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About Bustations, 2009 Xmap , Death Jail 8F

Skilled Illusionist
Joined
Sep 20, 2009
Messages
315
Reaction score
68
Guys I Need your Sudgestion about my settings in my bus stations

What is wrong With this?

Busmain.ini

Code:
[STATION_INFO]
;
Random_Flag = 0
;
Random_Count = 0
; MID,SID,LINK,MAP NAME,GATE NAME          
Statin_Info = 3,0,10,1,Sacred Gate Hole,Sacred Hole Passage          
Statin_Info = 3,0,10,2,Sacred Gate Hole,Sacred Gate T-junction            
Statin_Info = 6,0,10,3,Mystic Peak Hole,Campus Enterance          
Statin_Info = 6,0,10,4,Mystic Peak Hole,Restaurant        
Statin_Info = 6,0,10,5,Mystic Peak Hole,No.2 Twin City          
Statin_Info = 6,0,10,6,Mystic Peak Hole,Lake Water Store Street                    
Statin_Info = 9,0,10,7,Phoenix Hole,Campus Enterance          
Statin_Info = 9,0,10,8,Phoenix Hole,Workers  Dormitory       
Statin_Info = 9,0,10,9,Phoenix Hole,4th Industrial Zone          
Statin_Info = 9,0,10,10,Phoenix Hole,Timber Zone          
Statin_Info = 9,0,10,11,Phoenix Hole,Phoenix T-junction          
Statin_Info = 22,0,10,12,Market,entrance                         
Statin_Info = 23,0,10,13,PracticingYard,entrance
Statin_Info = 16,0,10,14,Trading Hole,No.1 Passage          
Statin_Info = 16,0,10,15,Trading Hole,Police Station            
Statin_Info = 16,0,10,16,Trading Hole,No.2 Passage            
Statin_Info = 16,0,10,17,Trading Hole,Sports Centre                               
Statin_Info = 30,0,10,18,LeonineCampusB3,Entrance         
Statin_Info = 201,0,10,19,Sacred Gate Electrical Room,entrance    
Statin_Info = 202,0,10,20,Mystic Peak Electrical Room,entrance    
Statin_Info = 203,0,10,21,Phoenix Electrical Room,entrance    
Statin_Info = 204,0,10,22,Trading Electrical Room,entrance
Statin_Info = 34,0,10,23,SHIBUYA,entrance     
Statin_Info = 42,0,10,24,Head.B UGround,entrance   
Statin_Info = 27,0,10,25,Prison,entrance 
Statin_Info = ***0,10,26,PTZ,entrance     
Statin_Info = 28,0,10,27,Middle HOLE,entrance   
Statin_Info = 29,0,10,28,ROOT HOLE,entrance  
Statin_Info = 35,0,10,29,EP3 30F,entrance 
Statin_Info = 36,0,10,30,EP3 50F,entrance 
Statin_Info = 37,0,10,31,EP3 90F,entrance 
Statin_Info = 151,0,10,***Hangout 1F_Ch3,Entrance 
Statin_Info = 153,0,10,33,Hangout 2F_Ch3,Entrance  
Statin_Info = 155,0,10,34,Hangout 3F_Ch3,Entrance 
Statin_Info = 238,0,10,35,JailPunish Zone,Entrance 
Statin_Info = 239,0,10,36,JailScum Zone,Entrance  
Statin_Info = 240,0,10,37,JailBio Zone,Entrance 
Statin_Info = 241,0,10,38,JailChem Zone,Entrance 
Statin_Info = 242,0,10,39,JailResent Zone,Entrance 
Statin_Info = 243,0,10,40,JailSpecial Zone,Entrance
Statin_Info = 244,0,10,41,JailSolitude Zone,Entrance 
Statin_Info = 91,0,10,42,Warzone,Entrance
Statin_Info = 245,0,10,43,NewLeoninB1,Entrance
Statin_Info = 246,0,10,44,NewLeoninB2,Entrance
Statin_Info = 247,0,10,45,NewLeoninB3,Entrance
Statin_Info = 248,0,10,46,New Leonin Main,Entrance
Statin_Info = 249,0,10,47,New Leonin Field,Entrance

