Junior Spellweaver
- Joined
- Oct 27, 2015
- Messages
- 164
- Reaction score
- 33
@cipcipri ty ^^
REMOVED
REMOVED
Follow along with the video below to see how to install our site as a web app on your home screen.
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To those who have problem with SQL connectivity, if your C9 server and SQL server run in same machine no need to setup ODBC. Simply create another account in SQL logins (example: username c9) and make the account owner of all C9 database. Edit LMSConfig.DAT & ServerBaseConfig.DAT and put your created user (c9). That should solve the connectivity problem.
Addition info about GameServerType..
GBS = Guild Battle Server I think...
<?xml version="1.0" encoding="utf-8" ?><LMSConfig> <Region Code="101" ScriptVer="1" /> <LMS IP="127.0.0.1" Port="10900" AdminToolPort="21000" /> <GMS IP="127.0.0.1" Port="10001" /> <LogOutput File="1" Console="1" DebugWindow="1" Level="6" /></LMSConfig><!-- ServerType --><!-- 1: MemCached 2: Auth 3: AuthBroker4: World 5: Auction 6: Community 7: Game 8: Relay9: Log10: DataCache11: Stun--><!-- GameServerType --><!--0: Game1: pvp2: guild3: lobby--><Data> <Zone No="1"> <Common> <ConnectDB Name="Unity" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Unity" /> <ConnectDB Name="Service" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Service" /> <Server Param="ServerType=Auth ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10721 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=AuthBroker ServerNo=1 IP=127.0.0.1 TcpPort=10741 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=MemCached ServerNo=1 IP=127.0.0.1 TcpPort=11211 " /> <!-- this param will be applied for all game servers in this zone --> <!-- KeepAliveInterval : Fixed Value KeepAliveCheckThreshold : Max alive wait-time between client and server MaxSkillCountPerSec : Max skill count per second SpeedHackCheckThreshold : Max interval tick time between client and server --> <Default Param="KeepAliveInterval=3 KeepAliveCheckThreshold=30 MaxSkillCountPerSec=7 SpeedHackCheckThreshold=60" /> </Common> <World Param="ServerType=World ServerNo=10 IP=127.0.0.1 TcpPort=10731 Name=World1 MaxUser=10 LogServer=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0"> <Common> <ConnectDB Name="World" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9World" /> <ConnectDB Name="Log" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Log" /> <ConnectDB Name="Rank" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Rank" /> <ContentSwitches UseInGameShop="TRUE" UseCashStore="TRUE" UseNpcShop="TRUE" UsePersonalStore="TRUE" UsePcTrade="TRUE" UseMail="TRUE" UsePcWarehouse="TRUE" UseGuildWarehouse="TRUE" UseSpecialItem="TRUE" UseItemRepair="TRUE" UseItemEnchant="TRUE" UseItemPickup="TRUE" UseAutoBlock="FALSE" /> <!-- ITC_SERVER Connection Information --> <ChinaBilling IP="127.0.0.1" Port="7100" SecondIP="127.0.0.1" SecondPort="8888" UserID="test" SecretKey="itc_client" /> <!-- this param will be applied for all game servers in this world --> <Default Param="MaxMachineUser=2000 DailyInit=7 WeeklyInit=6,7" /> <Default Param="ClassDisable=-1 MaxMachineUser=2000 DailyInit=7 WeeklyInit=6,7 ServerOneState=0 Dorian=0 HanRTA=0 SpeedServer=0 ServerEvent=0 GameGuard=1 AAS=0 NewCharacter=0 " /> <DailyReset TimeHour="7" TiredRate="150" ResurrectionCoin="5" SurvivalCoin="3" SurvivalFortuneModeCoin="10" NormalBoost="100" PcRoomBoost="100" PcRoomResurrectionCoin="0" /> </Common> <!-- Lobby --> <Server Param="ServerType=Game ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10501 ChannelNo=1 GameServerType=LOB MapKey=56 MaxUser=4000 Community=0 Auction=0 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " /> <!-- Channels --> <Server Param="ServerType=Game ServerNo=2 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10506 ChannelNo=1 GameServerType=NOR MapKey=10 MaxUser=500 Community=1 Auction=1 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " /> <Server Param="ServerType=Auction ServerNo=1 IP=127.0.0.1 TcpPort=10751 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Relay ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10711 UdpPort=10711 MaxUdpPort=499 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Community ServerNo=1 IP=127.0.0.1 TcpPort=10791 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Log ServerNo=1 IP=127.0.0.1 TcpPort=10771 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=DataCache ServerNo=1 IP=127.0.0.1 TcpPort=10761 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Stun ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 UdpPort=10781 LogFile=1 LogConsole=1 LogLevel=8 StunStage=1 StunSecondIP=127.0.0.1 StunSecondPort=10782 " /> </World> </Zone></Data>
USER : c9
PASS : Tlskdls
still same sir
here is my LMSConfig
