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here is the files
for the success new class with out using mix class
for the success new class with out using mix class
Code:
/////////////////////////////////////////////////////////////////////
// #. namespace GLCONST_CHAR @ @
// $. 2003-04-11T14:00
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// #. Modified By Clever
//
VERSION 1
//
/////////////////////////////////////////////////////////////////////
//
bTESTSERVER 1 // 20050822 added by Clever
bBATTLEROYAL 0 // 20060124 added by Clever
//
//
wSCHOOLNUM 3
//
strSCHOOLNAME00 "SG"
nidSTARTMAP00 [0,0]
dwSTARTGATE00 0
//
strSCHOOLNAME01 "MP"
nidSTARTMAP01 [4,0]
dwSTARTGATE01 0
//
strSCHOOLNAME02 "Phoenix"
nidSTARTMAP02 [7,0]
dwSTARTGATE02 0
//
bPARTY_2OTHERSCHOOL 1
bCLUB_2OTHERSCHOOL 1
//
strCLASS_INIT_0 "class00.charset", "class01.charset", "class02.charset", "class03.charset", "class04.charset", "class05.charset", "class06.charset", "class07.charset", "class08.charset", "class09.charset"
strCLASS_INIT_1 "class10.charset", "class11.charset", "class12.charset", "class13.charset", "class14.charset", "class15.charset", "class16.charset", "class17.charset", "class18.charset", "class19.charset"
strCLASS_INIT_2 "class20.charset", "class21.charset", "class22.charset", "class23.charset", "class24.charset", "class25.charset", "class26.charset", "class27.charset", "class28.charset", "class29.charset"
//
//
fDISPRICE 0.3f
wMAXITEM_AGE 120
wMAXITEM_HOLD 10
wMAXMOB_TRACKING 8 //20060404 modified from 4 to 8 by Clever
//
//
fCHAR_HEIGHT 21,18,17,16,20,17,16,17,18,21
//
// [MID,SID]
sNID_STARTMAP [0,0]
dwSTART_GATE 0
wMAX_LEVEL 255
wLVL_STATS_P 4
wLVL_2ndSTATS_P 5
wLVL_SKILL_P 2
wLVL_2ndSKILL_P 3
fLVL_EXP_G 45
fLVL_EXP_S 0.4
//
fREC_EXP_RATE 2.5
fKILL_EXP_RATE 0f
//
//1 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290
fDIE_DECEXP { 0, 3.0f, 2.0f, 1.5f, 1.0f, 1.0f, 0.9f, 0.9f, 0.9f, 0.8f, 0.8f, 0.8f, 0.8f, 0.7f, 0.7f, 0.7f, 0.7f, 0.7f, 0.6f, 0.2f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f }
//
//---------------------------------------------------------------------------------------
wDAMAGE_GRADE 3
wDEFENSE_GRADE 2
fDAMAGE_GRADE 10
fDEFENSE_GRADE 13
wRESIST_FIRE_GRADE 1
wRESIST_ICE_GRADE 1
wRESIST_ELEC_GRADE 1
wRESIST_POISON_GRADE 1
wRESIST_SPIRIT_GRADE 1
//---------------------------------------------------------------------------------------
//
wMAXATRANGE_SHORT 3 //20050822 modified from 2 to 3 by Clever
fPUSHPULL_VELO 60.0f //20060116 modified from 65 to 60 by Clever
//
fMOB_TRACING 110.0f //20060116 modified from 110 to 90 by Clever
//
fLOW_SEED_DAMAGE 0.10f
fCONFT_SPTY_EXP 0.001f
