Hey guys,
I have a little problem with the client (or Emulator) from the AlterEmu V5 topic.
http://forum.ragezone.com/f827/release-alteremu-v5-unfinished-chapter-1001084/
When I start up the client, log in, select server the server, go into the Item Store and buy any weapon of choice it instantly closes my warrock process without any errors.
I could however buy the 5th slot item.
Is this a problem on the client or the emulator?
Like, in the code it has all these checks and on all the Else it makes you disconnect but why would it end up there in the first way, no cheats were used...
(I'm pretty interested in the WR private server genre and would like to learn more, although with so many broken emulators and clients it's pretty tough to get a nice start)
-- EDIT --
So I've logged all the else statements and it goes wrong here:
Now I just gotta try and fix it
-- Edit 2 --
I commented it out and it all works now!
Maybe it wasn't wise for me to do so but I don't really know another way, it looks like it's just a check if the weapon has a legit weapon ID.
Requesting Close unless someone has another way to fix it without commenting our the If statement
I'm here to learn after all.
I have a little problem with the client (or Emulator) from the AlterEmu V5 topic.
http://forum.ragezone.com/f827/release-alteremu-v5-unfinished-chapter-1001084/
When I start up the client, log in, select server the server, go into the Item Store and buy any weapon of choice it instantly closes my warrock process without any errors.
I could however buy the 5th slot item.
Is this a problem on the client or the emulator?
Like, in the code it has all these checks and on all the Else it makes you disconnect but why would it end up there in the first way, no cheats were used...
(I'm pretty interested in the WR private server genre and would like to learn more, although with so many broken emulators and clients it's pretty tough to get a nice start)
-- EDIT --
So I've logged all the else statements and it goes wrong here:
Now I just gotta try and fix it
-- Edit 2 --
I commented it out and it all works now!
Maybe it wasn't wise for me to do so but I don't really know another way, it looks like it's just a check if the weapon has a legit weapon ID.
Requesting Close unless someone has another way to fix it without commenting our the If statement
I'm here to learn after all.
Last edited: