Datecenter translation

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i know the basic way to pack and unpack the DC from client using this software --Novadrop helper...

but after i unpacked the DC file,, which files should I translate them?

lots of work to do?

 
Hi,

Applicable for translations,

CreditsData
ItemToolTip
MovieScript
QuestDialog
QuestGroupList
StrSheet_Abnormality
StrSheet_AbnormalityKind
StrSheet_AccountBenefit
StrSheet_Achievement
StrSheet_AchievementGradeInfo
StrSheet_ActionKey
StrSheet_AdminTool
StrSheet_Artisan
StrSheet_AwesomiumWeb
StrSheet_BattleField
StrSheet_Betting
StrSheet_BFInfoBoard
StrSheet_Board
StrSheet_Charm
StrSheet_CharmKind
StrSheet_Chat
StrSheet_ChatChannelName
StrSheet_CollectionLoc
StrSheet_Collections
StrSheet_Countdown
StrSheet_Creature
StrSheet_Crest
StrSheet_CustomizeKeyData
StrSheet_CustomizePadButtonData
StrSheet_Customizing
StrSheet_DailyPlayGuideQuest
StrSheet_DarkRift
StrSheet_Days
StrSheet_Dreampiece
StrSheet_Dungeon
StrSheet_DungeonMatching
StrSheet_DungeonMatchingMail
StrSheet_DungeonRank
StrSheet_EnchantableItem
StrSheet_EnchantRecommend
StrSheet_EquipmentSetData
StrSheet_Event
StrSheet_EventMatching
StrSheet_FloatingCastle
StrSheet_GameStat
StrSheet_Guild
StrSheet_GuildCompetition
StrSheet_HelpData
StrSheet_HuntingZoneEvent
StrSheet_InputRestriction
StrSheet_Item
StrSheet_LoadingImage
StrSheet_LordAchievement
StrSheet_Masstige
StrSheet_MiniGame
StrSheet_MonsterBehavior
StrSheet_NocTan
StrSheet_NotifyMessage
StrSheet_Npc
StrSheet_NpcArena
StrSheet_NPCGuild
StrSheet_NPCGuildGroup
StrSheet_Option
StrSheet_Parcel
StrSheet_Party
StrSheet_Passivity
StrSheet_Petition
StrSheet_PetitionTitle
StrSheet_Politics
StrSheet_PremiumCompose
StrSheet_Quest
StrSheet_ReferAFriend
StrSheet_Region
StrSheet_ReplayMovie
StrSheet_Report
StrSheet_Reputation
StrSheet_RewardMessage
StrSheet_Seren
StrSheet_ServantSkill
StrSheet_SkillWindowPopUp
StrSheet_SlashCommand
StrSheet_SmartQuery
StrSheet_Social
StrSheet_SocialMessage
StrSheet_Support
StrSheet_SystemMessage
StrSheet_Teleport
StrSheet_TerritoryLoc
StrSheet_TradeBrokerCategory
StrSheet_TrialAccount
StrSheet_Tutorial
StrSheet_UI
StrSheet_UnidentifiedItem
StrSheet_Union
StrSheet_UserSkill
StrSheet_VehicleSkill
StrSheet_WorkObject
StrSheet_ZoneName
VillagerDialog

Not applicable for translation,

StrSheet_Agit
StrSheet_InGameStore
StrSheet_CollectionLoc
StrSheet_NpcLoc
StrSheet_NpcLocManual
*StrSheet_Servant
StrSheet_WorkObjectLoc

* Might apply for translation, up to you.
 
Upvote 0
Hi,

Applicable for translations,

CreditsData
ItemToolTip
MovieScript
QuestDialog
QuestGroupList
StrSheet_Abnormality
StrSheet_AbnormalityKind
StrSheet_AccountBenefit
StrSheet_Achievement
StrSheet_AchievementGradeInfo
StrSheet_ActionKey
StrSheet_AdminTool
StrSheet_Artisan
StrSheet_AwesomiumWeb
StrSheet_BattleField
StrSheet_Betting
StrSheet_BFInfoBoard
StrSheet_Board
StrSheet_Charm
StrSheet_CharmKind
StrSheet_Chat
StrSheet_ChatChannelName
StrSheet_CollectionLoc
StrSheet_Collections
StrSheet_Countdown
StrSheet_Creature
StrSheet_Crest
StrSheet_CustomizeKeyData
StrSheet_CustomizePadButtonData
StrSheet_Customizing
StrSheet_DailyPlayGuideQuest
StrSheet_DarkRift
StrSheet_Days
StrSheet_Dreampiece
StrSheet_Dungeon
StrSheet_DungeonMatching
StrSheet_DungeonMatchingMail
StrSheet_DungeonRank
StrSheet_EnchantableItem
StrSheet_EnchantRecommend
StrSheet_EquipmentSetData
StrSheet_Event
StrSheet_EventMatching
StrSheet_FloatingCastle
StrSheet_GameStat
StrSheet_Guild
StrSheet_GuildCompetition
StrSheet_HelpData
StrSheet_HuntingZoneEvent
StrSheet_InputRestriction
StrSheet_Item
StrSheet_LoadingImage
StrSheet_LordAchievement
StrSheet_Masstige
StrSheet_MiniGame
StrSheet_MonsterBehavior
StrSheet_NocTan
StrSheet_NotifyMessage
StrSheet_Npc
StrSheet_NpcArena
StrSheet_NPCGuild
StrSheet_NPCGuildGroup
StrSheet_Option
StrSheet_Parcel
StrSheet_Party
StrSheet_Passivity
StrSheet_Petition
StrSheet_PetitionTitle
StrSheet_Politics
StrSheet_PremiumCompose
StrSheet_Quest
StrSheet_ReferAFriend
StrSheet_Region
StrSheet_ReplayMovie
StrSheet_Report
StrSheet_Reputation
StrSheet_RewardMessage
StrSheet_Seren
StrSheet_ServantSkill
StrSheet_SkillWindowPopUp
StrSheet_SlashCommand
StrSheet_SmartQuery
StrSheet_Social
StrSheet_SocialMessage
StrSheet_Support
StrSheet_SystemMessage
StrSheet_Teleport
StrSheet_TerritoryLoc
StrSheet_TradeBrokerCategory
StrSheet_TrialAccount
StrSheet_Tutorial
StrSheet_UI
StrSheet_UnidentifiedItem
StrSheet_Union
StrSheet_UserSkill
StrSheet_VehicleSkill
StrSheet_WorkObject
StrSheet_ZoneName
VillagerDialog

