[VS22] Sakura Project

I uploaded the files to my Drive. Here is the link:

First let me thank you for reposting this, is this the same file that was in the OP or is this before the op was updated at some point.

Also for the creator of the files, ignoring any bugs or possibly broken features, we're these files meant to be remotely playable at all? I only ask because at a quick glance the scaling and player power is "interesting", im just wanting to something to quickly just run and host temporarily with a decent set of features to keep my friend group busy while I work on something else in the background and this seems to fit. Thank you for your time and the files.
 
It was a project folder, so not really. I did have it online for a bit for the laughs. Was fun. But def not recommended unless you know what you are doing tbh.

Thanks for the response, I think I'll leave it online for now as it is fun and interesting in its own way and thats really all I need temporarily while I take your advice from other posts and back port wanted features to S0uls clean V15 in the background.
 
Poreotix Im working on adding some of the missing exchanges for the dungeon emblem drops to turn them into hope diamonds, i came across a problem i posted on help section:

>>>Here<<<

Maybe you have an idea? Only if you have the time.

Thanks again for this awesome release

EDIT* NVM I Somehow managed to fix it. it was a simple define issue i missed to add on source.
 
Last edited:
In character.inc, Change your AddMenu to AddMenu2. Add the menu title directly to it.

Example:
AddMenu2( MMI_EXAMPLETEXT, "Example Menu" );


Wow so there was an easier way. i had to add define in source to make it work. lol Thanks again
 
Hi thanks for the files, btw do you have some Tutorial on how to use almost all of the files and editor here?
 
Is there a known issue with the button to delete a character being missing? I have tried even loading the base non-edited sakura files and the button isn' there, the logout to character select also locks the game up with an infinite "Connecting please wait" and a Disconnected from server popup but that might be just an unfinished system. Curious if these are just known things that hadn't been fixed or something is weird on my end.
 
Back