Mythic Archon
- Joined
- Jul 2, 2013
- Messages
- 723
- Reaction score
- 70
Hello Fellow (insert clever cs joke here)
I was working off of solaxia and wanted to attempt to fix the buff stacking issue. I borrowed from heaven a little, mainly for ideas, and managed to get the buffs stacking properly as I wanted but now the buffs never actually expire (they just blink like they are about to run out). Gif of issue ->
I narrowed it down to the two functions of cancelEffect and deregisterbuffstat inside of maplecharacter. I spent a good few days working on it to no prevail so I began borrowing from heaven and the issue seemed to persist further. Can someone point me in the right direction? I know the cancel buffs method words as it is called when a player dies and buffs properly cancel, so I assume the task just doesn't cancel the buffs when the buff should expire.
Any help would be appreciated, thank you!
Edit: I forgot to mention right clicking a buff also seems to not work anymore, so hopefully that helps.
I was working off of solaxia and wanted to attempt to fix the buff stacking issue. I borrowed from heaven a little, mainly for ideas, and managed to get the buffs stacking properly as I wanted but now the buffs never actually expire (they just blink like they are about to run out). Gif of issue ->
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I narrowed it down to the two functions of cancelEffect and deregisterbuffstat inside of maplecharacter. I spent a good few days working on it to no prevail so I began borrowing from heaven and the issue seemed to persist further. Can someone point me in the right direction? I know the cancel buffs method words as it is called when a player dies and buffs properly cancel, so I assume the task just doesn't cancel the buffs when the buff should expire.
Any help would be appreciated, thank you!
Edit: I forgot to mention right clicking a buff also seems to not work anymore, so hopefully that helps.