//
wBODYRADIUS 4
fREACT_VALID_SCALE 30.0f
fUNIT_TIME 1.0
fHP_INC_PER 0.002
fMP_INC_PER 0.004
fSP_INC_PER 0.004
//
fHP_INC 0.3 //20060116 modified from 0.4 to 0.3 by Clever
fMP_INC 0.9
fSP_INC 1.2
//
fRESIST_PHYSIC_G 0.1
fRESIST_G 0.67
wBASIC_DIS_SP 1
//
fLOWSP_MOTION 0.20f
fLOWSP_DAMAGE 0.60f //20050116 modified from 0.5 to 0.6 by Clever
fLOWSP_HIT_DROP 0.25f
fLOWSP_AVOID_DROP 0.50f
dwACCEPT_LOWERSTATS 15 //20050116 modified from 10 to 15 by Clever
//
fDAMAGE_DEC_RATE 75000.0f
fDAMAGE_GRADE_K 8.0f
//
fCONFRONT_TIME 180.0f
//fCONFRONT_ELAP 20.0f
fCONFRONT_ELAP 1.0f
//dwCONFRONT_MAX 3
dwCONFRONT_MAX 999
//fCONFRONT_RESET 300.0f
fCONFRONT_RESET 1.0f
fCONFRONT_ONE_DIST 140.0f
fCONFRONT_PY_DIST 250.0f
fCONFRONT_CLB_DIST 350.0f
//
nCONFRONT_WIN_LP 0 // living point
nCONFRONT_LOSS_LP 0 // living point
//
nCONFRONT_CLB_WIN_LP 0 // living point
nCONFRONT_CLB_WIN_LP 0 // living point
//
wCONFRONT_SCHOOL_LIMIT_NUM 4
wCONFRONT_SCHOOL_LIMIT_LEVEL 20
fCONFRONT_SCHOOL_EXP_SCALE 2.2f
wCONFRONT_SCHOOL_WIN_NUM 100
wCONFRONT_SCHOOL_WIN_RATE 30
fCONFRONT_SCHOOL_GENITEM 1.2f
//
//
wCONFT_RC_TYPE { 0, 4, 6, 8, 10, 12, 16, 20, 30, 65535 }
wCONFT_STATE_TYPE { 1.0f, 1.2f, 1.5f, 1.6f, 2.0f, 2.5f, 3.0f, 4.0f }
//
//
// -1 0 1 2 3 4 5 6 7 8
nSTATEBLOW_LEVEL { 0, 0, -1, -2, -3, -4, -5, -6, -8, -10 }
//
//
//
//
bOLD_EXP_GEN 0
//
// -7 -6 -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8
wEXPTABLE { 0, 2, 6, 10, 12, 16, 20, 30, 45, 63, 84, 108, 135, 165, 198, 234 }
//
// -30 -29 -28 -27 -26 -25 -24 -23 -22 -21 -20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20 +21 +22 +23 +24 +25 +26 +27 +28 +29 +30
fEXP_RATE_TABLE 0.0f, 0.1f, 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.65f, 0.7f, 0.75f, 0.8f, 0.85f, 0.9f, 0.95f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f
//
fPARTYEXPRANGE 140
fPARTYEXP_S 0.003f
//
// 1 2 3 4 5 6 7 8
aPARTYEXP_ONE { 100, 140, 195, 220, 250, 270, 294, 320 } //%
//
aPARTYKILLEXP_ONE { 1, 1, 1, 1, 1, 1, 1, 1 } //%
//
//
dwCLUB_PARTYNUM 5
dwCLUB_DISSOLUTION_DAY 1
dwCLUB_JOINBLOCK_DAY 0
dwCLUB_ALLIANCE_SEC 24
dwCLUB_ALLIANCE_DIS 24
dwCLUB_ALLIANCE_NUM 10
//
GLCLUBRANK_E { 30, 0, 200000, 15 }
GLCLUBRANK_D { 45, 0, 500000, 20 }
GLCLUBRANK_C { 60, 0, 1100000, 30 }
GLCLUBRANK_B { 80, 0, 2500000, 40 }
GLCLUBRANK_A { 100, 0, 7000000, 60 } //20050116 modified from 50 to 60 by Clever
//
//----------------------------------------------------------------
fEXP_SCALE 1.0f
fITEM_DROP_SCALE 3.0f
fMONEY_DROP_SCALE 2.0f //20060404 modified from 1.6 to 1.4 by Clever
fITEM_DROP_LOWER_SCALE 3.0f
//----------------------------------------------------------------
//
bPK_MODE 1
nPK_LIMIT_LEVEL 20
