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Consumable cooldowns?

Newbie Spellweaver
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Anyone got a clue where the consumables (potion/buff potions) are handled?
 
Newbie Spellweaver
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Server/client side? Which version? Which source are you using? Should be handled wherever your consumables are consumed, after which a packet is sent to the client to indicate it's gone on cooldown. It uses the field's StatChangeItemConsumeLimit property to know how big the cooldown is.
 
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Newbie Spellweaver
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V83. There's a map field setting to disable potions totally, can't seem to get how to implement cooldowns to it. (There were no existing areas that has potion cooldown on pre-bb unlike in higher versions). I was hoping to setup a cooltime on server side but can't seem to find where the consumables are actually handled at.
 
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