// CLAN TAG
/* if(!NetworkLocal && hudMain)
{
if(m_ClanIcon.IsUndefined() && CGL.localPlayer_ && ClanID == CGL.localPlayer_->ClanID)
{
char plrUserName[256]; GetUserNameAndClanTag(plrUserName);
hudMain->addClanTag(plrUserName, m_ClanIcon);
}
if(!m_ClanIcon.IsUndefined())
{
bool showTag = true;
bool showName = (this->GetSafeID() == m_LocalPlayer_CurrentAimAt)?true:false;
bool alwaysShow = true;
if(bDead)
showTag = false;
hudMain->setUserIconTextVisible(m_ClanIcon, showName);
hudMain->moveUserIcon(m_ClanIcon, GetPosition()+r3dPoint3D(0,2.0f,0), alwaysShow);
}
}*/