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"92.03" on VMware

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Is it's correct?
text fro TerritoryData_230 - line:2643
Code:
    </TerritoryGroup>
    <TerritoryGroup id="23000012" desc="지하수로 입장 마법석">
        <BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
        <BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
        <DoorAiList/>
        <RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
        <SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
        <TerritoryList>
            <!--Territory id="23000216" desc="지하수로 입장 마법석" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
                <Fence pos="-11794.6045,88317.1094,-96.6128"/>
                <Fence pos="-13615.8936,87110.0000,-426.2468"/>
                <Fence pos="-13344.9883,86778.3828,-459.5655"/>
                <Fence pos="-11394.2930,88060.8516,-109.3569"/>
                <Npc instanceId="23000385" desc="지하수로 입장 마법석" memberId="0" npcTemplateId="7771" ai="100" randomPos="false" spawnCount="1" pos="-11838.2705,88067.5859,-462.0000" offsetZ="0" dir="-147" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
                    <PatrolList type="default" socialDuration="0" randomSocial="false"/>
                    <SocialSet checkInterval="0" probSocial="0.000000"/>
                </Npc>
            </Territory-->
Yes Tielay, it's this correct.

tell me please - QAComands do not work for me, not through the game, not through the console. in the "qaserver = true" configuration, DB "adminlevel 33. But things are not added to the character's backpack. (/ @ item_add Nick 221213 100).

what could be the problem ?
As shadow66 said use the command /@makeitem
 
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@argeus99 This dungeon had at Tera Classico... Sigil Adstringo

TerritoryData_236
line:156

Robyson - "92.03" on VMware - RaGEZONE Forums

 
Junior Spellweaver
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its no matter what i try to use all the time i see this "You can't enter the dungeon at the moment"

Have you correctly started ALL of the worldserver? Are you sure they are not crashing following your changes?
This message usually appear in this case.
 
Junior Spellweaver
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coz U play in solo but dungeon enter conditions is group more then 2 persons?

You can enter alone when dungeons are supposed to be for a group of 5, only raids requires a raid of 2-5 i don't remember exactly.
 
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its no matter what i try to use all the time i see this "You can't enter the dungeon at the moment"

Check DungeonConstraint.xml if 9080 is isActive="true"
Code:
<Constraint isActive="true" requiredActPoint="0" continentId="9080" huntingZoneId="480" coolTimeForSupportMatching="60,30" coolTime="120" coolTimeForPartyMatching="120" coolTimeForAccountTrait="120,60" coolTimeForPartyMatchingForAccountTrait="120,60" />
 
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Check DungeonConstraint.xml if 9080 is isActive="true"
Code:
<Constraint isActive="true" requiredActPoint="0" continentId="9080" huntingZoneId="480" coolTimeForSupportMatching="60,30" coolTime="120" coolTimeForPartyMatching="120" coolTimeForAccountTrait="120,60" coolTimeForPartyMatchingForAccountTrait="120,60" />
Yes!! recommend check DungeonConstraint.xml in all Dungeons that are re-enabled, as i said before.
 
Junior Spellweaver
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all server are up, no errors no crash all other dungeons are fine.


Then it could means that the geography data of this dungeons are not present, I have the same issue with the very first version of kaprima which has most likely been deleted even tho there's still code related to it
 
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argeus99 i agree with you about that because some of dungeon don't display minimap even radar dont showing monsters.


Robson about dungeon 9080 i enter to this dungeon but looks like mormal map not like dungeon. there is some monsters but dungeon still is not fully active for me.
 
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argeus99 i agree with you about that because some of dungeon don't display minimap even radar dont showing monsters.


Robson about dungeon 9080 i enter to this dungeon but looks like mormal map not like dungeon. there is some monsters but dungeon still is not fully active for me.
Look for AreaData_9080_EX_SSC_A_SD_P, see if it's active.



Suryatis ok
Robyson - "92.03" on VMware - RaGEZONE Forums


Now we have to look if there's a way to fix minimap

Where did you activate the teleport? Pls!!
 
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argeus99 i agree with you about that because some of dungeon don't display minimap even radar dont showing monsters.


Robson about dungeon 9080 i enter to this dungeon but looks like mormal map not like dungeon. there is some monsters but dungeon still is not fully active for me.


Tera has a big trouble recycling content, Suryatis and SA are using existing maps and mobs, just some mechanics are different



@Robson My previously post and

Robyson - "92.03" on VMware - RaGEZONE Forums
 
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