ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

I'll keep updating/fixing the current tools but for new tools I dont know... What tools are missing to modify the game ?
Good morning everyone, I am getting started in creating the server, in an educational way, I am not a programmer or anything, I hope for your help with all my heart.

I already installed V15 to start, I manage the commands and everything within the game, but I try to modify following some tutorials but I do not get changes within the game, what is the process I should follow.

Once I open the files they open in visual studio, and I change values, I save them, then what should I do so that those changes are reflected, please I will be attentive to your guidance.
 
Good morning everyone, I am getting started in creating the server, in an educational way, I am not a programmer or anything, I hope for your help with all my heart.

I already installed V15 to start, I manage the commands and everything within the game, but I try to modify following some tutorials but I do not get changes within the game, what is the process I should follow.

Once I open the files they open in visual studio, and I change values, I save them, then what should I do so that those changes are reflected, please I will be attentive to your guidance.
You need to move the compiled files to your Program and Client folder, if you edited resources files you also need to merge.
 
You need to move the compiled files to your Program and Client folder, if you edited resources files you also need to merge.
Thank you very much for the valuable answers, dear friend, is the Merge actually the merger? then copied it to the client folder if I apply it correctly. but I have a question, for example in the "Headers" .h files when I edit or modify them, how do I build the solution or compile, do they open with visual studio or can I do it with Notepad ++ simply, in visual studio it appears "attach"

1721780028408 - ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src) - RaGEZONE Forums
 
Thank you very much for the valuable answers, dear friend, is the Merge actually the merger? then copied it to the client folder if I apply it correctly. but I have a question, for example in the "Headers" .h files when I edit or modify them, how do I build the solution or compile, do they open with visual studio or can I do it with Notepad ++ simply, in visual studio it appears "attach"

View attachment 264260
Every file you edit in the sources folder need compiling, open solution first and then build solution
 
Every file you edit in the sources folder need compiling, open solution first and then build solution
Hello good friend, that is the detail, I am still not very clear about the "compilation" process, I have been able to change armor effects, even the language but by modifying the .txt and then manually copying them into the Client folder, I also run the SQL management and I modify values there and they reflect me in the game, but that "compilation" process is what I need to understand, thank you very much for your time and generosity in responding brother.
 
Hello good friend, that is the detail, I am still not very clear about the "compilation" process, I have been able to change armor effects, even the language but by modifying the .txt and then manually copying them into the Client folder, I also run the SQL management and I modify values there and they reflect me in the game, but that "compilation" process is what I need to understand, thank you very much for your time and generosity in responding brother.
add me on discord : r4lix
 
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