Elite Diviner
- Joined
- Dec 16, 2013
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My hotel is running Azure, check my signature
Can you get insult working? I can't get it working so it will show bobba...
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My hotel is running Azure, check my signature
I am gold partner, mean i can't download?
What Wired did you fix? Most of it is still broken for me.Azure Emulator 0172
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Have a nice day
On line 262 on Catalog.csIn the next build I suggest you update for catalog page ids to be higher than 3 numbers. I tried converting my catalogue earlier to see what it was like and it it wouldn't allow an ID bigger than 3 numbers.
If you're wondering what the error is, here:
Code:Value was either too large or too small for an Int16. at System.Int16.Parse<String s, NumberStyles style, NumberFormatInfo info> at System.Int16.Parse<String s> at Azure.HabboHotel.Catalogs.Catalog.Initialize<IQueryAdapter dbClient> in c:\Users\X\Desktop\Project Azure Emulator 0171\Source\Azure\Azure.Emulator\HabboHotel\Catalogs\Catalog.cs:line 262 at Azure.HabboHotel.Game.ContinueLoading<> in c:\Users\X\Desktop\Project Azure Emulator 0171\Source\Azure\Azure.Emulator\HabboHotel\Game.cs:line 586 at Azure.Azure.Initialize<> in c:\Users\X\Desktop\Project Azure Emulator 0171\Source\Azure\Azure.Emulator\Azure.cs:line 331 Int16 Parse<System.String, System.Globalization.NumberStyles, System.Globalization.NumberFormatInfo
On line 262 and line 263 on Catalog.cs
change "ToUInt16" to ToUInt32 - this should resolve your
issue. DON'T FORGET TO REBUILD, WHEN YOU HAVE CHANGED THEM!
--------------------------------------------------------------------------
Int 16 = -32768 to +32787
Int 32 = -2,147,483684 to +2,147,483683
Int 64 = -9223372036854775808 to +9223372036854775807
------------------------------------------------------------------------------------------------------
Note that uints are unsigned (hence the u prefix), meaning they can't be negative. Therefore, the max values would be (2^16)-1 for 16-bit uint, (2^32)-1 for 32-bit uint and so forth.
Forums do work, you must configure something wrong.Thanks for share your emulator!. Just found a bug:
Forums dont work (crash).
This emulator needs to get the proper YouTube API because using Vimeo isn't cool. :s
Forums work fine!Thanks for share your emulator!. Just found a bug:
Forums dont work (crash).
Full swf pack for new Azure build {1-3-2015}:
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(Has latest external_variables and external_flash_texts from Habbo.com.).
Error in packet [2642] [0][0][0]:
System.ArgumentNullException: String reference not set to an instance of a String.
Parameter name: s
at System.Text.Encoding.GetBytes(String s)
at Azure.Messages.Handlers.GameClientMessageHandler.GameCenterJoinQueue() in C:\Users\Jamal\Desktop\Project Azure Emulator 0172\Source\Azure\Azure.Emulator\Messages\Handlers\GameCenter.cs:line 151
at Azure.Messages.Parsers.PacketLibrary.GameCenterJoinQueue(GameClientMessageHandler handler) in C:\Users\Jamal\Desktop\Project Azure Emulator 0172\Source\Azure\Azure.Emulator\Messages\Parsers\PacketLibrary.cs:line 2659
at Azure.Messages.Parsers.LibraryParser.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in C:\Users\Jamal\Desktop\Project Azure Emulator 0172\Source\Azure\Azure.Emulator\Messages\Parsers\LibraryParser.cs:line 110
at Azure.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage message) in C:\Users\Jamal\Desktop\Project Azure Emulator 0172\Source\Azure\Azure.Emulator\HabboHotel\GameClients\GameClient.cs:line 505
tcp proxys dont work
I can confirm this :')TCP Proxies do work if the host is using the correct configuration, @Sir Jamal will confirm that ours do work
GTE has the same CPU/RAM requeirementsYou must be registered to see links
Goodjob, i like it. But i miss the stack furniture//