All CPQ Packets

Dude Kevin I idlize you and moogra on RZ. Fudging amazing cpq packets totally putting this in the pack I'm working on. Amazing release.
 
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just fixed spawns and monster spawns, all i need to do now is protectors (those dicks that come out of the ground when you do press F1 lol)

deagan my MSN is fucked, what's your msn again?
 
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PHP:
public static MaplePacket CPQSummon() {
        MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
        mplew.writeShort(SendOpcode.MONSTER_CARNIVAL_SUMMON.getValue());
        mplew.write(0); //Tab
        mplew.write(0); //Number of summon inside the tab
        mplew.writeMapleAsciiString(""); //Name of the player that summons
        return mplew.getPacket();
    }
Fixed.
 
just fixed spawns and monster spawns, all i need to do now is protectors (those dicks that come out of the ground when you do press F1 lol)

deagan my MSN is fucked, what's your msn again?
Lol, you know that every info is in the wz file right?

---------- Post added at 05:39 PM ---------- Previous post was at 05:38 PM ----------

@above, thanks what a stupid thing lol
 
Lol, you know that every info is in the wz file right?

---------- Post added at 05:39 PM ---------- Previous post was at 05:38 PM ----------

@above, thanks what a stupid thing lol

i know that, i need to figure out how to link the protector and the disease, and I just got an idea
 
i know that, i need to figure out how to link the protector and the disease, and I just got an idea

Skill.wz/MCGuardian.img
Skill.wz/MCSkill.img

The tabs there are the exact same as the numbers in the 'tab' ingame as well as the packet sent/received.
But the information in them really isn't much.
 
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