- Joined
- May 13, 2011
- Messages
- 1,463
- Reaction score
- 155
Hi ragezoners,
I was wondering why my neuz is crashing when adding an custom mob.
I saw the Deathbringer and i wanted it to have it.
So i added it and i have this error.
IntersectRayTri : ¹öÅØ½º¹öÆÛÀÇ °³¼ö°¡ ³Ê¹« Å©´Ù 15006
So i looked the IntersectRayTri with google and i came accross this post
I already did that. but for some reason its still is crashing with that error.
Do i need to do something else to?
If anyone have an idea on where to fix it i will be thankful.
With kind regards
EDIT. Changed the vPool to 4696 and still crashes.
I was wondering why my neuz is crashing when adding an custom mob.
I saw the Deathbringer and i wanted it to have it.
So i added it and i have this error.
IntersectRayTri : ¹öÅØ½º¹öÆÛÀÇ °³¼ö°¡ ³Ê¹« Å©´Ù 15006
So i looked the IntersectRayTri with google and i came accross this post
_common/Object3d.cpp
This searches much
static D3DXVECTOR3 _vPool[4096];
replace
static D3DXVECTOR3 _vPool[4202];
and
_common/ModelObject.h
search
#define MAX_SF_SPLINE 4096
replace
#define MAX_SF_SPLINE 4202
This searches much
static D3DXVECTOR3 _vPool[4096];
replace
static D3DXVECTOR3 _vPool[4202];
and
_common/ModelObject.h
search
#define MAX_SF_SPLINE 4096
replace
#define MAX_SF_SPLINE 4202
I already did that. but for some reason its still is crashing with that error.
Do i need to do something else to?
If anyone have an idea on where to fix it i will be thankful.
With kind regards
EDIT. Changed the vPool to 4696 and still crashes.

