Ancient Item Codes

Domination
U can make this items using Query Analyzer.
Good release, but this is normal ancient items +13 +16 Addit. option+luck


but if it is like this:

Ancient Unicorn(Atlans) Set
0F6F7F000026E4FFB805 - armor
2F6F7F000026EAFF0005 - pants
6F6F7F000026E7FF0005 - boots
BB6861000026EDBF0005 - Pendant of Water

all the items will be Excellent +13+luck+28Addit. otp.+all exc options
so we must updade this post with these improved top upgraded items

P.S. This is for 1.0 ver. (& some of 99's i suppose)

All I could say is some ppl have succesfully added on v1.02 n some didn...
It worked for me... maybe u need to modify the hexa codes for gettin the correct items... I don got available time now for giving u all the modified codes...
I hope it helps... n good luck.
 
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Mr-K said:
Not yet... But... I can say... that sometimes when u edit an item... for some reason it becomes into an ancient item... It happens to me when i try to edit a "very high item" like +13+luck+28+blah blah blah, most of times when i change durability the item changes too... That
 
Only silly questions and useless comments... can anyone actually say if there's a way to add this in the game.. not in the vault.. but make them drop from mobs and boks..
 
here is a link showing all Ancient items and what u need to complete the set "ie turn the ops on"

Its about 1/2 way down called sets click on each one for example Hyon "red dragon" and it will tell u that the only ancient hyon is
Hyon Dragon Helmet (+5-10 Vit)
Hyon Dragon Gauntlets (+5-10 Vit)
Hyon Dragon Boots (+5-10 Vit)
Hyon Lightning Sword (+5-10 Str) x2

GL
Muedit on v 1.0l when u create for example red dragon helm+13+luck+all exc ops it gives u the ancient options "MU Texas files" hope it helps

TLS
 
anyone can post here the codes for missing items ?

what is missing ??

btw. here is an explanation how to get ancient, excelent options in hex

you have for example mmm... legendary armor +0+0,no luck,no exc,no ancient

hex-> 03000000000000800000

first let see what those hex numbers mean, how game reads them :)

000000xxxxxxxx0000xx

item id (primary)
item lvl,option,luck (for weapon skill too eg. hex 'ef' will give u item +13+12+l and if it is weapon +13+12+l+s)
durability of item (or quantity eg. arrows)
xxx is the serial of item
excelent opton (item secondary id) note if u make hex 7f it will give all exc options, but if u make hex 80 it can give u different item ,coz of items are divided in to two groups : first group hex = 00 - 7f and second group hex = 80 - ff, so if want to make max exc opt item from that legendary armor u have to use ff, 7f wil give u full exc katana
ANCIENT ITEMS
its very simple just change the 00 to 01 and u have ancient item :)
if u want to add eg. +5 stamina to it change 01 to 04, higher number can give u higher opt ( 0d will give u item +15 stamina , weapon +15 strength , staff +15 energy )
honestly i don't know what those numbers mean, but they only change if u move item from vault to character inventory and vice-versa.

As u can see it's very simple just need to move your head to figure it out :P

My first post here :D i hope it helps someone

PS. maybe later i will uplad txt file with all items hex codes (at least weapons and armors :] coz i didn't finish to check all of them yet ) and excelent codes

this hex codes work on 1.02d , didn't check on other ver.
 
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Missing items from 99.62 ver are not so hard to be made...
you just need to know the hex cod for normal item and what numbers u need to change :) Try and u will succeed
 
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Item Project - Item Query

Hello I got Item project software, I think it help us to create the Hexa code to add the items in the vault, but I can't use it because it is giving me strange characters, so I can't read options or instruction (Maybe the native language of this is Chinese, korean or something like that), any one of you have it in english or Spanish LOL or any body here knows how to use it and can explain a little bit how to use it...

Thanks in advantage for your help...
 
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