busstation.ini

Code:
; bus station
;
; [used]	[stationid]		[mapid]		[gateid]	[mapname]		[gatename]
;
; station id                  .                       . 0                      .
;               , [ ] \t       .
;
[STATION_LIST_INFO]
StationKeySize = 7
;
[STATION_LIST]
STATION = [1]	[1]		[3,0]		[11]		[Sacred Gate Hole]			[Sacred Hole Passage]
STATION = [1]	[2]		[3,0]		[14]		[Sacred Gate Hole]			[Sacred Gate T-junction]              
STATION = [1]	[3]		[6,0]		[3]		[Mystic Peak Hole]			[Campus Enterance]
STATION = [1]	[4]		[6,0]		[4]		[Mystic Peak Hole]			[Restaurant]
STATION = [1]	[5]		[6,0]		[5]		[Mystic Peak Hole]			[No.2 Twin City]
STATION = [1]	[6]		[6,0]		[6]		[Mystic Peak Hole]			[Lake Water Store Street]
STATION = [1]	[7]		[9,0]		[3]		[Phoenix Hole]			[Campus Enterance]
STATION = [1]	[8]		[9,0]		[4]		[Phoenix Hole]			[Workers  Dormitory]
STATION = [1]	[9]		[9,0]		[5]		[Phoenix Hole]			[4th Industrial Zone]
STATION = [1]	[10]		[9,0]		[6]		[Phoenix Hole]			[Timber Zone]
STATION = [1]	[11]		[9,0]		[7]		[Phoenix Hole]			[Phoenix T-junction]
STATION = [1]	[12]		[22,0]		[4]		[Market]			[entrance]
STATION = [1]	[13]		[23,0]		[0]		[PracticingYard]				[entrance] 
STATION = [1]	[14]		[16,0]		[7]		[Trading Hole]					[No.1 Passage]
STATION = [1]	[15]		[16,0]		[2]		[Trading Hole]					[Police Station]
STATION = [1]	[16]		[16,0]		[3]		[Trading Hole]					[No.2 Passage]
STATION = [1]	[17]		[16,0]		[4]		[Trading Hole]					[Sports Centre]
STATION = [1]	[18]		[30,0]		[2]		[LeonineCampusB3]					[entrance]
STATION = [1]	[19]		[201,0]		[4]		[Sacred Gate Electrical Room]			[entrance]
STATION = [1]	[20]		[202,0]		[4]		[Mystic Peak Electrical Room]			[entrance]
STATION = [1]	[21]		[203,0]		[4]		[Phoenix Electrical Room]			[entrance]
STATION = [1]	[22]		[204,0]		[4]		[Trading Electrical Room]		[entrance]
STATION = [1]	[23]		[34,0]		[0]		[SHIBUYA]					[entrance]
STATION = [1]	[24]		[42,0]		[0]		[EP3 Underground]				[entrance] 
STATION = [1]	[25]		[27,0]		[4]		[Prison]			[entrance]
STATION = [1]	[26]		[***0]		[0]		[Prison Test Zone]				[entrance] 
STATION = [1]	[27]		[28,0]		[0]		[Middle Hole]				[entrance] 
STATION = [1]	[28]		[29,0]		[0]		[ROOT Hole]				[entrance]
STATION	= [1]	[29]		[35,0]		[0]		[Head.B 30F]			[Entrance]
STATION	= [1]	[30]		[36,0]		[0]		[Head.B 50F]			[Entrance]
STATION	= [1]	[31]		[37,0]		[0]		[Head.B 90F]			[Entrance]
STATION	= [1]	[32]		[151,0]		[0]		[Hangout 1F_Ch3]			[Entrance]
STATION	= [1]	[33]		[153,0]		[0]		[Hangout 2F_Ch3]			[Entrance]
STATION	= [1]	[34]		[155,0]		[0]		[Hangout 3F_Ch3]			[Entrance]
STATION	= [1]	[35]		[238,0]		[0]		[JailPunish Zone]			[Entrance]
STATION	= [1]	[36]		[239,0]		[0]		[JailScum Zone]			[Entrance]
STATION	= [1]	[37]		[240,0]		[0]		[JailBio Zone]			[Entrance]
STATION	= [1]	[38]		[241,0]		[0]		[JailChem Zone]			[Entrance]
STATION	= [1]	[39]		[242,0]		[0]		[JailResent Zone]			[Entrance]
STATION	= [1]	[40]		[243,0]		[0]		[JailSpecial Zone]			[Entrance]
STATION	= [1]	[41]		[244,0]		[0]		[JailSolitude Zone]			[Entrance]
STATION	= [1]	[42]		[91,0]		[0]		[Warzone]			[Entrance]
STATION	= [1]	[43]		[245,0]		[0]		[NewLeonineB1]			[Entrance]
STATION = [1]	[44]		[246,0]		[0]		[NewLeonineB2]			[Entrance]
STATION = [1]	[45]		[247,0]		[0]		[NewLeonineB3]			[Entrance]
STATION = [1]	[46]		[248,0]		[0]		[New Leonine Main]		[Entrance]
STATION	= [1]	[47]		[249,0]		[0]		[New Leonine Field]		[Entrance]

When I Go To New Leonine Maps .. The System always Say
RECALL FAILED

===============================

About DeathJail 8F

How To change the mobs in their?
Cause in my client ALL mobs in there is BOSS
Not normal Mobs

I hope you can help me with this :thumbup1:
 
Newbie Spellweaver
Joined
Nov 9, 2009
Messages
94
Reaction score
26
I Dont have any idea bout the recall failed problem. . sorry.

===============================================================
and if you want to change your mobs on map, but if you cant edit the map, . . .

why not try to hex the decrypt of crow.mnsf
and change / swap / whatever you want to do with another mobs?

hmmmmm. . . . i was try on mine, and . . . i did it. . ^^

hope this can help you. . .

thx. . . . :thumbup1::thumbup1:
 
Upvote 0
Experienced Elementalist
Joined
Oct 9, 2008
Messages
204
Reaction score
36
i think your problem is that the leonine map has the setting same as E-Rooms which you cant Recall to the place where you died or about the map problem
 
Upvote 0
Junior Spellweaver
Joined
Dec 31, 2009
Messages
136
Reaction score
2
can you make a guide for this please cause i got that error too
 
Upvote 0
Junior Spellweaver
Joined
Dec 31, 2009
Messages
136
Reaction score
2
this is my busmain
Code:
[STATION_INFO]
;
Random_Flag = 0
;
Random_Count = 0
; MID,SID,LINK,MAP NAME,GATE NAME
Statin_Info = 23,0,10,1,PracticingYard,Event Zone          
Statin_Info = 245,0,10,2,NewLeonineB1,Resist Your Fear           
Statin_Info = 246,0,10,3,NewLeonineB2,Resist Your Fear      
Statin_Info = 247,0,10,4,NewLeonineB3,Resist Your Fear       
Statin_Info = 248,0,10,5,Leonine Main,Resist Your Fear    
Statin_Info = 249,0,10,6,Leonine Field,Resist Your Fear       
Statin_Info = 3,0,10,7,Sacred Gate Hole,Campus Enterance          
Statin_Info = 3,0,10,8,Sacred Gate Hole,No.4 Construction Site        
Statin_Info = 3,0,10,9,Sacred Gate Hole,No.3 Construction Site        
Statin_Info = 3,0,10,10,Sacred Gate Hole,Sacred Rotary        
Statin_Info = 3,0,10,11,Sacred Gate Hole,South Intersection          
Statin_Info = 3,0,10,12,Sacred Gate Hole,North Intersection          
Statin_Info = 3,0,10,13,Sacred Gate Hole,Sacred Hole Passage          
Statin_Info = 3,0,10,14,Sacred Gate Hole,Sacred Gate T-junction            
Statin_Info = 6,0,10,15,Mystic Peak Hole,Campus Enterance          
Statin_Info = 6,0,10,16,Mystic Peak Hole,Restaurant        
Statin_Info = 6,0,10,17,Mystic Peak Hole,No.2 Twin City          
Statin_Info = 6,0,10,18,Mystic Peak Hole,Lake Water Store Street          
Statin_Info = 6,0,10,19,Mystic Peak Hole,Mystic Peak Small Square          
Statin_Info = 9,0,10,20,Phoenix Hole,Campus Enterance          
Statin_Info = 9,0,10,21,Phoenix Hole,Workers  Dormitory       
Statin_Info = 9,0,10,22,Phoenix Hole,4th Industrial Zone          
Statin_Info = 9,0,10,23,Phoenix Hole,Timber Zone          
Statin_Info = 9,0,10,24,Phoenix Hole,Phoenix T-junction          
Statin_Info = 22,0,10,25,Market,entrance                
Statin_Info = 27,0,10,26,Prison,entrance               
Statin_Info = 16,0,10,27,Trading Hole,No.1 Passage          
Statin_Info = 16,0,10,28,Trading Hole,Police Station            
Statin_Info = 16,0,10,29,Trading Hole,No.2 Passage            
Statin_Info = 16,0,10,30,Trading Hole,Sports Centre          
Statin_Info = 16,0,10,31,Trading Hole,No.3 Passage           
Statin_Info = 16,0,10,***Trading Hole,No.4 Passage            
Statin_Info = 18,0,10,33,Wharf Passage,Freezing Warehouse         
Statin_Info = 201,0,10,34,Sacred Gate Electrical Room,entrance    
Statin_Info = 202,0,10,35,Mystic Peak Electrical Room,entrance    
Statin_Info = 203,0,10,36,Phoenix Electrical Room,entrance    
Statin_Info = 204,0,10,37,Trading Electrical Room,entrance
Statin_Info = 34,0,10,38,SHIBUYA,entrance     
Statin_Info = 46,0,10,39,EP3 Saint Map,entrance   
Statin_Info = 10,0,10,40,LEONINE,entrance
Statin_Info = ***0,10,41,PTZ,entrance     
Statin_Info = 28,0,10,42,Middle HOLE,closed 
Statin_Info = 29,0,10,43,ROOT HOLE,closed
Statin_Info = 46,0,10,44,EP3 90F,entrance 
Statin_Info = 91,0,10,45,WarZone,WarEntrance 
Statin_Info = 228,0,10,46,DeathZone,DeathEntrance 
Statin_Info = 227,0,10,47,ThunderZone,ThunderEntrance 
Statin_Info = 216,0,10,48,SatanBoss,BeReady 
Statin_Info = 217,0,10,49,IcycleBoss,BeReady
Statin_Info = 218,0,10,50,PhoenixBoss,BeReady
Statin_Info = 219,0,10,51,ThunderBoss,BeReady
Statin_Info = 236,0,10,52,JailEntrance,NoWeakAllowed
Statin_Info = 226,0,10,53,IceZone,BeReady
Statin_Info = 225,0,10,54,FiringZone,BeReady
Statin_Info = 255,0,10,55,MAPX,BeReady
Statin_Info = 254,0,10,56,SuryunBoss,BeReady
Statin_Info = 252,0,10,57,PremiumZone1,BeReady
Statin_Info = 253,0,10,58,PremiumZone2,BeReady
this is my busstation
Code:
; bus station
;
; [used]	[stationid]		[mapid]		[gateid]	[mapname]		[gatename]
;
; station id                  .                       . 0                      .
;               , [ ] \t       .
;
[STATION_LIST_INFO]
StationKeySize = 7
;
[STATION_LIST]
STATION = [1]	[1]		[23,0]		[0]		[PracticingYard]			[Event Zone]
STATION = [1]	[2]		[245,0]		[0]		[NewLeonineB1]			[Resist Your Fear]
STATION = [1]	[3]		[246,0]		[2]		[NewLeonineB2]			[Resist Your Fear]
STATION = [1]	[4]		[247,0]		[3]		[NewLeonineB3]			[Resist Your Fear]
STATION = [1]	[5]		[248,0]		[1]		[Leonine Main]			[Resist Your Fear]
STATION = [1]	[6]		[249,0]		[1]		[Leonine Field]			[Resist Your Fear]
STATION = [1]	[7]		[3,0]		[5]		[Sacred Gate Hole]			[Campus Enterance]
STATION = [1]	[8]		[3,0]		[6]		[Sacred Gate Hole]			[No.4 Construction Site]
STATION = [1]	[9]		[3,0]		[7]		[Sacred Gate Hole]			[No.3 Construction Site]
STATION = [1]	[10]		[3,0]		[8]		[Sacred Gate Hole]			[Sacred Rotary]
STATION = [1]	[11]		[3,0]		[9]		[Sacred Gate Hole]			[South Intersection]
STATION = [1]	[12]		[3,0]		[10]		[Sacred Gate Hole]			[North Intersection]
STATION = [1]	[13]		[3,0]		[11]		[Sacred Gate Hole]			[Sacred Hole Passage]
STATION = [1]	[14]		[3,0]		[14]		[Sacred Gate Hole]			[Sacred Gate T-junction]              
STATION = [1]	[15]		[6,0]		[3]		[Mystic Peak Hole]			[Campus Enterance]
STATION = [1]	[16]		[6,0]		[4]		[Mystic Peak Hole]			[Restaurant]
STATION = [1]	[17]		[6,0]		[5]		[Mystic Peak Hole]			[No.2 Twin City]
STATION = [1]	[18]		[6,0]		[6]		[Mystic Peak Hole]			[Lake Water Store Street]
STATION = [1]	[19]		[6,0]		[7]		[Mystic Peak Hole]			[Mystic Peak Small Square]
STATION = [1]	[20]		[9,0]		[3]		[Phoenix Hole]			[Campus Enterance]
STATION = [1]	[21]		[9,0]		[4]		[Phoenix Hole]			[Workers  Dormitory]
STATION = [1]	[22]		[9,0]		[5]		[Phoenix Hole]			[4th Industrial Zone]
STATION = [1]	[23]		[9,0]		[6]		[Phoenix Hole]			[Timber Zone]
STATION = [1]	[24]		[9,0]		[7]		[Phoenix Hole]			[Phoenix T-junction]
STATION = [1]	[25]		[22,0]		[4]		[Market]			[entrance]
STATION = [1]	[26]		[27,0]		[4]		[Prison]			[entrance]
STATION = [1]	[27]		[16,0]		[7]		[Trading Hole]					[No.1 Passage]
STATION = [1]	[28]		[16,0]		[2]		[Trading Hole]					[Police Station]
STATION = [1]	[29]		[16,0]		[3]		[Trading Hole]					[No.2 Passage]
STATION = [1]	[30]		[16,0]		[4]		[Trading Hole]					[Sports Centre]
STATION = [1]	[31]		[16,0]		[5]		[Trading Hole]					[No.3 Passage]
STATION = [1]	[32]		[16,0]		[6]		[Trading Hole]					[No.4 Passage]
STATION = [1]	[33]		[18,0]		[2]		[Wharf Passage ]					[Freezing Warehouse]
STATION = [1]	[34]		[201,0]		[4]		[Sacred Gate Electrical Room]			[entrance]
STATION = [1]	[35]		[202,0]		[4]		[Mystic Peak Electrical Room]			[entrance]
STATION = [1]	[36]		[203,0]		[4]		[Phoenix Electrical Room]			[entrance]
STATION = [1]	[37]		[204,0]		[4]		[Trading Electrical Room]		[entrance]
STATION = [1]	[38]		[34,0]		[0]		[SHIBUYA]					[entrance]
STATION = [1]	[39]		[46,0]		[0]		[EP3 Saint Map]				[entrance] 
STATION = [1]	[40]		[10,0]		[0]		[Leonie]				[entrance] 
STATION = [1]	[41]		[***0]		[0]		[PTZ]				[entrance] 
STATION = [1]	[42]		[28,0]		[0]		[Middle Hole]				[closed] 
STATION = [1]	[43]		[29,0]		[0]		[ROOT Hole]				[closed]
STATION	= [1]	[44]		[37,0]		[0]		[Head.B 90F]			[entrance]
STATION	= [1]	[45]		[91,0]		[0]		[WarZone]			[WarEntrance]
STATION	= [1]	[46]		[228,0]		[0]		[DeathZone]			[DeathEntrance]
STATION	= [1]	[47]		[227,0]		[0]		[ThunderZone]			[ThunderEntrance]
STATION	= [1]	[48]		[216,0]		[0]		[SatanBoss]			[BeReady]
STATION	= [1]	[49]		[217,0]		[0]		[IcycleBoss]			[BeReady]
STATION	= [1]	[50]		[218,0]		[0]		[PhoenixBoss]			[BeReady]
STATION	= [1]	[51]		[219,0]		[0]		[ThunderBoss]			[BeReady]
STATION	= [1]	[52]		[236,0]		[0]		[JailEntrance]			[AreyouStrong]
STATION	= [1]	[53]		[226,0]		[0]		[IceZone]			[BeReady]
STATION	= [1]	[54]		[225,0]		[0]		[FiringZone]			[BeReady]
STATION	= [1]	[55]		[255,0]		[0]		[MAPX]				[BeReady]
STATION	= [1]	[56]		[254,0]		[0]		[SuryunBoss]			[BeReady]
STATION	= [1]	[57]		[252,0]		[0]		[PremiumZone1]			[BeReady]
STATION	= [1]	[58]		[253,0]		[0]		[PremiumZone2]			[BeReady]
this is my maps.ini
Code:
; Maps List
; MapID = Main ID,Sub ID
; Flags = peace,commission free,pk enable,free pk,item drop,FriendCard,Restart
; MapName max is 16byte
;
[MAP_LIST_INFO]
MapKeySize = 17
;
; 	[Used]	[filename]			[mapid]		[fieldserver]	[flags]			[mapname]		[bgm]			[loading image]
[MAP_LIST]
MAP = 	[1]	[innerzone_01.lev]			[0,0]		[0]	[1,0,0,0,1,1,0,0,0]		[SG_Campus1F]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_01.Lev]			[2,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SG_Campus]		[nomusic.ogg]	[loading_001.tga]  
MAP = 	[1]	[w_school_01_in_08.Lev]			[****0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_01_in_08_2.Lev]		[****0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_01_in_14.Lev]			[103,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom3]		[nomusic.ogg]		[null]
//
MAP = 	[1]	[w_school_01_in_17.Lev]			[****0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_01_in_22.Lev]			[106,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SocietyRoom]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_01_in_31.Lev]			[107,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ScienceCentre]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_01_trash.Lev]			[102,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_city_s_01.Lev]			[3,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SacredGateHole]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_club_s_out.Lev]			[201,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SG E-Room Front]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_club_s_in.Lev]			[211,0]		[0]	[0,0,1,0,0,1,0,0,0]		[SG E-Room]		[nomusic.ogg]	[null]
//
MAP = 	[1]	[innerzone_21.lev]			[4,0]		[0]	[1,0,0,0,1,1,0,0,0]		[MP_Campus1F]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02.Lev]			[5,0]		[0]	[0,0,0,0,1,1,0,1,1]		[MP_Campus]		[nomusic.ogg]	[loading_001.tga]  
MAP = 	[1]	[w_school_02_in_08.Lev]			[120,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02_in_08_2.Lev]		[121,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02_in_17.Lev]			[123,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ArtCentre]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_02_in_22.Lev]			[122,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02_in_31.Lev]			[124,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudentCentre1]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02_in_33.Lev]			[125,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudentCentre2]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02_trash.Lev]			[126,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_02_trash2.Lev]		[128,0]		[0]	[0,0,0,0,1,1,0,1,1]		[2nd Dormitory]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_city_s_02.Lev]			[6,0]		[0]	[0,0,1,0,1,1,0,1,1]		[MysticPeakHole]	[nomusic.ogg]	[loading_001.tga]  
MAP = 	[1]	[w_club_h_out.Lev]			[202,0]		[0]	[0,0,1,0,1,1,0,1,1]		[MP E-Room Front]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_club_h_in.Lev]			[212,0]		[0]	[0,0,1,0,0,1,0,0,0]		[MP E-Room]		[nomusic.ogg]		[null]
//	
MAP = 	[1]	[innerzone_31.lev]			[7,0]		[0]	[1,0,0,0,1,1,0,0,0]		[PhoenixCampus1F]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_03.Lev]			[8,0]		[0]	[0,0,0,0,1,1,0,1,1]		[PhoenixCampus]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_school_03_in_08.Lev]			[130,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_03_in_08_2.Lev]		[131,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_03_in_14.Lev]			[136,0]		[0]	[0,0,0,0,1,1,0,1,1]		[RenovationCentre]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_03_in_17.Lev]			[135,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ScienceCentre]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_03_in_22.Lev]			[137,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Laboratory]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_03_in_22_2.Lev]		[138,0]		[0]	[0,0,0,0,1,1,0,1,1]		[PracticeRoom]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_03_in_31.Lev]			[141,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SuppliesRoom]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_03_in_33.Lev]			[142,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_03_trash.Lev]			[134,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_city_s_03.Lev]			[9,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PhoenixHole]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_club_b_out.Lev]			[203,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Pnx E-Room Front]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_club_b_in.Lev]			[213,0]		[0]	[0,0,1,0,0,1,0,0,0]		[Phoenix E-Room]	[nomusic.ogg]	[null]
//
MAP = 	[1]	[w_school_04.Lev]			[10,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus]		[nomusic.ogg]	[loading_001.tga]  
MAP = 	[1]	[w_school_04_in_1f.Lev]			[11,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus1F]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_04_in_2f.Lev]			[12,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus2F]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_04_in_3f.Lev]			[13,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus3F]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_04_in_b1.Lev]			[14,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB1]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_school_04_in_b2.Lev]			[15,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB2]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_school_04_in_b3.Lev]			[30,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB3]	[nomusic.ogg]	[null]
//
MAP = 	[1]	[w_city_s_tunnel.Lev]			[17,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SG HolePassage]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_city_C_01.Lev]			[16,0]		[0]	[0,0,1,0,1,1,0,1,1]		[TradingHole]		[nomusic.ogg]	[loading_001.tga]  
MAP = 	[1]	[ev_underpark.Lev]			[161,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Carpark 1]		[nomusic.ogg]	[null]
MAP = 	[1]	[ev_underpark2.Lev]			[162,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Carpark 2]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_club_c_out.Lev]			[204,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trd E-Room Front]	[nomusic.ogg]	[null]
MAP = 	[1]	[w_club_c_in.Lev]			[214,0]		[0]	[0,0,1,0,0,1,0,0,0]		[Trading E-Room]	[nomusic.ogg]	[null]
//
