[ArcEmu] Uploads Arcemu 

Updated:
Hearthstone Core 3.0.3 Revision 804

Revision: 804
Author: pepsi1x1
*Added missing vehicle files to Makefile.am
*Some unix compile fixes, should build on gcc 4.3.2 now!
----
Modified : /branches/Hearthstone/src/hearthstone-world/Makefile.am
Modified : /branches/Hearthstone/src/hearthstone-world/MapCell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MapMgr.cpp

Revision: 803
Author: Aceindy
* Added PreStartQueries; Queue and execute a query before core starts loading.
If ShingleShot is set to 1 the query will be deleted after use.
* Moved existing queries from source to new PreStartQueries table.
* Added seconds to console time, quite essential when debugging CoolDowns.
----
Added : /branches/Hearthstone/sql/character_updates/803_PrestartQuery.sql
Added : /branches/Hearthstone/sql/world_updates/803_PrestartQuery.sql
Modified : /branches/Hearthstone/src/hearthstone-shared/NGLog.h
Modified : /branches/Hearthstone/src/hearthstone-world/World.cpp

Revision: 802
Author: Aceindy
*Lost and found
# LoadAIAgents
# If set to "1" it will use ai from ai_agents table
# default: 1
----
Modified : /branches/Hearthstone/src/hearthstone-world.conf

Revision: 801
Author: pepsi1x1
*Did I mention I hate gcc
----
Modified : /branches/Hearthstone/src/hearthstone-world/MapCell.cpp

Revision: 800
*Unix compile fix
----
Modified : /branches/Hearthstone/src/hearthstone-world/MapCell.cpp

Revision: 799
Author: pepsi1x1
*Crashfix on startup, lets not set this to null until we read the values
----
Modified : /branches/Hearthstone/src/hearthstone-world/ObjectStorage.cpp

Revision: 798
Author: Aceindy
* R782 AI again, hope I didn't forget anything this time.
Turns out my private svn is lot more different then I expected :-/
----
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.h
Modified : /branches/Hearthstone/src/hearthstone-world/Creature.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Level2.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/ObjectStorage.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/TransporterHandler.cpp

Revision: 797
Author: valroft
- Fixed a major issue with the stability of the new vehicle code.
- .bat startbg will now start a battleground instantly again. Primarily for my own testing. :)
- Vehicles will be removed when you are changing mapids. This is due to a design flaw.
- Traditional mount rules will now apply to vehicles in regards to Battlegrounds.
- The ugly 398204% debuff will no longer show for spell-created vehicles. Instead, the normal user-friendly aura will show.
- Right-clicking your vehicle debuff at any time will remove you from the vehicle.
- Eye of the Storm will now function as intended. Points will be properly awarded, etc.
- Fixed a bunch of ways players could flag cap/open BG objects with stealth, or a mount, etc.
- Vehicles are now ready for use by the general population, that being the hundreds of players ready to exploit them somehow. :P
----
Modified : /branches/Hearthstone/src/hearthstone-world/AlteracValley.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundCommands.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundMgr.h
Modified : /branches/Hearthstone/src/hearthstone-world/EyeOfTheStorm.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MapMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MiscHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MovementHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Player.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/TransporterHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Unit.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Vehicle.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Vehicle.h
Modified : /branches/Hearthstone/src/hearthstone-world/WarsongGulch.cpp

Revision: 796
Author: pepsi1x1
*Wotlk has 159 spell effects :) milling being one of them
*some cleaning in common.h,
anything less than vs 2008 with sp1 or tr1 feature pack will throw a compile error, at least until we decide if were gonna add boost for that or discontinue support for it.
*added some missing includes to dbcfile.h, partial fix for unix compile
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Common.h
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/dbcfile.h
Modified : /branches/Hearthstone/src/hearthstone-world/Level2.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp

Revision: 795
Author: Aceindy
* Updated enum, wotlk has 155 effects if I am not mistaken (and one can be used as is).
* A lot more console cleaning...expect more to come. (Don't worry about cycles too much; made some tweaks there; it uses just as much as DEBUG_LOG)
----
Modified : /branches/Hearthstone/src/hearthstone-realmserver/WorldSocket.cpp
Modified : /branches/Hearthstone/src/hearthstone-shared/Network/SocketMgrWin32.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/AddonMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/AreaTrigger.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/CharacterHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/ItemHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MapMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Master.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MiscHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Player.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/QueryHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/ScriptMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/WorldSession.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/WorldSocket.cpp

Revision: 794
Author: valroft
- Fixed Shaman: Hex, and I'm sure a few other spells that for some reason the client doesn't send targets for.
----
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp

Revision: 793
Author: valroft
- Death Knight: Shadow of Death will now transform your slain Death Knight into a Ghoul properly, and allow him to wreak havoc across the land. :)
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/DBCStores.cpp
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/DBCStores.h
Modified : /branches/Hearthstone/src/hearthstone-world/Object.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Player.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellFixes.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellHandler.cpp

Revision: 792
Author: Aceindy
* Addendum to previous commit; need target, added missing event EVENT_AURA_APPLY.
----
Modified : /branches/Hearthstone/src/hearthstone-world/Creature.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/EventMgr.h

Revision: 791
Author: Aceindy
This should solve a long outstanding spawn problem that the cell not being active yet when spell is cast (resulting in missing visual effects like f.e. invisibility).
Tested and found working OK (my rev 5703
Reminder...the proto_auras field is a space
separated list, allowing mulitple aura's to be cast on spawn.
----
Modified : /branches/Hearthstone/src/hearthstone-world/Creature.cpp

Revision: 790
Author: valroft
- Woops, fixed .npc spawn again.
----
Modified : /branches/Hearthstone/src/hearthstone-world/Level3.cpp

Revision: 789
Author: valroft
- Logic errors fix, and fix for vehicle #132s
----
Modified : /branches/Hearthstone/src/hearthstone-world/Object.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Vehicle.cpp
 
Updated:

Hearthstone Core 3.0.3 Revision: 818

*Removing realmserver from makefiles until valroft fixes it
----
Modified : /branches/Hearthstone/src/Makefile.am

*Putting this back into Common.h
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Common.h

*Possible gcc 4.1.2 compile fix
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Network/ListenSocketLinux.h

*Some cosmetics, restored channel join reporting in console Packet errors: sorry indy but I want these in red since they are an error Changed an explict shared_ptr to its typedef
----
Modified : /branches/Hearthstone/src/hearthstone-world/ChannelHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/TransporterHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/World.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/WorldSession.cpp

* New Healthstone ranks by Azolex
* Glyph of Execution
----
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp

*oops win32 doesnt want these includes, source of dbc crashes?
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/dbcfile.h

Fixed SpellShapeshiftForm.dbc loading
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/DBCStores.cpp
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/DBCStores.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellHandler.cpp

* Updated mana regeneration formula (modified patch by XSoulFireX)
* Corrected underwater timer from 60 sec to 3 minutes by patoman230
* some item spells proc info ported rev423:
* Healing spells get 1.88 times bonus of healing spell power
* 3.0.3 resilience change, added 33% crit damage reduction cap
* Mana burns and drains are reduced by resilience
* Removed downranking
* Elemental Oath (and similar spells) affect only group and not all raid members for now
* Dot damage spell modifier is also applied to spell damage bonus part
----
Modified : /branches/Hearthstone/src/hearthstone-world/Object.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Player.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellFixes.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellTarget.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Unit.cpp

