD6]Slot[/COLOR] [COLOR=#9CDCFE]pos[/COLOR]=[COLOR=#CE9178]"7"[/COLOR] [COLOR=#9CDCFE]type[/COLOR]=[COLOR=#CE9178]"GetItem"[/COLOR] [COLOR=#9CDCFE]templateId[/COLOR]=[COLOR=#CE9178]"98104"[/COLOR] [COLOR=#9CDCFE]getTemplateId[/COLOR]=[COLOR=#CE9178]"98104"[/COLOR] [COLOR=#9CDCFE]getAmount[/COLOR]=[COLOR=#CE9178]"5"[/COLOR] [COLOR=#9CDCFE]limitType[/COLOR]=[COLOR=#CE9178]"account"[/COLOR] [COLOR=#9CDCFE]amount[/COLOR]=[COLOR=#CE9178]"5"[/COLOR][COLOR=#808080]/>[/COLOR][COLOR=#6A9955]<!-- noct boxes -->[/COLOR]
[/COLOR]
[COLOR=#808080]<[/COLOR][COLOR=#569CD6]InitItem[/COLOR][COLOR=#9CDCFE]itemTemplateId[/COLOR][COLOR=#D4D4D4]=[/COLOR][COLOR=#CE9178]"183464"[/COLOR][COLOR=#9CDCFE]initWear[/COLOR][COLOR=#D4D4D4]=[/COLOR][COLOR=#CE9178]"false"[/COLOR][COLOR=#9CDCFE]amount[/COLOR][COLOR=#D4D4D4]=[/COLOR][COLOR=#CE9178]"1"[/COLOR][COLOR=#808080]/>[/COLOR]
New issue:
Worldserver seems to be spitting out loads of errors and i have no idea why ;/
!!!!! Failed get random spawn pos/dir in huntingzone[43], territory[4300161], npc[19] {Invalid Terrain}
and
[LAG] Function Lag! thread: 7, func: void __cdecl DatasheetManager::GetTCatStoreBuyMenuList(class std::vector<int,class std::xallocator<int> > &,class std::map<int,c[LAG] Function Lag! thread: 7, func: void __cdecl InGameShopDataManager::AppendTCatStore(void), execTick: 422, startTick: 146703
[LAG] Function Lag! thread: 7, func: void __cdecl InGameShopDataManager::ReadProductEnd(bool), execTick: 422, startTick: 146703
[LAG] Function Lag! thread: 7, func: bool __cdecl Handler_DBS_INGAMESHOP_PRODUCT_END(void *,const unsigned char *,int), execTick: 422, startTick: 146703
[LAG] Function Lag! thread: 7, func: void __cdecl DungeonManager::UpdateDungeonOpenInfo(void), execTick: 156, startTick: 147187
[LAG] Function Lag! thread: 7, func: void __cdecl DungeonManager::OnTick(void), execTick: 156, startTick: 147187
The admin web panel read data from xml in the appResource folder, who may be different than the one from the server.question:
In the admin web panel under dungeon management...what does it exactly do? Right now it states all dungeons as ON but half of them arent. Is this enabling / disabling dungeons or matchmaking for them?
DungeonConstraint - ParseDungeonConstraint error [continentId = 9024]
DungeonConstraint - ParseDungeonConstraint error [continentId = 9724]
DungeonConstraint - ParseDungeonConstraint error [continentId = 9725]
DungeonConstraint - ParseDungeonConstraint error [continentId = 9726]
<name id="9024" name="Fane of Kaprima" />
<name id="9724" name="Fane of Kaprima (Hard)" />
<name id="9725" name="Balder's Temple (Hard)" />
<name id="9726" name="Argon Corpus (Hard)" />