you have compiled unpacket?
Use this, compiled unpacker...To view the content, you need to sign in or register
In start-cso2.bat
change launcher.exe -masterip %ip% to launcher.exe -masterip %ip% -enablecustom -decryptedfiles
all your mods now comes into
Game Folder/custom
So Bin, Data, Custom should be like this
![]()
All .pkg in Data now will be overwritten by files from custom folder
Example: this will make Game PC controlled players (bots) use random player class:
To view the content, you need to sign in or register
Use this, compiled unpacker...To view the content, you need to sign in or register
In start-cso2.bat
change launcher.exe -masterip %ip% to launcher.exe -masterip %ip% -enablecustom -decryptedfiles
all your mods now comes into
Game Folder/custom
So Bin, Data, Custom should be like this
![]()
All .pkg in Data now will be overwritten by files from custom folder
Example: this will make Game PC controlled players (bots) use random player class:
To view the content, you need to sign in or register
wow cool bro!@john007
yes even weapon translation can be translated
even the character's translation
i'll share when im done