BDO .NET Core Emulator Base

Can anyone share a link for client go whif this files ?
 
Hello !
Anyone got a Client 754 ?
i see this on github :
Plz thx you !!!!
 
How you update so exemple to 661 ?
what you need ? and don't say me is hard lol just put 3 opcodes it's not dificulty but where idk !
I have change 4835 - 4861 then ?
 
How you update so exemple to 661 ?
what you need ? and don't say me is hard lol just put 3 opcodes it's not dificulty but where idk !
I have change 4835 - 4861 then ?

need to update the crypt key
update the opcodes and package structure
It is necessary to bypass checks on ip
and if we take into account the 795 version, then we also implement the second crypt
 
Ok thx for for answer !
Still Have any tuto on youtube or on a site how to do this lol
If anyone can share a litle tuto or a vidéo how to do i will be so happy ...
 
[QUOTE = Yurdead69; 8871214]任何人都可以共享客户端的链接吗?[/ QUOTE]



我编译了它,但我不知道如何使用它,它不会被编程。需要引用?这可以通过xigncode检测到吗? 你朋友的服务使用的方法是什么?gamez ???





After the xc is repaired, you can enter the game, but the server will be removed within 5 minutes. If you use the CE script, it will be detected. There is currently no


way to solve it.I don't know this, (BDO .NET Core Emulator Base) can solve this problem, not very useful.
 
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[QUOTE = Yurdead69; 8871214]任何人都可以共享客户端的链接吗?[/ QUOTE]



我编译了它,但我不知道如何使用它,它不会被编程。需要引用?这可以通过xigncode检测到吗? 你朋友的服务使用的方法是什么?gamez ???





After the xc is repaired, you can enter the game, but the server will be removed within 5 minutes. If you use the CE script, it will be detected. There is currently no


way to solve it.I don't know this, (BDO .NET Core Emulator Base) can solve this problem, not very useful.

There is a way to solve it, patch the exe.
 
No XC-folder worked for me so far for v661 server / client.
What did the trick though is this:

This ZIP contains a "bdoEmu Launcher.exe", which you are supposed to copy into the bin64-folder and run it from there.

  1. Enter your account name and password and the IP-address to your server (e.g. 127.0.0.1 for a server running locally).
  2. Click "Start Game" and it will start the game and inject the values you made into memory, but during XC boot up and closing thereafter, so it won't be discovered by XignCode3 (most of the time at least; I haven't had a single problem with this, but others reported there have been some).

I am using this myself. Without this one can see a "double-heartbeat" behavior and if using Cheat Engine, the client usually closes after about 15 minutes, because XC discovered the script running (or Cheat Engine altogether - no idea).


Edit: of course I take no credit for this since I did not program it. I also do not have the source for this c# program.
 
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