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Access to SafeZone

Newbie Spellweaver
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Jan 22, 2014
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hello people,
I did not think the community some form of leaves all over the map with access to the chest.
where we can save the item. was wondering if there?
play with character, exit the game and access my chest .
is possible?
 
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I unfortunately don't understand what you are asking.
I did move the thread to the Help section as this is a question.
About the game and seems to be requesting help regarding safe zones.

Eu, infelizmente, não entendo o que você está pedindo.
Eu fiz mover para a seção de ajuda como esta é uma pergunta.
Sobre o jogo e parece estar pedindo ajuda em relação a zonas seguras.
 
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Newbie Spellweaver
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-- ----------------------------
-- Procedure structure for [dbo].[WZ_SRV_UserLeftGame]
-- ----------------------------


-- ----------------------------
-- Procedure structure for [dbo].[WZ_SRV_UserLeftGame]
-- ----------------------------
-- ----------------------------
-- Procedure structure for [WZ_SRV_UserLeftGame]
-- ----------------------------


ALTER PROCEDURE [dbo].[WZ_SRV_UserLeftGame]
@in_CustomerID int,
@in_CharID int,
@in_GameMapId int,
@in_GameServerId bigint,
@in_TimePlayed int
AS
BEGIN
SET NOCOUNT ON;

-- store current user server location
update UsersData set
lastgamedate=GETDATE(),
GameServerId=0,
TimePlayed=(TimePlayed+@in_TimePlayed)
where CustomerID=@in_CustomerID
-- update some stats here

update UsersChars set GameFlags='1' WHERE GameFlags='0'
-- we're done
select 0 as ResultCode


END

-----------------

no have line: GameFlags = 0
 
Last edited:
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Skilled Illusionist
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-- ----------------------------
-- Procedure structure for [dbo].[WZ_SRV_UserLeftGame]
-- ----------------------------


-- ----------------------------
-- Procedure structure for [dbo].[WZ_SRV_UserLeftGame]
-- ----------------------------
-- ----------------------------
-- Procedure structure for [WZ_SRV_UserLeftGame]
-- ----------------------------


ALTER PROCEDURE [dbo].[WZ_SRV_UserLeftGame]
@in_CustomerID int,
@in_CharID int,
@in_GameMapId int,
@in_GameServerId bigint,
@in_TimePlayed int
AS
BEGIN
SET NOCOUNT ON;

-- store current user server location
update UsersData set
lastgamedate=GETDATE(),
GameServerId=0,
TimePlayed=(TimePlayed+@in_TimePlayed)
where CustomerID=@in_CustomerID

-- update some stats here

-- we're done
select 0 as ResultCode


END

-----------------

no have line: GameFlags = 0


Ohhh sorry my friend, att this line "-- update some stats here"

Add Above:

update UsersChars set
GameFlags=1
where CharID=@in_CharID


Now is Finish xD
 
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