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- Jul 24, 2006
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Hi all pro map modders out there, I'm having a problem with textures on the dungeon maps in pristontale. No other maps have this problem, ONLY dungeon maps.
The texture decides to not tile itself, it just stretches, making the whole map look crappy
What I am attempting to do is fix the camera rotation problem that is in current dungeons, as the camera hits the edge of walls it zooms in, making it really awkward to fight monsters. I have fixed this issue by adding a floor layer under the map, so the camera acts more naturally. However when I import the maps, the textures become all retarded.
Does anyone know how to fix this?
The texture decides to not tile itself, it just stretches, making the whole map look crappy
What I am attempting to do is fix the camera rotation problem that is in current dungeons, as the camera hits the edge of walls it zooms in, making it really awkward to fight monsters. I have fixed this issue by adding a floor layer under the map, so the camera acts more naturally. However when I import the maps, the textures become all retarded.
Does anyone know how to fix this?
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