Yup, that's what I'm refering to. Like I said -- 'Under "Drop Items" you supply the "Drop Rate" (the higher, the more likely it is to drop) and "Drop Item" (the item that...drops from the monster when it dies) -- the item of course will have a weird name, but you can check for the names in the openitem folder.' "Number of item drop" = amount of stuff that drops from the monster at once of course.