MAP = 	[1]	[w_city_D_01.lev]			[18,0]		[0]	[0,0,1,0,1,1,0,1,1]		[WharfPassage]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_blue_in_1F.Lev]			[19,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch1]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F.Lev]			[20,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch1]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F.Lev]			[21,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch1]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_1F_ch2.Lev]			[150,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch2]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F_ch2.Lev]			[152,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch2]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F_ch2.Lev]			[154,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch2]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_1F_ch3.Lev]			[151,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch3]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F_ch3.Lev]			[153,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch3]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F_ch3.Lev]			[155,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch3]	[nomusic.ogg]		[null]
//
MAP = 	[1]	[W_Tunnel_3.Lev]			[26,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trading3Passage]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_Prison_01.Lev]			[27,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Prison]		[nomusic.ogg]		[null]
MAP = 	[1]	[prison_undercave.Lev]			[***0]		[0]	[0,0,1,0,1,1,0,1,1]		[PrisonTestZone]	[nomusic.ogg]		[null]
MAP = 	[1]	[undercave_bossroom.Lev]		[33,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Labatory7]		[nomusic.ogg]		[null]
//
MAP = 	[1]	[w_city_E1.lev]				[28,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Middle Hole]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_city_E2.lev]				[29,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Root Hole]		[nomusic.ogg]		[loading_001.tga]  
//
MAP = 	[1]	[w_ep3_saintB_1F.Lev]			[46,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 1F]		[nomusic.ogg]		[loading_001.tga]
MAP = 	[1]	[w_ep3_saintB_30F.Lev]			[35,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 30F]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_50F.Lev]			[36,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 50F]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_51F.Lev]			[51,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 51F]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_52F.Lev]			[52,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 52F]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_90F.Lev]			[37,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 90F]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_boss1.Lev]		[40,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Director Room]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_saintB_boss2.Lev]		[41,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Director Room]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_saintB_1B.Lev]			[42,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B UGround]	[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_left.Lev]			[38,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B Left Wall]	[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_saintB_right.Lev]		[39,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B RightWall]	[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_ep3_another_3.Lev]			[45,0]		[0]	[0,0,1,0,1,1,0,1,1]		[chrome North]		[nomusic.ogg]		[null]
//
MAP = 	[1]	[w_ep3_another_1.Lev]			[43,0]		[0]	[0,0,1,0,1,1,0,1,1]		[chrome South]	[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_another_2.Lev]			[44,0]		[0]	[0,0,1,0,1,1,0,1,1]		[chrome. Centre]	[nomusic.ogg]		[null]
//
MAP = 	[1]	[w_tradezone1.Lev]			[22,0]		[0]	[1,0,0,0,1,1,0,0,1]		[MarketPlace]		[nomusic.ogg]	[null]
MAP = 	[1]	[w_Total_suryun.lev]			[23,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PracticingYard]	[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_Wedding.lev]				[31,0]		[0]	[0,0,0,0,1,1,0,0,0]		[WeddingHall]		[nomusic.ogg]			[null]
MAP = 	[1]	[w_sibuya_new.lev]			[34,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Shibuya]		[nomusic.ogg]		[null]        
