Complete source code set for Rare 3D adventure MMORPG mobile game [Jiuzhou Sky City 3D/Sky Era] (server source code + client source code) Source Mobile 

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C++ backend, Unity front end, the structure is somewhat similar to Fantasy Zhu Xian!​

There is no development documentation, please do your own research, please don’t download if you mind!​

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1 - Complete source code set for Rare 3D adventure MMORPG mobile game [Jiuzhou Sky City 3D/Sky Era] (server source code + client source code) - RaGEZONE Forums
2 - Complete source code set for Rare 3D adventure MMORPG mobile game [Jiuzhou Sky City 3D/Sky Era] (server source code + client source code) - RaGEZONE Forums
3 - Complete source code set for Rare 3D adventure MMORPG mobile game [Jiuzhou Sky City 3D/Sky Era] (server source code + client source code) - RaGEZONE Forums
4 - Complete source code set for Rare 3D adventure MMORPG mobile game [Jiuzhou Sky City 3D/Sky Era] (server source code + client source code) - RaGEZONE Forums
5 - Complete source code set for Rare 3D adventure MMORPG mobile game [Jiuzhou Sky City 3D/Sky Era] (server source code + client source code) - RaGEZONE Forums


Download Link -
 
Last edited:
How to build server?
You can build a server with either cent-c or ubuntu any linux server But you need to install in dependencies such as cmake and other libraries open the build configuration and you will see what dependencies you need. Let me tell you more, I didn't find the database either.
 

1. Compilation​

./configure
./pullconfig
./buildall


2. Configure zlogd​

svn co
cd generalsvr
./configure <share_path> <PWSL_path> # (These two paths can be taken from NovalandServer/trunk)
./rpcgen
cd zlogd
make -j8


Return to NovalandServer/trunk:
cd exedir/bin
ln -snf <generalsvr_path>/zlogd/zlogd


3. Run the server​

cd exedir
cp closebeta.xml closebeta_xxx.xml # (Customize "closebeta_xxx" name)

Modify closebeta_xxx.xml as needed. Then, install the game:


./gameinstall -c closebeta_xxx.xml
cd workdir
./service.sh start


4. Packaging​

./pack


5. Deploy the server for internal testing​

./pushexe
 

1. Compilation​

./configure
./pullconfig
./buildall


2. Configure zlogd​

svn co
cd generalsvr
./configure <share_path> <PWSL_path> # (These two paths can be taken from NovalandServer/trunk)
./rpcgen
cd zlogd
make -j8


Return to NovalandServer/trunk:
cd exedir/bin
ln -snf <generalsvr_path>/zlogd/zlogd

​

3. Run the server​

cd exedir
cp closebeta.xml closebeta_xxx.xml # (Customize "closebeta_xxx" name)

Modify closebeta_xxx.xml as needed. Then, install the game:


./gameinstall -c closebeta_xxx.xml
cd workdir
./service.sh start

​

4. Packaging​

./pack


5. Deploy the server for internal testing​

./pushexe
Thanks, I'm getting this error.
Also ./pullconfig not working timeout.
SVN_PATH=" "
 

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Last edited:
looks like perfect world someone managed to assemble a сompila vm you can get it here
 
Last edited:
I'm stuck here this structure looks like a pw server
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how did you build the server I have errors when building can you send me a list of dependencies if it's not too much trouble
sudo apt install cmake
sudo apt install protobuf-compiler

then i used all the ways that

roxzinsrv said

but only one thing matter​

./service.sh start
 

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