* Shamanistic Focus is passive now
* disabled MSG_PVP_LOG_DATA in arenas to prevent client error 132
* ported updated enum ChatMsg
* Glyph of Lava Lash
* Removed Entrapment proc chance override ported rev288:
* Flag carrier is shown on the map in WSG and EotS
* .battleground startbg (starts bg immediately and only if it hasn't started)
* Modified countdown before bg starts
* Correct bg icon for Horde by Gaijin
----
Modified : /branches/Hearthstone/sql/character_updates/803_PrestartQuery.sql
Modified : /branches/Hearthstone/src/hearthstone-world/AlteracValley.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/ArathiBasin.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundCommands.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Chat.h
Modified : /branches/Hearthstone/src/hearthstone-world/EyeOfTheStorm.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/EyeOfTheStorm.h
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellFixes.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/WarsongGulch.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/WarsongGulch.h

- NULL is still checked with plain old NULL...
----
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp

* Check which effects where casted on targets, and try to handle the ones not needing targets.
* If pet spelss don't check cooldown, they will spamm you know...
----
Modified : /branches/Hearthstone/src/hearthstone-world/ObjectMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Pet.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Pet.h
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/scripts/scripts2008.sln

* Updated prestart query; needed \'s
----
Modified : /branches/Hearthstone/sql/character_updates/803_PrestartQuery.sql
 
Hi i am having a big problem...i have tried all the arch emu versions that were posted here and at each version i am getting crashes (like 4 per minute) and i really don't know what to do..logonserver keeps on giving me errors and it crashes :(( is someone knows what is the problem please tell me how to fix it....i have tried another arch emu and when archemu-world was loading it said that "creature_spawns" table has some error..bla bla and the emu cant load that...i have tried 10 databases but still that error...if someone knows hoe to fix it or...if someone knows a good Arch emu with a good database please post the link...i really am getting desperate here :( thanks a lot..
 
Bong. At revision 2003 Runic Power is fixed as blizzard standarts. Increasing when rune is opened not like mangos ........ "Like energy" please upload it so users can create a high quality server.
 
@Nosferhatu.
The extra scripts like "Instand80" "L70etc" and additional fun scripts are instable. disable them in configs and you won't get crush for like 4 or 5 days. It relays on gameplay environment.
 
Updated:
ArcEmu Core 3.0.3 Revision 2003

Revision: 2003
Author: SBAL
Date: 01:17:40 PM, Wednesday, January 14, 2009
Message:
* Rune cost fix by w.s.,
----
Modified : /trunk/src/arcemu-shared/Database/DBCStores.cpp
Modified : /trunk/src/arcemu-world/Player.cpp
 
@SynysterGates
well i have no extra scripts activated...and my emu still crashes :( and my config files look like this:
ARCEMU-OPTIONAL:

<Optional StartingLevel="1"
LevelCap="80"
GenLevelCap="80"
AllowTBC="1"
AntiMasterLootNinja="0"
CustomCharterGiver="0"
AdditionalFun="0" >


<Interfaction InterfactionChat="0"
InterfactionGroup="0"
InterfactionGuild="0"
InterfactionTrade="0"
InterfactionFriends="0"
InterfactionMisc="0"
CrossOverCharacters="0">

<Extra Instant80="0"
PvPToken="0"
PvPTokenID="13905"
PvPKillAnnounce="0"
Portals="0"
L70etc="0"
WeddingNPC="0">

<ClassOptions DeathKnightPreReq = "1"
DeathKnightLimit = "1" >

<GoldSettings EnableGoldCap = "0"
StartingGold = "95432"
MaximumGold = "214748">

and ARCHEMU-WORLD LOOKS LIKE THIS:

<Server PlayerLimit = "200"
Motd = "Welcome to NOSFERHATU WOTLK PVP"
SendStatsOnJoin = "1"
EnableBreathing = "1"
SeperateChatChannels = "0"
CompressionThreshold = "1000"
QueueUpdateInterval = "5000"
KickAFKPlayers = "0"
ConnectionTimeout = "180"
RealmType = "1"
AdjustPriority = "0"
RequireAllSignatures = "0"
ShowGMInWhoList = "1"
MapUnloadTime="0"
LimitedNames="1"
UseAccountData="0"
AllowPlayerCommands="0"
EnableLFGJoin="0"
TimeZone="0"
Collision="0"
DisableFearMovement="1">


