Newbie Spellweaver
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i try this in the vbox/vmware need to insert iso ? i can't boot to the os
The following developmental release is my developed version of the 18-class source. Unique Servers and Cross-Server maps have been made local in this release, though this can be reverted by modifying the source.
This is not being released as a business/production server. I take no responsibility for any bugs, database corruption, or issues you may encounter. Bug reports are encouraged for improvement; at this stage, continuous improvement is really all we can do.
I encourage everyone to learn the code and improve upon it yourselves, rather than fully relying on others to do it for you. I say that in a good way. The JD/ZX community isn't known for sharing, and I hope this can help change that.
This release is not meant to be a 1:1 of the original. I've modified content per request, and my code may be structured differently, so please keep that in mind when testing. I'm not 100% sure everything works, or works as intended. There's a lot of content, and several people had requested a copy, so this is a chance for the community to test it. Any reported bugs, I'll patch and fix for a period of time, likely a couple of months.
Some changes made in this release:
Areas that may still need attention: Skills should be fully mapped; however, there may be rare instances of missing cooldowns or incorrect results. If you come across these, please let me know which skill it is and how it should behave.Elysium has been modified to allow for local play and custom drops. A map-banning system and farming/cheating precautions have been added. Suggestions for improvement are welcome.
Unique Servers and Cross-Server are now local as well. Cross-server was a struggle for a lot of people during the JD private server era. Matching data files between servers, or trying to balance rates/output between two servers, was nearly impossible. The only way to properly use that system was to run more than one server, with a separately hosted central server linking them together. Given the current size of the English Jade Dynasty community, that setup isn't especially useful anymore. This may be less beneficial for regions like Vietnam or China, so to any developers from those regions, my apologies.
Instance loading has been changed. Instances and realms previously ran as separate files, which caused high RSS memory usage. With GS now acting as the host file, instances hook into the main process instead. In my testing, this has been highly stable with no issues. I've also added realm/instance recovery from crashes. Resource usage has dropped significantly, and running every listed instance now typically requires 10-12GB, Though I'd recommend keeping at least 16GB since the server will process events and memory data which will over time raise the size of the memory a small bit.
I worked on several of the binaries' source code to improve connection handling, memory processing, and overall flow. It's also worth clarifying that JD/ZX remains 32-bit up through roughly class 20. This version has already taken the step of compiling as 64-bit, and uses updated libraries rather than the old legacy ones.
Authd has been completely remade. It supports instant Jaden transfers, and all VIP features and benefits work, to my knowledge. Credit and other related systems work as well.
The server management panel and iWebs have both been greatly improved. It doesn't offer every function out there, but it offers more than most servers have access to. I hope you all find it useful, and any suggestions can be made during the period I'm actively fixing bugs.
I've made several changes, improvements and alterations to help the server/client process smoother.
Including a lot of new features in the iwebs/management side of things. Too much to share here, please take a look for yourself!
If you come across issues, please clearly explain what the system or feature is if needed and provide screenshots of the problem, along with any error it may have given. I'm happy to support fixes for a time before I move on to other projects.
One more thing: I know some of you will want to reach out directly with questions or for help, but please keep that here in the thread rather than in my DMs. Between this project and everything else, one-on-one debugging with multiple people at once just isn't something I can take on. I'm not trying to be rude, I just want to be upfront about it. Please keep help requests and questions in this thread.
The server process set up is the same for the 1378 version of the compiler located in this thread: https://forum.ragezone.com/threads/zx-src-compiler-server-iwebs-64b-src-server.1264753/
The setup for this server is the same as the 1378 shared above. The only difference is the file is now a OVA type, which will open in VMware the same way, & should be accessible on other virtualization software.
Open it, start it, after boot, sign in, then type: ip a - it'll show the assigned I.P address. Open the IP as a url within a browser, sign in, as the shared thread above, the default information to everything is: Username: root, password: root. - This goes for the panel as well. You can use this account to sign into the game, it has GM. The game client serverlist.txt is located in the patcher / server folder.
Before you can login, the server must load fully, you may be able to enter the character select with some realms showing, however you may not be able to retrieve the character list for entry until it all is finalized & all desired realms are showing.
I have included my game client to Elite Jade Dynasty for share, you guys are welcome to use it since game clients are tougher to get these days.
Original game client work credits: comper + his testers.
I have modified the game client further, added some translations, feature functionalities, among other various client fixes & customization, this was a personal project of mine at one point & wasn't originally planned for share.
Game client link:
[Hidden content]
1792 source compiler server VM:
[Hidden content]
I'd like to give credit to mrosenov , + waxyyfe123 for the support and contributes during this process, and my testers who helped me identify issues.
I do not deem this src complete, I'd give it a 95%, I'm sure other things will appear that will need attention. I will do my best to correct these as you guys report them, I don't imagine there will be any major problems, for the most part the src is playable.
