NeverWinter reupload + vm Source VM 

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Hello

Reupload for D&D NeverWinter online server + ready server VM



Matar - NeverWinter reupload + vm - RaGEZONE Forums




video:



link:



have fun
 
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Good to mention that this, is the same version, but it needs a VM.... that was originally shared by Flyer8472 before here and mostly fixed by DNC . I have experience with this cryptic engine version.... it needs vm(WIN7 or 8.1 based like Server 2012 R2) because this version server side wont work on win10-11 for some reason.

THX for the reupload, Could you upload to a mirror that not requires some nifty client to install for the download?
 
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Good to mention that this, is the same version, but in a VM winserver2012 that was originally shared by Flyer8472 before here and mostly fixed by DNC .
I have experience with this cryptic engine version.... it needs vm because this version server side wont wortk on win10-11 for some reason.

THX for the reupload, Could you upload to a mirror that not requires some nifty client to install?
i dont remember i download it long time ago and its has fixes in the addons folder

i think its the same

even the vm i think i made it in 2021

about reupload it i dont have spaces on all site now maybe some one can make mirror to archive it

Screenshot 2024-09-13 130020 - NeverWinter reupload + vm - RaGEZONE Forums
 
It lacks some key fixes though... (some of them can be fixed using this forum)
1. The client needs the enchantment removal window fixed, since you cannot remove the enchantments 'cuz the socket is not visible in the window
2. The lair of the mad dragon dungeon is buggy. It teleports back to the beginning near the 3rd boss.
3. The Hard dungeons has some loot dropping issue AFAIK.
4. You need to use the fix lingering around here(On RZ) the weapon sockets on higher levels, it can crash the client.
5. 1-2 skills in a class - i dont remember wich one) has a buggy animation.

But everything works as it should mostly it is a very stable and usable server...
As for the errors, i never minded them i was able to fix almost all of them :D It has the files for it.

i think its the same

Based on your video and pic, its the same :D it is a good one though...
You even have the guy's character, the Thorndyke one on the video. He shared a used database with this. It has more users and chars also.

it is modified fyi eg: you can enter dungeons alone and such pvp only needs two people ect ect...
 
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yes true after testing its good ^^


Note:
All my posts for ppl who cant make things work just helping with the avilable sources here not for sell or make pserver thats why i dont care about fixes and i dont know how to do it



if its playable thats enough for me and for the single players like me
 
All my posts for ppl who cant make things work just helping with the avilable sources here not for sell or make pserver thats why i dont care about fixes and i dont know how to do it if its playable thats enough for me and for the single players like me
Sorry... i been misunderstood :D I never said that you should fix it... i just pointed out for the people that what is the features/bugs in this THX for the share again :D And yes this is a single player - LAN friendly pack originally and very usable.
 
Hi. I followed your video exactly, but at the end when I try to log into the game I can't connect to the account server. It always tries for a couple mins then times out. How do I figure out whats going wrong? Thanks!
 
Hi. I followed your video exactly, but at the end when I try to log into the game I can't connect to the account server. It always tries for a couple mins then times out. How do I figure out whats going wrong? Thanks!
copy lines in vm Host to your pc host
 
2. The lair of the mad dragon dungeon is buggy. It teleports back to the beginning near the 3rd boss.
This can be fixed in less than a minute)

I'm interested in the Mset unpacker, there is a decompiler, I need the unpacker so that I can get the files:
.geo2
.MaterialDeps
.MaterialDeps2
.modelheader
.timestamp
And others...

Everything is fine with the download.
 
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This can be fixed in less than a minute)

I'm interested in the Mset unpacker, there is a decompiler, I need the unpacker so that I can get the files:
.geo2
.MaterialDeps
.MaterialDeps2
.modelheader
.timestamp
And others...

Everything is fine with the download.
Its nice to can be fixed under a minute but HOW exactly?!


I dont have an exact decompiler in NWO there are unbinned files that yo ucan edit so... :\ Never needed one.
 
Its nice to can be fixed under a minute but HOW exactly?!


I dont have an exact decompiler in NWO there are unbinned files that yo ucan edit so... :\ Never needed one.
Write me a private message, I'll tell you and show you what to remove in one of the files

I dont have an exact decompiler in NWO there are unbinned files that yo ucan edit so... :\ Never needed one.
The problem is adding models, I only have 2 sets of models for Dread Ring armor on the server, I can add weapons without any problems, but with armor everything is much worse, it does not attach to the RIG mannequin
 
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Why cannot tell it here?! its good for others too you know... For the community.
(i also turned off my DM system here... :\ )
 
Why cannot tell it here?! its good for others too you know... For the community.
(i also turned off my DM system here... :\ )
Ok, I can give you a hint here

1) Open the folder with the map
Night\data\maps\Adventure Zone\Az_Hh_Lair_Of_The _Mad_Dragon\Az_Hh_Lair_Of_The_Mad_Dragon

2) Open the Mission_Lower.Layer file in the editor
And comment the following lines in order

# Group 51425730
# DebugName Outside_Boundary_Warp_To_Start_02
# Pos 1266.508789, -247.133896, -2605.286865
# UidInParent 26
# UseSeed 1
# End

# ScopeEntry "26," Outside_Boundary_Warp_To_Start_02

#Def 51425730
# Name Outside_Boundary_Warp_To_Start_02
#Version 1
#
#WarpVolume
#
#WarpDest
#Type MAP_POINT
#
#SpecificValue
#Type MAP_POINT
# StringVal Start_Spawn_Point
#End
#End
#End
#
#Volume
# {
#ShapeBox
# BoxMin -704.046265, -958.568604, -786.177185
# BoxMax 1089.408936, 20.000000, 668.429810
# }
#
# HullProperties
# {
# HullType Warp
# }
#
#Physical
# {
#OnlyAVolume 1
# }
#End

Here we go that's it, the map has been repaired, the teleporter has been removed!

As I said before - it can be repaired in a minute)
 
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For the lazy, I'll share the file:
Key: 6x-BcoDc--PnZd5OWCFYonxUbPyrGUWgkfRheee-iUQ

Nice thanks! and doiiii need to rebin the server, or its just fine like this?
This is a fix to the map itself, so yes, you will have to rebin it.

I'll continue looking for the Mset unpacker, without it I can't add much, it simply won't work or will be "glued" to the XZ axes. There are many problems here, but almost everything can be fixed.

1. The client needs the enchantment removal window fixed, since you cannot remove the enchantments 'cuz the socket is not visible in the window
2. The lair of the mad dragon dungeon is buggy. It teleports back to the beginning near the 3rd boss.
3. The Hard dungeons has some loot dropping issue AFAIK.
4. You need to use the fix lingering around here(On RZ) the weapon sockets on higher levels, it can crash the client.
5. 1-2 skills in a class - i dont remember wich one) has a buggy animation.
Enchantment removal window - fixed in a minute)
It will be more difficult with loot in Hard dungeons, you will have to fix it manually.
Well, skills are a separate torture)
Who wants to spend a lot of time and effort + get gray hair, this is your choice)))
As an example:
Archer - everything is broken for him, he is currently playable at 20%)
 
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The problem with adding new models has been solved!
Thanks to everyone who didn't help:LOL:
 
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