<Rates Health="2"
Power1="1"
Power2="1"
Power3="1"
QuestReputation="2"
KillReputation="2"
Honor="2"
PvPTimer="300000"
ArenaQueueDiff="150"
Compression="1"
XP="300000"
QuestXP="300000"
RestXP="10"
ExploreXP="10"
DropGrey="3"
DropWhite="3"
DropGreen="3"
DropBlue="3"
DropPurple="3"
DropOrange="2"
DropArtifact="2"
DropMoney="2000"
Save="300000"
SkillChance="1000"
SkillRate="1000"
ArenaMultiplier2x="2"
ArenaMultiplier3x="2"
ArenaMultiplier5x="2">

<Terrain MapPath = "maps"
vMapPath = "vmaps"
UnloadMaps = "1">


<Mail ReloadDelay="0"
DisablePostageCostsForGM="1"
DisablePostageCosts="0"
DisablePostageDelayItems="1"
DisableMessageExpiry="0"
EnableInterfactionMail="1"
EnableInterfactionMailForGM="1">


<Startup Preloading = "0"
BackgroundLootLoading = "1"
EnableMultithreadedLoading = "1"
LoadAdditionalTables="">

<ScriptBackends LUA="1"
AS="0">


<Movement FlushInterval="1000"
CompressRate="1"
CompressThreshold="30.0"
CompressThresholdCreatures="10.0">


<Localization LocaleBindings="">


<InstanceHandling TakeGroupLeaderID="1"
SlidingExpiration="0"
DailyHeroicInstanceResetHour="5"
CheckTriggerPrerequsites="1" >

So if u see any errors or if someone can tell me why si my emu crashing pls tell me cause i have tried all ARCH-EMU versions and they all crash.
THANKS ALOT.
 
Updated:
Hearthstone Core 3.0.3 Revision 835

Revision: 835
Author: Aceindy
Date: 03:40:14 AM, Thursday, January 15, 2009
Message:
* Fixed console output (Missed one line in log.cpp causing screenlevel not set properly).
* Added option command line arguments screenloglevel / fileloglevel.
* Made sure LogLevels are set after server is ready for connections.
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Log.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Master.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/World.cpp

Author: pepsi1x1
Date: 12:00:49 AM, Thursday, January 15, 2009
Message:
*Make sure static objects use the correct destructor
*Fixing a mistake i made in rev 808
----
Modified : /branches/Hearthstone/src/hearthstone-world/MapCell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/MapMgr.cpp

Author: Aceindy
Date: 11:21:05 PM, Wednesday, January 14, 2009
Message:
* Compile fix on previous commit.
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Threading/ThreadPool.h
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp

Author: Aceindy
Date: 11:01:52 PM, Wednesday, January 14, 2009
Message:
* NOWIN98 is depreciated
* Debug libs compile in debug-folder, Release libs compile in release-folder.
----
Modified : /branches/Hearthstone/src/scripts/projects/EventScripts2008.vcproj
Modified : /branches/Hearthstone/src/scripts/projects/GossipScripts2008.vcproj
Modified : /branches/Hearthstone/src/scripts/projects/InstanceScripts2008.vcproj
Modified : /branches/Hearthstone/src/scripts/projects/LUAScripting2008.vcproj
Modified : /branches/Hearthstone/src/scripts/projects/ServerStatusPlugin2008.vcproj
Modified : /branches/Hearthstone/src/scripts/projects/SpellsHandlers2008.vcproj
Modified : /branches/Hearthstone/src/scripts/projects/WorldPvPScripts2008.vcproj