nPK_LIMIT_DX_LEVEL 10
nPK_TRY_BRIGHT_POINT -1
nPK_KILL_BRIGHT_POINT -9
nPK_TRY_LIVING_POINT -1
nPK_KILL_LIVING_POINT -4
fNONPK_ITEM_DROP 0 // 0 100
fPK_ITEM_DROP 0 // pk 0 100
//
// ( pk level : 0 4 )
//
dwPK_RECALL_ENABLE_LEVEL 3
dwPK_DRUG_ENABLE_LEVEL 4
//
fPK_JUSTNESS_TIME 120.0f
//
PK_NORMAL_NAME_COLOR 255,255,255,255
fPK_POINT_DEC_RATE 1200.0f
fPK_POINT_DEC_PHY 0.35f
fPK_POINT_DEC_DAMAGE 0.32f
//
//
// PK Lv, R,G,B,A, PK Point, Name, Kill Exp drop rate, ItemDrop Num, ItemDrop Rate ,Buy Rate , Sale Rate
SPLAYERKILL {5,255,255,255,0,-20,"Normal",120.0f,1,5.0f,130.0f,90.0f}
SPLAYERKILL {4,255,255,178,0,-80,"Bad",140.0f,1,10.0f,130.0f,90.0f}
SPLAYERKILL {3,255,255,153,0,-160,"Killer",180.0f,1,20.0f,130.0f,90.0f}
SPLAYERKILL {2,255,255,102,0,-300,"Crazy",240.0f,1,40.0f,130.0f,90.0f}
SPLAYERKILL {1,255,235,0,0,-UINT_MAX,"Mad",350.0f,1,70.0f,130.0f,90.0f}
//---------------------------------------------------------------
//---------------------------------------------------------------
//
GUIDANCE_FILE guid01.ini
GUIDANCE_FILE guid02.ini
GUIDANCE_FILE guid03.ini
GUIDANCE_FILE guid04.ini
//
fMAX_COMMISSION 50
fDEFAULT_COMMISSION 0
fEARNING_RATE 0.2f //20060308 modified from 0.7 to 0.5 by Clever
fCDCERTIFY_DIST 30
fCDCERTIFY_TIME 60
//
//--------------------------------------------------------------------
//
//--------------------------------------------------------------------[school pk event use]
bSCHOOL_FREE_PK_ALWAYS 0
bSCHOOL_FREE_PK 1 // pk on/off.
bSCHOOL_FREE_PK_TIME_REAL 0
bSCHOOL_FREE_PK_Z_FORCED 0
dwSCHOOL_FREE_PK_TIME_START 15
dwSCHOOL_FREE_PK_TIME_TERM 19
fSCHOOL_FREE_PK_ITEM_DROP 15
//--------------------------------------------------------------------
//
bENCHANT_TERMINATE_ITEM 1
//
//--------------------------------------------------------------------
bMONEY_DROP2FIELD 0 //20060116 modified from 1 to 0 by Clever
//
//--------------------------------------------------------------------
// 0 1 2 3 4 5 6 7 8
fGRADE_RATE { 100, 100, 100, 100, 100.00f, 100.00f, 100.00f, 100.00f, 100.00f }
fGRADE_RESET_RATE { 0, 0, 0, 0, 0, 0, 0, 0, 0 }
fGRADE_TERMINATE_RATE { 0, 0, 0, 0, 0, 0, 0, 0, 0 }
//
//--------------------------------------------------------------------
strGRINDING_SUCCEED 06000199.wav
strGRINDING_FAIL 06000195.wav
strGRINDING_RESET 02000207.wav
strGRINDING_BROKEN 06000211.wav
strITEMDROP_SUIT 07000567.wav
strITEMDROP_WAPON 07000555.wav
strITEMDROP_SHOES 07000565.wav
strITEMDROP_RING 07000562.wav
strITEMDROP_QBOX 05000202.wav
strITEMDROP_SCROLL 07000571.wav
strITEMDROP_COIN 07000560.wav
strITEMDROP_DRUGS 07000568.wav
strPICKUP_ITEM 07000570.wav
strQITEM_FACT 05000203.wav