MAP = 	[1]	[w_cube_lapse.Lev]			[91,0]		[0]	[0,0,1,0,1,0,0,1,1]		[Warzone]		[nomusic.ogg]		[null]              
//
MAP =	[1]	[w_club_s_bossroom.Lev]			[216,0]		[0]	[0,0,1,0,1,0,1,1,1]		[SatanBoss]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_club_h_bossroom.Lev]			[217,0]		[0]	[0,0,1,0,1,0,1,1,1]		[IcycleBoss]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_club_b_bossroom.Lev]			[218,0]		[0]	[0,0,1,0,1,0,1,1,1]		[PhoenixBoss]			[nomusic.ogg]		[loading_001.tga]              
MAP = 	[1]	[w_club_c_bossroom.Lev]			[219,0]		[0]	[0,0,1,0,1,0,1,1,1]		[ThunderBoss]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2007_chaos_fire.Lev]			[225,0]		[0]	[0,0,1,0,1,0,1,1,1]		[FiringZone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2007_chaos_ice.Lev]			[226,0]		[0]	[0,0,1,0,1,0,1,1,1]		[IcycleZone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2007_chaos_electric.Lev]		[227,0]		[0]	[0,0,1,0,1,0,1,1,1]		[ThunderZone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2007_chaos_poison.Lev]			[228,0]		[0]	[0,0,1,0,1,0,1,1,1]		[DeathZone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2007_chaos_bossroom.Lev]		[229,0]		[0]	[0,0,1,0,1,0,1,1,1]		[EventZone]			[nomusic.ogg]		[loading_001.tga]  
//
MAP = 	[1]	[XV_deathjail01.Lev]			[236,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailEntrance]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail02.Lev]			[237,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailLobby]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail03.Lev]			[238,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailPunish Zone]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail04.Lev]			[239,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailScum Zone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail05.Lev]			[240,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailBio Zone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail06.Lev]			[241,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailChemZone]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail07.Lev]			[242,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailResentZone]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail08.Lev]			[243,0]		[0]	[0,0,0,0,1,0,1,1,1]		[JailSpecialZone]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[XV_deathjail09.Lev]			[244,0]		[0]	[0,0,0,0,1,0,1,1,1]		[JailSolitudeZone]		[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2009_school04_b3.Lev]			[245,0]		[0]	[0,1,1,0,1,1,0,1,1]		[NewLeonineB1]			[nomusic.ogg]		[loading_009.tga]  
MAP = 	[1]	[2009_school04_b2.Lev]			[246,0]		[0]	[0,1,1,0,1,1,0,1,1]		[NewLeonineB2]			[nomusic.ogg]		[loading_004.tga]  
MAP = 	[1]	[2009_school04_b1.Lev]			[247,0]		[0]	[0,1,1,0,1,1,0,1,1]		[NewLeonineB3]			[nomusic.ogg]		[loading_009.tga]  
MAP = 	[1]	[2009_schoolmain.Lev]			[248,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Leonine Main]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[2009_school04_sq.Lev]			[249,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Leonine Field]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_gymnasium_01.Lev]			[250,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Gymnasium1]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_gymnasium_02.Lev]			[251,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Gymnasium2]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[PremiumZone_Lv185.lev]			[252,0]		[0]	[0,1,1,0,1,1,0,1,1]		[PremiumZone1]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[PremiumZone_Lv185_2.lev]		[253,0]		[0]	[0,1,1,0,1,1,0,1,1]		[PremiumZone2]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[w_total_suryun_05.lev]			[254,0]		[0]	[0,1,1,0,1,1,0,1,1]		[SuryunBoss]			[nomusic.ogg]		[loading_001.tga]  
MAP = 	[1]	[huanjingin.Lev]			[255,0]		[0]	[0,1,1,0,1,1,0,1,1]		[MAPX]				[nomusic.ogg]		[loading_001.tga]
 
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