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Recent content by vietanhlsl

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    [Development] Remake MU with Unity

    Hello, I'm tinkering with myself to rebuild MU Online on Unity. I have not yet started to go into details but am still assessing the difficulties and finding solutions to each one. Currently, I am having difficulty with the MU client Assets. I wanted to use character and monster textures from...
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    [Development] VGG Team Launcher New Version

    I understand, but from the start I set my own criteria that the Launcher must be as minimal as possible (only one .exe file and one single config file). If I create a separate path for each language, that means doing the same with the audio, then the image file ... Anyway, this is not a big project.
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    [Development] VGG Team Launcher New Version

    Re: (VGG Team) Launcher New Version - Need Help I wish someone who knew Chinese or Russian came here and said: Leave it to me, man! :ott:
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    [Development] VGG Team Launcher New Version

    Thanks for the support from all of you, I will try to finish soon and release the official version of the new Launcher. Hope it will be helpful to many people. Content: Demo Picture (Default Style: MU Korean)
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    [Help] Itembag

    <DropAllow> is a single field, it's not in the loop so you can't use it many times.
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    [Release] Compiled IGCN S9 E2 (Repack)

    Column "Name" in Character table in Database "MuOnline" has data type of "varchar", it does not support Chinese. You can try changing its data type to "nvarchar", but I think there will be a lot of room for editing on the source code to be able to display correctly. Give up, man.
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    [Release] Compiled IGCN S9 E2 (Repack)

    If you want to turn it off: If you want to change it: Don't worry buddy, my English is also very bad and I have to use Google Translate to communicate here.
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    [Release] Compiled IGCN S9 E2 (Repack)

    Happy New Year! This year is the year of the mouse according to the oriental culture. You must be registered for see element.
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    [Release] Compiled IGCN S9 E2 (Repack)

    1: Client \ Data \ Local \ ServerInfo.bmd 2, Client \ Data \ Interface \ Gfx \ fontconfig.txt 3: Client \ Data \ Local \ Eng \ Text_eng.bmd In order for the font you choose to display well on the player's client, it's best to choose the default Windows font sets DONE!
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    [Release] Compiled IGCN S9 E2 (Repack)

    It is possible to add features for Wing LV4 simply by having the server's files available. The problem is that it is not possible to do exactly the same as Webzen, because in fact Wing Lvl4 has up to 11 special option, each special feature has up to 4 levels, requiring quite a lot of programming...
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    [Help] SetItemType.txt explain?

    It is only used for classification, according to rarity, can be customized
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    [Help] SetItemType.txt explain?

    0: item type 2, 14, 32: item id 21, 11, 37, 38: set item id in ItemSetOption
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    [Help] I need translate texts in S6E3

    Picture 1: Client\Data\Local\Eng\text_eng.bmd Picture 2: Button is Picture (file .ozj) in client\Data\Interface - use Pentium Tools Picture 3 and 4: IGCData\Langs\English.xml Ps: If you want to work fast, you should switch to using the BmdDec 0.1 tool (to convert the .bmd file to .txt) and use...
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    [Help] Recommendations MuEmu Files

    In my opinion, if you do not use the latest version (s14p2), s2, s6, s9 or s12 are the same. Players find your server because they like to play MU, not because your version is a new version. Therefore, the most important thing here is that you need a stable, error-free game server, easy to...
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    [Help] Change text in client

    yep, magic hand mu editor, BmdDec, Pentium tools ...
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