Newbie Spellweaver
- Joined
- Nov 17, 2023
- Messages
- 45
- Reaction score
- 38
Angels Online (IGG) shut down in February 2026. I've spent the last while reverse engineering the client and reconstructing its network protocol. There's a local server that runs, but it's early — a lot of it is still broken.
What works so far
Login, character creation, the tutorial, picking a class, inventory with equip/unequip and durability, stats computed from the client's item data, shops, map changes, basic combat with damage and loot, and NPC dialogue. The Angel Lyceum is populated with 52 NPCs, 81 monsters and 158 resources in their real positions.
What doesn't
NPCs don't move or react, monsters don't respawn, dialogue options close the box instead of continuing, boxes can't be opened, floor portals do nothing, there's no EXP or levelling, and passwords aren't validated — the auth block isn't decrypted yet. There are screenshots of each one in the README.
The documentation is the real part
Framing, the evolving cipher, message formats, and how every finding was verified — including the ones I got wrong and how they were caught. That's the bit I'd point at first, even if the server never gets finished.
If you want to jump in
Pull requests are welcome. Anything you feel like working on — the docs are detailed enough to pick something up without me explaining it.
If you still have access to a working AO server, traffic captures help a lot. Most of what's missing is missing because it was never recorded. The repo has a proxy that logs both directions with timestamps, and the specific gaps are listed in the README.
Fair warning
I'm one person doing this in my free time, with AI assistance for a good part of it, and both my hours and that assistance run out. Progress comes in bursts and then goes quiet for a while, so I'd rather not set expectations I can't meet. If something's broken and you know how to fix it, go ahead — that'll move faster than waiting on me.
Corrections are very welcome too — there was work done on AO before me that saved me weeks, and people have already pointed out things I'd missed.
This whole thing started from this thread: https://forum.ragezone.com/threads/request-angels-online-server-files.1258617/
Thanks and Take a Kuru ~
Edit:
New Link to Client Use ->
Patch if have old client :
What works so far
Login, character creation, the tutorial, picking a class, inventory with equip/unequip and durability, stats computed from the client's item data, shops, map changes, basic combat with damage and loot, and NPC dialogue. The Angel Lyceum is populated with 52 NPCs, 81 monsters and 158 resources in their real positions.
What doesn't
NPCs don't move or react, monsters don't respawn, dialogue options close the box instead of continuing, boxes can't be opened, floor portals do nothing, there's no EXP or levelling, and passwords aren't validated — the auth block isn't decrypted yet. There are screenshots of each one in the README.
The documentation is the real part
Framing, the evolving cipher, message formats, and how every finding was verified — including the ones I got wrong and how they were caught. That's the bit I'd point at first, even if the server never gets finished.
To view the content, you need to sign in or register
If you want to jump in
Pull requests are welcome. Anything you feel like working on — the docs are detailed enough to pick something up without me explaining it.
If you still have access to a working AO server, traffic captures help a lot. Most of what's missing is missing because it was never recorded. The repo has a proxy that logs both directions with timestamps, and the specific gaps are listed in the README.
Fair warning
I'm one person doing this in my free time, with AI assistance for a good part of it, and both my hours and that assistance run out. Progress comes in bursts and then goes quiet for a while, so I'd rather not set expectations I can't meet. If something's broken and you know how to fix it, go ahead — that'll move faster than waiting on me.
Corrections are very welcome too — there was work done on AO before me that saved me weeks, and people have already pointed out things I'd missed.
This whole thing started from this thread: https://forum.ragezone.com/threads/request-angels-online-server-files.1258617/
Thanks and Take a Kuru ~
Edit:
New Link to Client Use ->
To view the content, you need to sign in or register
Patch if have old client :
To view the content, you need to sign in or register
-> this only have paks, Launcher start.exe edit and other settings archive.Attachments
Last edited:

