Bots Online Server Files & Client

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Hey guys I have a little problem. I managed to set (manually) password for the user from the server files but my client crashes after pressing the login button, thats what I get from the Login Server:

Code:
LoginServerConnection (/IP:PORT): Thread Thread[Thread-5,5,main] removed
LoginServerConnection (/IP:PORT): [SERVER] Login Sent (Success)
LoginServerConnection (/IP:PORT): [CLIENT-Password] '35cd2d0d62d9bc5e60a3ca9f7593b05b'
LoginServerConnection (/IP:PORT): [CLIENT-Username] 'rafa'

Ideas?
 
Hey guys I have a little problem. I managed to set (manually) password for the user from the server files but my client crashes after pressing the login button, thats what I get from the Login Server:

Code:
LoginServerConnection (/IP:PORT): Thread Thread[Thread-5,5,main] removed
LoginServerConnection (/IP:PORT): [SERVER] Login Sent (Success)
LoginServerConnection (/IP:PORT): [CLIENT-Password] '35cd2d0d62d9bc5e60a3ca9f7593b05b'
LoginServerConnection (/IP:PORT): [CLIENT-Username] 'rafa'

Ideas?
What client are you using? Most likely the cause, that or you messed up the files. Can I see the channel server log? It may or may not have sent the server list (channel list).
 
I tried using original BOTS Acclaim client which sends the password without my modification but it crashes again. And the client you supplied but again it crashes (which needed modification).

ChannelServer Log:
Code:
[ChannelServer]: Server Started!
[ChannelServer]: ChannelServer has jumped on port 11002
[ChannelServer]: Server Starting...!
[Server]: Successfully connected to MySQL server using TCP/IP...
[Credits]: Server Files Edited by Secured!

This and nothing more.

And this is what I did in the files:
Code:
String newLine =  line.replace("H", "");
this.user = newLine;
//The password is same as the username.
this.pass = md5hash(newLine);
debug("[CLIENT-Username] '" + newLine + "'");
debug("[CLIENT-Password] '" + md5hash(newLine) + "'");
doLogin();
break;

And don't worry too much I can wait for your client fix.
 
Last edited:
Please help I do not want to log into the game and I have the same version as the Secured. Because I downloaded from the upload. NetBeans 7.2 and I know With more on what's going on but nothing pops up but the SQL database has been merged or something. Secured so other users you helping me too please help.
 
I've connected to my MySQL server problem is I can't log in for some reason the server files don't write to the database I assigned them too.
LoginServerConnection (/---.-.-.-:-----): [CLIENT-Username] 'jeroen'
[LoginServer:11000]: [LoginServer] Client connection from ---.-.-.-
[ChannelList]: Channel List is walking on 11010!
[LoginServer]: Has Hopped on 11000!
[Credits]: Server Files Edited by Secured
[Server]: Successfully connected to MySQL server using TCP/IP...
 
I figured out that the code is "dying" in the LoginServer's channel server class on line 94:
Code:
serverSocket.receive(receivePacket);

I tried to display message on line 95 but couldn't. If it's dying in this line the code under it can't be executed so the channel server list can not be send.
 
Hey Secured, can you help me ? i need remove The Gameguard of Bout.exe
LINK :
 
for some reason the client probably stopped working first I saw a user was connected as I said in a post before now I can't see that at all XD... I thought I haven't changed anything after that, but for some reason it does less then it did before hatefull... some help would be appreciated :)
 
I'm with this error, can someone help me? Please use appserver, thanks for listening.


error 1 - Bots Online Server Files & Client - RaGEZONE Forums error 2 - Bots Online Server Files & Client - RaGEZONE Forums
 
I don't know what i miss :(

I editat:
ChannelServer.java
LoginServer.java
SQLDetabase
patch.ini ( but i don t think if i edited it good )

and nothing ...

ps: I tryed with another client ( because downlaod link at your client don't works )
 
Lolz ... i think it's dead :(

But now i finished to download the client from here and when i start the sv and try to loggin ... nothing happends...

But if the topic is dead ....
 
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