Author: Aceindy
Date: 10:54:29 PM, Wednesday, January 14, 2009
Message:
* Some ThreadPool/ThreadSpawning improvements. F.e. Logonserver don't need that many free threads while World needs more during startup. Also increased default amount of free threads to 8, Big servers might even want to increase more; check free threads on stats-page.
* No Need to SaveAllPlayers during shutdown, as they are already saved by LogOutPlayer()
* Merged logonserver with mine, optimised the remainders; Logon support all regions now, see hearstone-realms.conf; AccountPassword have optional sha1 encryption (To use this, just start filling the encrypted_password field from your website, if nothing found in Encrypted, it will use normal password field). This is not all 100% my work, but comes from several forums (can't remember which ones, this is from long ago).
* More console work, loglevel 3 is always active during startup (so get your database fixed); after startup it will use the level selected in config. Let's hope this will make people fix their databases.
* Included AccountTemplate .sql, noticed it missing. (also added query to add the encrypted_password field)
----
Added : /branches/Hearthstone/sql/830_AccountTemplate.sql
Added : /branches/Hearthstone/sql/logon_updates/830_accounts.sql
Modified : /branches/Hearthstone/src/hearthstone-logonserver/AccountCache.cpp
Modified : /branches/Hearthstone/src/hearthstone-logonserver/AccountCache.h
Modified : /branches/Hearthstone/src/hearthstone-logonserver/AuthSocket.cpp
Modified : /branches/Hearthstone/src/hearthstone-logonserver/AuthStructs.h
Modified : /branches/Hearthstone/src/hearthstone-logonserver/LogonCommServer.cpp
Modified : /branches/Hearthstone/src/hearthstone-logonserver/LogonCommServer.h
Modified : /branches/Hearthstone/src/hearthstone-logonserver/LogonConsole.cpp
Modified : /branches/Hearthstone/src/hearthstone-logonserver/Main.cpp
Modified : /branches/Hearthstone/src/hearthstone-logonserver.conf
Modified : /branches/Hearthstone/src/hearthstone-realms.conf
Modified : /branches/Hearthstone/src/hearthstone-realmserver/LogonCommHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-realmserver/LogonCommHandler.h
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/Database.cpp
Modified : /branches/Hearthstone/src/hearthstone-shared/Log.cpp
Modified : /branches/Hearthstone/src/hearthstone-shared/Log.h
Modified : /branches/Hearthstone/src/hearthstone-shared/Threading/ThreadPool.cpp
Modified : /branches/Hearthstone/src/hearthstone-shared/Threading/ThreadPool.h
Modified : /branches/Hearthstone/src/hearthstone-world/LogonCommHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/LogonCommHandler.h
Modified : /branches/Hearthstone/src/hearthstone-world/Master.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/World.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/World.h
Modified : /branches/Hearthstone/src/hearthstone-world/WorldSession.cpp

Author: pepsi1x1
Date: 05:33:55 PM, Wednesday, January 14, 2009
Message:
*Removing stray characters that ended up in my last commit somehow
----
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp

Author: pepsi1x1
Date: 05:15:52 PM, Wednesday, January 14, 2009
Message:
*Sanity check and possible crash fix when db contains bad data for spell summoned vehicles
----
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp

Author: Aceindy
Date: 03:32:52 PM, Wednesday, January 14, 2009
Message:
* Percentage spells cost % of Base-mana.

* Only save npc's which exists in database when saving saved_instances (prevents '0' entries).
* Some streamlining in general.
----
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Unit.cpp

Author: Chameleon
Date: 09:56:45 AM, Wednesday, January 14, 2009
Message:
* ported rev248: GM tickets fix. First character of the message isn't lost any more, utf8 non latin characters should work now, correct coordinates are received. ported rev 275:
* Threat modifiers are also applied to heals.
* Fixed a bug in applying threat modifiers.
* Removed HandleProc() call from Heal() to prevent spells proccing extra time
* Healing Way
* GMs with tag enabled can join BGs that are full
----
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.h
Modified : /branches/Hearthstone/src/hearthstone-world/BattlegroundMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/GMTicket.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.cpp

Author: Chameleon
Date: 09:12:59 AM, Wednesday, January 14, 2009
Message:
Hex - Damage caused may interrupt the effect
----
Modified : /branches/Hearthstone/src/hearthstone-world/SpellFixes.cpp

