Newbie Spellweaver
- Joined
- Apr 11, 2026
- Messages
- 13
- Reaction score
- 4
Hi everyone,
I'm building a single-player adaptation of 4Story 3.3 (Oldschool version). I've already migrated from SQL Server to SQLite (singleplayer.db) and stripped the non-essential services, so the game is playable using the --process-runtime flow (TLoginSvr, TWorldSvr, TMapSvr).
The issue I'm running into is that the monster data appears to be partially mixed with Gor kingdom content. For example, mobs in Yesode spawn at level 11, while the early missions start at level 1, creating a clear progression mismatch.
Does anyone have a clean list of monster levels with their EXP rewards for vanilla 4Story 3.3? On 4Classic server the scaling looks correct.
In the original SQL Server setup, this data lives in TGAME_GSP.dbo.TMONSTERCHART (columns bLevel and wExp) connected via ODBC DSN TGAME_GSP against localhost\SQLEXPRESS. The related combat stats per level are in TGAME_GSP.dbo.TMONATTRCHART (HP, AP, DP, etc.). Can someone share that files?
As for why I'm doing this: the goal is to make the project fully plug-and-play — download the folder, press start, and go. That part is already working. Long-term, I'm toying with the idea of integrating some form of AI to create a more "living" world, though I'm completely new to AI. Still, the foundation is in place.
Thanks.
I'm building a single-player adaptation of 4Story 3.3 (Oldschool version). I've already migrated from SQL Server to SQLite (singleplayer.db) and stripped the non-essential services, so the game is playable using the --process-runtime flow (TLoginSvr, TWorldSvr, TMapSvr).
The issue I'm running into is that the monster data appears to be partially mixed with Gor kingdom content. For example, mobs in Yesode spawn at level 11, while the early missions start at level 1, creating a clear progression mismatch.
Does anyone have a clean list of monster levels with their EXP rewards for vanilla 4Story 3.3? On 4Classic server the scaling looks correct.
In the original SQL Server setup, this data lives in TGAME_GSP.dbo.TMONSTERCHART (columns bLevel and wExp) connected via ODBC DSN TGAME_GSP against localhost\SQLEXPRESS. The related combat stats per level are in TGAME_GSP.dbo.TMONATTRCHART (HP, AP, DP, etc.). Can someone share that files?
As for why I'm doing this: the goal is to make the project fully plug-and-play — download the folder, press start, and go. That part is already working. Long-term, I'm toying with the idea of integrating some form of AI to create a more "living" world, though I'm completely new to AI. Still, the foundation is in place.
Thanks.

