- Joined
- Feb 10, 2009
- Messages
- 6
- Reaction score
- 0
Paypal work ?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Paypal work ?
how about a full client upload? =A= that installer is pretty much fcked up for me.
after 1 1/2 hrs of waiting, installer still made no progress < _< in that time i could easily download 22-27gb game on steam.
so yeah =A= totally not wasting my time on such an installer. :I~
when i try used paypal show this for me.
-
We have found an error!
Our webserver is having some difficulties and it is not able to process your request right now.
-
and yesterday too, i used google chrome.
You can use paypal, but through paydrake. Just go to paydrake website and sign in. It will show you all available methods to buy a card, which includes paypal too.
hmmmm,ok thank you, i wait for paypal,this paydrake is new for me soo i dunno is reliable xD.
not using a download manager, using the mega mirror, cause it's not reducing my dl speed. o.o
anyways, - got it installed, installer just didn't show any progress and endlessly froze my comp, until i closed it with the task manager. rofl.
also - just a note : raising the exp rate for slaying monsters, is nonsense. if you want to offer a change, change the quest-xp rate.
game is made that you "cant" level by grinding monsters, might work for the first 5 levels, but thats it. later on you could grind 6hrs and still wouldn't get a level up, not even with exp boosts.
other than that, i don't really see a difference in drop rates o _o..
so heres my question, are there going to be any "events" also for non-donating people? - cause.. right now the Server show's me nothing that would be worth a donate, its the same feeling like playing the official server o_o.. with the change that the playerbase is a little lower. .o.
would be glad about an answer :3 ^ no offense tho. =w=
anyways, - got it installed, installer just didn't show any progress and endlessly froze my comp, until i closed it with the task manager. rofl.
also - just a note : raising the exp rate for slaying monsters, is nonsense. if you want to offer a change, change the quest-xp rate.
game is made that you "cant" level by grinding monsters, might work for the first 5 levels, but thats it. later on you could grind 6hrs and still wouldn't get a level up, not even with exp boosts.
other than that, i don't really see a difference in drop rates o _o..
so heres my question, are there going to be any "events" also for non-donating people? - cause.. right now the Server show's me nothing that would be worth a donate, its the same feeling like playing the official server o_o.. with the change that the playerbase is a little lower. .o.
would be glad about an answer :3 ^ no offense tho. =w=
anyways, - got it installed, installer just didn't show any progress and endlessly froze my comp, until i closed it with the task manager. rofl.
also - just a note : raising the exp rate for slaying monsters, is nonsense. if you want to offer a change, change the quest-xp rate.
game is made that you "cant" level by grinding monsters, might work for the first 5 levels, but thats it. later on you could grind 6hrs and still wouldn't get a level up, not even with exp boosts.
other than that, i don't really see a difference in drop rates o _o..
so heres my question, are there going to be any "events" also for non-donating people? - cause.. right now the Server show's me nothing that would be worth a donate, its the same feeling like playing the official server o_o.. with the change that the playerbase is a little lower. .o.
would be glad about an answer :3 ^ no offense tho. =w=
You can't ask me about the level 51+ stuff. <- Aeriagames creeped me out already in the level 35-40 Area feel'd like its a waste of time playing the game.
Only reason why i considered playing on a Private Server.
Anyways, Yes i was looking for the EXP-Reward from Quests, not on the EXP-Bar itself.
And about Dungeon drops, the First dungeons are still like the official o.o at least i havent really seen a change in it, wich isn't that bad < .< not like the items are usefull or something. XD
But about the Events & Donations, didn't meant to sound rude or something, ofc. a Pserver needs a way to stay online.
Well, In my opinion it just doesn't put a fine light on the Server, when the first event of a PServer is a "1st Time-Purchase" event. makes it look greedy. o.o
Promotion event's like "invite your friends and get an inventory bag!" or something like that would be good enough to make the Server a little more alive and more fun. =w=
I meant in the level 10-20's area you can already watch people using the "Capture" Feature of the game o -o easy way to farm blue items / mats. i meant, theres no playerbase, so.. why not farming? 8D
i just smell a horrible economy for the next few weeks when the playerbase stays low o_o
Other than that, i like the Game alot, and im glad theres someone Private who made a Server, just dont do the same mistake and act as greedy as Aeriagames. =w=
-Oh! a little bug report. o.o seems like not everyone gets the Beginner Package.
I started with my Account (created today.) but.. i got no Mount or something. o-o.. tho i see alot of people using it. XD
I'm having connection issues. Every 5-10 mins I get disconnected. It's becoming annoying to play.
Also no beginner stuff either
No offense taken. I think we have different perceptions only. First of all, the exp from questing is indeed increased; just in a different way. What is actually modify is the amount of experience you need to level up, so once you finish the quest, you do get a higher amount on your EXP bar regardless of the given number. If you only look at the exp reward, of course you will think its the same number than officials. We have do it like this to avoid manually changing every quests; but in comparison the bonus form monsters is indeed higher than from quests. That doesn't mean you level up that much faster killing; the original game gives higher amount of experience by quests than by killing at the early stages.
Still there is a reason why we have do it like this. Changing the given exp for quests to a much higher one it will make you reach too sooner a much higher level than your next quest. The quest system in Aura Kingdom is quite a distinctive feature, so we don't want to turn it useless neither we want you to be killing monsters 20 levels lower than your own just to complete a quest. We also want to give grinding another meaning by a higher rate and drop, so the game doesn't get that repetitive.
The game changes completely once you reach level 50+. And then, the daily quests (regarding of their high exp rewards) barely are enough to keep the game interesting and the leveling decent. That's the reason also why we have modified the allowed entrances to dungeons. The fact you have the double daily attempts at all dungeons and Infernal Abyss open the 7 days a week its an encouragement for players doing something else than dailies once they're 55.
The drop rates are so indisputably modified that have even affected some quests xD I don't know if you have tried any dungeon yet, but you'll see the difference when grinding. In the matter of events, we do plan to have a high amount of them with different topics; ingame events, forum events.