Author: Chameleon
Date: 07:15:27 AM, Wednesday, January 14, 2009
Message:
* PROC_ON_SPELL_LAND_VICTIM is called on all spells landed and not only spells dealing damage
* Fixed a bug with TARGET_FLAG_SELF. GenerateTargets is used only for Hex and Arcane Shot now.
* Fixed typos in 819_creature_proto.sql and Common.h
* ported totem timer values
* ported rev221: Stoneclaw Totem
ported rev217:
* Fire and Earth Elemental Id, level and damgae modified.
* Fire Nova Totem should have a visual effect now
* Bloodlust and Heroism increase melee and ranged attack speed
ported rev496:
* Astral Shift
* ReduceDrunk fix by Fer0x
----
Modified : /branches/Hearthstone/sql/world_updates/819_creature_proto.sql
Modified : /branches/Hearthstone/src/hearthstone-shared/Common.h
Modified : /branches/Hearthstone/src/hearthstone-world/AIInterface.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Object.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Player.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Spell.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellFixes.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Unit.cpp

Author: pepsi1x1
Date: 02:05:13 AM, Wednesday, January 14, 2009
Message:
*Typo. You aint seen this....right
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Common.h

Author: pepsi1x1
Date: 01:10:58 AM, Wednesday, January 14, 2009
Message:
*gcc 4.1.2 compile fix, its happy unix day!
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Common.h

Author: Aceindy
Date: 12:33:33 AM, Wednesday, January 14, 2009
Message:
* Compile fix on previous commit, - Forgot aura_immune_flag part on spell side. - It's called HasFinishedDailyQuest in HS.
----
Modified : /branches/Hearthstone/src/hearthstone-shared/Database/DBCStores.h
Modified : /branches/Hearthstone/src/hearthstone-world/QuestMgr.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellAuras.h
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellFixes.cpp

Author: Aceindy
Date: 12:06:52 AM, Wednesday, January 14, 2009
Message:
* Added auraimmune_flag to Creature_proto, This mask can make Npc immune for one (or more!) effects.
----
Added : /branches/Hearthstone/sql/world_updates/819_creature_proto.sql
Modified : /branches/Hearthstone/src/hearthstone-world/Creature.h
Modified : /branches/Hearthstone/src/hearthstone-world/ObjectStorage.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/SpellEffects.cpp

Author: Aceindy
Date: 11:30:51 PM, Tuesday, January 13, 2009
Message:
* Quests can reward reputation for 5 different factions.
* Some Quest require all RequiredQuests to be complete (and_or = 0), others will complete if any one of the RequiredQuests is met (and_or = 1).
* More console clean-up.

----
Added : /branches/Hearthstone/sql/world_updates/818_quests.sql
Modified : /branches/Hearthstone/src/hearthstone-world/MovementHandler.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/ObjectStorage.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Player.cpp
Modified : /branches/Hearthstone/src/hearthstone-world/Quest.h
Modified : /branches/Hearthstone/src/hearthstone-world/QuestMgr.cpp
 
no i use engb version of wow everything is fine maybe you do something wrong to follow the guide ( if you tried already do it again)
 
well i have done the guide like 50-60 times...and tried all arch emu versions and 20 databases...but still it crashes..can u post a link pls to the emu and database u use ?? i really wnat to make a pvp instant lvl 80 server and i have benn trying to do this for 2 weekes and still no luck..if someone can help pls add some download links
thanks a lot.
 
@nosferhatu, If you tried all possible steps and guides and still getting crash, your pc probably has memory problem. Either check your memory for possible defect and try to show us the exact error messages, if possible some screen shots to helps us know what causing crashes.

Good luck.
 
@bong25

ok when i will get the error message i will post a print screen to show u, and i have checked my memory and it works fine
i have 4GB of ramm.
 
damm and i wanna ask i can go to the vengeance landing ( teleport) but i cant go to icepeaks (by teleporting ) ? and where is lexicon of power ??
 
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