PHP:<?xml version="1.0" encoding="utf-8" ?><LMSConfig> <Region Code="101" ScriptVer="1" /> <LMS IP="127.0.0.1" Port="10900" AdminToolPort="21000" /> <GMS IP="127.0.0.1" Port="10001" /> <LogOutput File="1" Console="1" DebugWindow="1" Level="6" /></LMSConfig><!-- ServerType --><!-- 1: MemCached 2: Auth 3: AuthBroker4: World 5: Auction 6: Community 7: Game 8: Relay9: Log10: DataCache11: Stun--><!-- GameServerType --><!--0: Game1: pvp2: guild3: lobby--><Data> <Zone No="1"> <Common> <ConnectDB Name="Unity" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Unity" /> <ConnectDB Name="Service" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Service" /> <Server Param="ServerType=Auth ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10721 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=AuthBroker ServerNo=1 IP=127.0.0.1 TcpPort=10741 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=MemCached ServerNo=1 IP=127.0.0.1 TcpPort=11211 " /> <!-- this param will be applied for all game servers in this zone --> <!-- KeepAliveInterval : Fixed Value KeepAliveCheckThreshold : Max alive wait-time between client and server MaxSkillCountPerSec : Max skill count per second SpeedHackCheckThreshold : Max interval tick time between client and server --> <Default Param="KeepAliveInterval=3 KeepAliveCheckThreshold=30 MaxSkillCountPerSec=7 SpeedHackCheckThreshold=60" /> </Common> <World Param="ServerType=World ServerNo=10 IP=127.0.0.1 TcpPort=10731 Name=World1 MaxUser=10 LogServer=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0"> <Common> <ConnectDB Name="World" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9World" /> <ConnectDB Name="Log" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Log" /> <ConnectDB Name="Rank" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Rank" /> <ContentSwitches UseInGameShop="TRUE" UseCashStore="TRUE" UseNpcShop="TRUE" UsePersonalStore="TRUE" UsePcTrade="TRUE" UseMail="TRUE" UsePcWarehouse="TRUE" UseGuildWarehouse="TRUE" UseSpecialItem="TRUE" UseItemRepair="TRUE" UseItemEnchant="TRUE" UseItemPickup="TRUE" UseAutoBlock="FALSE" /> <!-- ITC_SERVER Connection Information --> <ChinaBilling IP="127.0.0.1" Port="7100" SecondIP="127.0.0.1" SecondPort="8888" UserID="test" SecretKey="itc_client" /> <!-- this param will be applied for all game servers in this world --> <Default Param="MaxMachineUser=2000 DailyInit=7 WeeklyInit=6,7" /> <Default Param="ClassDisable=-1 MaxMachineUser=2000 DailyInit=7 WeeklyInit=6,7 ServerOneState=0 Dorian=0 HanRTA=0 SpeedServer=0 ServerEvent=0 GameGuard=1 AAS=0 NewCharacter=0 " /> <DailyReset TimeHour="7" TiredRate="150" ResurrectionCoin="5" SurvivalCoin="3" SurvivalFortuneModeCoin="10" NormalBoost="100" PcRoomBoost="100" PcRoomResurrectionCoin="0" /> </Common> <!-- Lobby --> <Server Param="ServerType=Game ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10501 ChannelNo=1 GameServerType=LOB MapKey=56 MaxUser=4000 Community=0 Auction=0 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " /> <!-- Channels --> <Server Param="ServerType=Game ServerNo=2 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10506 ChannelNo=1 GameServerType=NOR MapKey=10 MaxUser=500 Community=1 Auction=1 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " /> <Server Param="ServerType=Auction ServerNo=1 IP=127.0.0.1 TcpPort=10751 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Relay ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10711 UdpPort=10711 MaxUdpPort=499 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Community ServerNo=1 IP=127.0.0.1 TcpPort=10791 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Log ServerNo=1 IP=127.0.0.1 TcpPort=10771 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=DataCache ServerNo=1 IP=127.0.0.1 TcpPort=10761 LogFile=1 LogConsole=1 LogLevel=8 " /> <Server Param="ServerType=Stun ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 UdpPort=10781 LogFile=1 LogConsole=1 LogLevel=8 StunStage=1 StunSecondIP=127.0.0.1 StunSecondPort=10782 " /> </World> </Zone></Data>
same problem ..REMOVED
why not found encelot tower map ?
im litle desapointing with this CHI client. we real need full eng client. CHI have no skill voices . only whaaa or whoooo .. in eng client character say the skill name like "Fire Ball" "Tornado" "Meteor" and many many others. unfortly for C9Lovers this CHI client its real desapointing. Sory for my bd eng.
if you mean items in database c9resource ,then i want to told you that i sa that the c9resource database is useless and server doesnot read from it to be sure try to change its name and no error will be fired and the client will work as usualLikewise. even the server files and the item names are in CHI. You need to translate everything :3 I hope the admin of EpicC9 release his server files. lol
btw, anyone knows how to change exp, gold, drop rate? and how to add items in cash shop? That's the only to-do list for me. thanks
if you mean items in database c9resource ,then i want to told you that i sa that the c9resource database is useless and server doesnot read from it to be sure try to change its name and no error will be fired and the client will work as usual
about exp, gold, drop rate until now we still search bt maybe it fro gamedata.c9t or gamedata.c9d
i have release an sql query to translate current cash shop to english here is it
https://forum.ragezone.com/f857/release-chs-c9-server-files-1067307-post8531595/#post8531595
try digging on these table and u will know how to add new items
shop02_tap01 | K_C9_00014191 | Resurrection book | GP_C_COIN | 10 | 0 | 2.01111e+013 | 2.01111e+013 | 2.01111e+013 | ?????????????? | 0 | 0 | 1 | 5? | NEW,R | 1 | NULL | ???? | 255 | 0 | 1 | 1 | 0 | 0 |
anyone have .c9t editor?
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any Chinese here? please translate the word inside the red box in this picture below..
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How to enter hell / bardiel for solo? Not must full 4player.