Most visitors online was 17251 , on 24 May 2024
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!How to adding an animations on my wings??
There are any tools for that?
I'm using A-To*ls but there are not supported for Win XP SP3.
Thanks in advance.
To add animations you have to:
Add bones to the model
Skin the models to the bones
Animate the model
Export it
You have to have some knowledge on 3d modelling and animation to do so.
Luckily there are guides all over the internet. Just do some research
Atools wont run in Win XP? Then better upgrade to Win 7 or 10
Thanks for reply...
Yes you can use any modelling programs I prefer 3ds Max or Mayat for that
Can i using 3DSMax or another 3D Modelling Software for animation the Flyff Model???
So, i am only to convert it include the bone of animations to o3d?
What about the .ani and .chr..
That's needed for animations on flyff, and not be applied on converter o3d, correct??
I don't understand what you're trying to say but you have to create the bones for models that doesn't have bones
For the .ani and .chr;
The .ani will be converted once your model has an animation and been exported using atools
The .chr is the bone data from the mesh you made which will also be automatically converted if you save your skinned model as an o3d using atools
Export the whole mesh as .dae and open that .dae in atools
I don't recommend using Blender.
I prefer using 3ds Max with the modelling and animating