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Crash when changing backpack

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Junior Spellweaver
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The log in Studio
Code:
000178.858| Create player: FatalImagine
000178.926| Ai_Player_OnCreate=0.033096
000179.444| !!!!errror!!!! 143 packetSize 73 != 69
000179.445| OnPKT_S2C_StartGameAns, 1
000182.404| Warning: skipped frames between GameWorld().Update() and SceneBox::TraverseAndPrepareForOcclusionQueries
000184.156| 
Time between load end and game start: 9.54
000186.096| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference.
	at warz.pause::inventory/showBackpack()
000635.413| !!!!!!!!! Localization: Failed to find string id='$FR_SLOTS'

Any idea? I haven't edited any files either than the loading screen image and the menu music... >.>
 
Junior Spellweaver
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Applied all of them, rebuilding WarZ.sln on Release and Debug, I'll get back if it worked.
 
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Junior Spellweaver
Joined
Nov 20, 2012
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166
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Rebuilding Realese and Final)))))

It works but I get this now..

Code:
r3d_assert 'CurLoadout.Items[n.SlotTo].itemID == 0' at .\Sources\ObjectsCode\AI\AI_Player.CPP line 4369

Could be because of my glitched backpack due to the crash at switching, I'll go on a new character and see. :)
 
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