Thank you everyone for the patience, & i hope to see what you all come up with!
View attachment 305612
Update Edits:
(optional)NPC: The Elite Chest - ID:99980, was not removed before release, if you are using a different elements.data the GS may not boot for you, I have verified it shouldn't cause a failed boot but I wanted to share this anyways, the NPC template should simply be skipped, here is a NPCgen adjustment to remove this NPC from each map if you're unable to boot GS up, or if you simply want the NPC removed from the world.
File:
I'm unsure what steps you took, Did you translate the current elements.data? What version did you pull the content from? - Also some vietnamese data files seem to also at times be packed or encoded, is the client your using a fresh copy?I tried to copy gshop, elements from Vietnamese client to server but there was an error. And using a tool to try to Vietnameseize a copied item is also wrong. You can help me!
It is a Ova file. you open it through the open option within the menu of vmware, not create to VM option.i try this in the vbox/vmware need to insert iso ? i can't boot to the os
Map gs32? We call that map I believe Elysium, This is a copy/paste work on the service ID I added, the easiest way to add it, is look at the Original NPC who takes you there, I don't know the Vietnamese name for the NPC, He is in the map we called dragon Mountain., find the service ID number for the function and then copy it over to the Skylord(Teleport NPC).Hi Henmoro, I've managed to get the Vietnamese-localized client working, but the teleport NPC is missing the option to travel to the Elysum Realm. Could you please help me add that to the GM teleport menu? Thanks a lot.
Yes, there is a system based auth for the panel connectivity in sbin to allow root management via panel for booting, etc, this is not safe in live hosting practice but is fine for a developmental server(which is the intent).View attachment 306183
I tried to export /run/zx-panel-controller.sock from VM but It did not work...
View attachment 306186
Fixed: It's ok, just run the python script python3.10 /usr/local/sbin/zx-panel-controllerd
Error when read role's data...

What class are you? Have you done the storyline to trigger ascension? Either that or get a Nirvana Insignia. Newer versions of the game require you to complete a questline, one of the main NPC's is located in Shura's town.Why haven't I received a reincarnation mission as I pass the day?
Nếu class Nhân tộc thì có nhưng Thần duệ thì khôngWhat class are you? Have you done the storyline to trigger ascension? Either that or get a Nirvana Insignia. Newer versions of the game require you to complete a questline, one of the main NPC's is located in Shura's town.
Yes, Any class that isn't human requires the lineage quest line to be complete first before the ascension quest appears. Humans can ascend easier. though all occupations can ascend with the inspiration item + nirvana insignia item.Nếu class Nhân tộc thì có nhưng Thần duệ thì không
If there is a class for Ethnicity, then there isn't one for Divine Power.
Oh, so I will have to complete the quest chain. Thank you. I will see how I do with completing the quest chain.Yes, Any class that isn't human requires the lineage quest line to be complete first before the ascension quest appears. Humans can ascend easier. though all occupations can ascend with the inspiration item + nirvana insignia item.
I don't know what you guys call this item in Vietnamese, so it's a bit harder to explain.
No worries!Oh, so I will have to complete the quest chain. Thank you. I will see how I do with completing the quest chain.
ý bạn là không có nhiệm vụ chuyển sinh à?Oh, so I will have to complete the quest chain. Thank you. I will see how I do with completing the quest chain.
This may be a lag in the panels display update, check the memory usage, If it is 8gb - 9gb full boot, then the realms have been loaded, hard refresh the page aswell, see if it shows then. give it roughly 5-10m, the memory will slowly rise during this time.have any question again,,
after i restart pc / vmware then i start the server why game server still down ?
View attachment 306304
now all file is running but in game can't login list real not availableThis may be a lag in the panels display update, check the memory usage, If it is 8gb - 9gb full boot, then the realms have been loaded, hard refresh the page aswell, see if it shows then. give it roughly 5-10m, the memory will slowly rise during this time.
If it doesn't check the errors/logs, if you've made no modifications, the first reason is the most likely cause, the system doesn't load just 1 line/realm at a time so it may be a bit heavier until it's fully booted causing other resources to have a slight lag. - After several direct messages of this already, If any future patches are needed, I'll also make a patch for this as well, I didn't personally have this issue, but it may be a hardware difference that causes the stall.
Additionally ou can just rise the cores the VM uses if your PC has the cores to spare.
You should re-read the previous posts, I have already explained this to someone else. Normal processes and loading does not need an attentive post. I think it'd be smart to read up on how linux / servers work as well. This is a developmental release for fixing and perfecting the release. I have no intention on babysitting every single set up. I have no intention on helping anyone make a server. This thread is about reporting issues, This is not a issue. I'm looking more for functions in game that do not work, or misconfiguration skills, instances, triggers etc.now all file is running but in game can't login list real not available
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