Hey,
cant remember how, but in the last few days i stumpled across 12 Tails Online.
it seem to be pretty popular until 2016, when the Developer pulled the Plug. They wanted to make a mobile version, but as far i could find, that never happened.
I couldn't find any information about the game really or a client for it, so i digged deeper and found a working download for version 6.08 ( https://anonfiles.com/r1d8q2teof/12Tails.tar_gz )
The Client is using Unity as the Engine, the Server is using Photon Unity Networking (Pre 2.0). as their Anticheat, they used NProtect GameGuard.
Photon (newer version, stolen from the Rappelz release) https://drive.google.com/open?id=1NJcLVNNh-TARZY39Ipd1WppOlrtLPaSh
Uberstronk (a Photon Emulator for Uberstrike. Maybe usefull): https://github.com/FICTURE7/uberstrok
The Launcher is in C# and includes pdb aswell.
NProtect is checked and called in 12TailsOnline_Data/Managed/Assembly-CSharp-firstpass.dll in the class NProtect. If you want, i already NOP the closing of the client in this DLL.
https://drive.google.com/file/d/13ygljWFXLUO9M9eUsbCWed7lDBrGRp1G/view?usp=sharing
https://anonfiles.com/1471p5t0o0/Assembly-CSharp-firstpass_rar
Loginserver IPs are also in firstpass, but in the class LogInServer, they listen to port 3000
Maybe this will spark a bit of interest.
cant remember how, but in the last few days i stumpled across 12 Tails Online.
it seem to be pretty popular until 2016, when the Developer pulled the Plug. They wanted to make a mobile version, but as far i could find, that never happened.
I couldn't find any information about the game really or a client for it, so i digged deeper and found a working download for version 6.08 ( https://anonfiles.com/r1d8q2teof/12Tails.tar_gz )
The Client is using Unity as the Engine, the Server is using Photon Unity Networking (Pre 2.0). as their Anticheat, they used NProtect GameGuard.
Photon (newer version, stolen from the Rappelz release) https://drive.google.com/open?id=1NJcLVNNh-TARZY39Ipd1WppOlrtLPaSh
Uberstronk (a Photon Emulator for Uberstrike. Maybe usefull): https://github.com/FICTURE7/uberstrok
The Launcher is in C# and includes pdb aswell.
NProtect is checked and called in 12TailsOnline_Data/Managed/Assembly-CSharp-firstpass.dll in the class NProtect. If you want, i already NOP the closing of the client in this DLL.
https://drive.google.com/file/d/13ygljWFXLUO9M9eUsbCWed7lDBrGRp1G/view?usp=sharing
https://anonfiles.com/1471p5t0o0/Assembly-CSharp-firstpass_rar
Loginserver IPs are also in firstpass, but in the class LogInServer, they listen to port 3000
Code:
Carronian: [COLOR=#0000ff]27.254.32.238
[/COLOR]Mupiea: [COLOR=#0000ff]27.254.32.238[/COLOR]
Pumpkonia: [COLOR=#0000ff]202.183.164.192
[/COLOR]Pepponian: [COLOR=#0000ff]192.168.0.5[/COLOR]
Canto: [COLOR=#0000ff]192.168.0.5[/COLOR]
Coconati: [COLOR=#0000ff]27.254.35.123
[/COLOR]
Maybe this will spark a bit of interest.