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Anyone know how to fix the main map in elementclient.exe it is cut of at the top and the bottom
Can you please provide good screenshots of the bug and maybe devs can actually help you all configure the correct setting and file for this issue? I know how to fix it but I need to see a SS of the problem first.
Can you please provide good screenshots of the bug and maybe devs can actually help you all configure the correct setting and file for this issue? I know how to fix it but I need to see a SS of the problem first.
I read in somewhere that Ronny made a tool to fix it, called sMAPfix, but all links in WHOLE internet are down, since it's a 2010 tool. Maybe if someone re-up this, we can fix this problem.
PS: 343's PW DEV tools didn't have sMAPfix, I only found sMAPtool there, and I don't see this kind of option there...
sMAPfix is included on the sMAPTool its the .hmap option.
hmmmmmmm well from the looks of it, maybe that resolution is not a good one haha, ofc i set a random res and then drag the game window to a custom size
i do know full screen works
I Don't think I got, but I was searching for something in configs.pck like you say, and I found a thing to keep tracked...
Official perfect world had a easy solution to this. Back then the black boarders who offer the constraint of the main map image and player arrow tracking function did not exist in code and in a later version they were added. You would have to use d_uidebug 1 ingame and find the elementclient commands or function linkers these interface elements use. An edit like this is not for someone with lack of assembly or PW knowledge and would most likely be rather hard if there was not a way to enable such code in configs.pck. You can check interfaces.pck and configs.pck first but most likely it is some code you would have to replicate from later versions into your older one.