Hi everyone. So I built
If you know of an implementation which works with the files I have or if you know how the algorithm works I would appreciate your help.View attachment map_sample.rar
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for an old MMORPG called Archlord. I would like to add an editing feature to it. The map files are compressed and currently I'm using the binary code I got from client to uncompress them. I was told by lastfun that it's compressed using aPACK. However I cannot seem to find a matching implementation of this compression algorithm. The one I've got from the official website is working only for a small part of the file. I'll leave a compressed and uncompressed version of a sample file in the attachments.If you know of an implementation which works with the files I have or if you know how the algorithm works I would appreciate your help.View attachment map_sample.rar
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