strGAMBLING_SHUFFLE gambleshuffle.wav
strGAMBLING_WIN gamblewin.wav
strGAMBLING_LOSE gamblelose.wav
//
//--------------------------------------------------------------------
strSELECT_CHAR CHS_ON.egp
strREBIRTH_EFFECT charac_birth.egp
strLEVELUP_EFFECT level_up.egp
strSRIKE_ELMT_EFFECT sk_normal.egp, sk_fire.egp, sk_ice.egp, sk_electric.egp, sk_poison.egp
strAMBIENT_EFFECT ambient.effskin_a
strERASE_EFFECT alpha.effskin_a
strSKILL_LEARN_EFFECT skill_learn.egp
strSKILL_UP_EFFECT skill_up.egp
strQUEST_START Quest_In.egp
strQUEST_END_SUCCEED Quest_solv.egp
strQUEST_END_FAIL Quest_fail.egp
strMOB_GEM_EFFECT mob_birth.egp
strMOB_DIE_BLOOD mob_blood.egp
strBLOW_NUMB_EFFECT PAYNE_LIGHT_P.egp
strBLOW_STUN_EFFECT null
strBLOW_STONE_EFFECT null
strBLOW_BURN_EFFECT PAYNE_FIRE_P.egp
strBLOW_FROZEN_EFFECT PAYNE_ICE_P.egp
strBLOW_MAD_EFFECT null
strBLOW_POISON_EFFECT PAYNE_POISON_P.egp
strBLOW_CURSE_EFFECT null
strBLOW_BODY_NUMB_EFFECT bodyeffect_palsy.effskin_a
strBLOW_BODY_STUN_EFFECT bodyeffect_faint.effskin_a
strBLOW_BODY_STONE_EFFECT bodyeffect_stone.effskin_a
strBLOW_BODY_BURN_EFFECT null
strBLOW_BODY_FROZEN_EFFECT bodyeffect_ice.effskin_a
strBLOW_BODY_MAD_EFFECT bodyeffect_distract.effskin_a
strBLOW_BODY_POISON_EFFECT bodyeffect_poison.effskin_a
strBLOW_BODY_CURSE_EFFECT null
strCONFRONT_BOUND confront.egp
strHALFALPHA_EFFECT halfalpha.effskin_a
strPET_GEN_EFFECT birth.egp
//
//
//
FIGHTER.SETFILE "class0.classconst" // BRAWLER
ARMS.SETFILE "class1.classconst" // SWORDSMAN
ARCHER.SETFILE "class2.classconst" // ARCHER
SPIRIT.SETFILE "class3.classconst" // SHAMAN
EXTREME_M.SETFILE "class4.classconst" // NEWMAN
EXTREME_W.SETFILE "class5.classconst" // NEWWOMAN
FIGHTER_F.SETFILE "class6.classconst" // BRAWLERWOMEN
ARMS_F.SETFILE "class7.classconst" // SWORDSWOMEN
ARCHER_M.SETFILE "class8.classconst" // ARCHERMEN
SPIRIT_M.SETFILE "class9.classconst" // SHAMANMEN
//
// none, speedup, crazy, attackup, expup, expget, lucky, bomb, mobgen, speedupm, madness, attackupm, heal
strQITEM_BGM null, qboxbgm03_SpeedUp.ogg, qboxbgm04_Crazytime.ogg, qboxbgm02_PowerUp.ogg, qboxbgm01_Exptime.ogg, null, qboxbgm01_Exptime.ogg, null, null, qboxbgm03_SpeedUp.ogg, qboxbgm04_Crazytime.ogg, qboxbgm02_PowerUp.ogg, null
//
//
FIGHTER.SKINFILE "o_m2.chf"
ARMS.SKINFILE "o_m1.chf"
ARCHER.SKINFILE "o_w1.chf"
SPIRIT.SKINFILE "o_w2.chf"
EXTREME_M.SKINFILE "o_m.chf"
EXTREME_W.SKINFILE "o_w.chf"
FIGHTER_F.SKINFILE "o_w1.chf"
ARMS_F.SKINFILE "o_w2.chf"
ARCHER_M.SKINFILE "o_m2.chf"
SPIRIT_M.SKINFILE "o_m2.chf"
//
//
//
RETURN_RATE {1.5f,2,3,4,5}
SUCCESS_RATE {0.5f,0.4f,0.2f,0.1f,0.05f}
TIME_LIMIT 60
SHUFFLE_TIME 2
MAX_BATTING_MONEY 10000000000