Not applicable for translation,

StrSheet_Agit
StrSheet_InGameStore
StrSheet_CollectionLoc
StrSheet_NpcLoc
StrSheet_NpcLocManual
*StrSheet_Servant
StrSheet_WorkObjectLoc

* Might apply for translation, up to you.
thanks for answer...

If I copy the other language's DC to there directly ( like 100.02 TW's DC) ,and then cover them, is that working for translation?
 
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Does anyone know if these things can be translated without breaking anything?

1. Things that have underscore, example:
From file: StrSheet_Abnormality\StrSheet_Abnormality-00000.xml
<String id="97000030" name="Nightmare Lilith_Card pattern_Test" tooltip="Nightmare Lilith_Card pattern_Test" />

2. Which tags from skill files can be translated? only the tooltip?
From file: StrSheet_UserSkill\StrSheet_UserSkill-00001.xml
<String id="80100" class="Archer" name="Rapid Fire I" gender="Common" race="Common" tooltip="&lt;font color = '#00A0FF'&gt;[Effect]&lt;/font&gt; Focus Generation$BRShoot up to 7 arrows at a target up to $maxDistance away. Each successful hit generates 1 stack of &lt;font color = '#66bbff'&gt;Focus&lt;/font&gt;. (Stack Focus 10 times to reduce the charging time of &lt;font color = '#f9b600'&gt;Penetrating Arrow&lt;/font&gt; and &lt;font color = '#f9b600'&gt;Radiant Arrow&lt;/font&gt;.)&#xA;&#xA;&lt;font color = '#00A0FF'&gt;[PvP]&lt;/font&gt;$BRDeals &lt;font color = '#66bbff'&gt;reduced&lt;/font&gt; damage at max distance.$BR$BR&lt;font color = '#00A0FF'&gt;[Skill Usage]&lt;/font&gt;$BRHolding the skill button will fire up to 7 arrows." />
 
Last edited:
Upvote 0
Does anyone know if these things can be translated without breaking anything?

1. Things that have underscore, example:
From file: StrSheet_Abnormality\StrSheet_Abnormality-00000.xml
<String id="97000030" name="Nightmare Lilith_Card pattern_Test" tooltip="Nightmare Lilith_Card pattern_Test" />

2. Which tags from skill files can be translated? only the tooltip?
From file: StrSheet_UserSkill\StrSheet_UserSkill-00001.xml
<String id="80100" class="Archer" name="Rapid Fire I" gender="Common" race="Common" tooltip="&lt;font color = '#00A0FF'&gt;[Effect]&lt;/font&gt; Focus Generation$BRShoot up to 7 arrows at a target up to $maxDistance away. Each successful hit generates 1 stack of &lt;font color = '#66bbff'&gt;Focus&lt;/font&gt;. (Stack Focus 10 times to reduce the charging time of &lt;font color = '#f9b600'&gt;Penetrating Arrow&lt;/font&gt; and &lt;font color = '#f9b600'&gt;Radiant Arrow&lt;/font&gt;.)&#xA;&#xA;&lt;font color = '#00A0FF'&gt;[PvP]&lt;/font&gt;$BRDeals &lt;font color = '#66bbff'&gt;reduced&lt;/font&gt; damage at max distance.$BR$BR&lt;font color = '#00A0FF'&gt;[Skill Usage]&lt;/font&gt;$BRHolding the skill button will fire up to 7 arrows." />

Hi,

For StrSheet_Abnormality*, name and tooltip could be translated. But keep in mind that some of them has implicit tags that shouldn't be removed or translated, because it retrieve percentages, values, etc in some cases (ex $H_W_GOOD$value$COLOR_END). The same apply all StrSheet_* files.

Also, html tags and entities shouldn't be removed.

For StrSheet_UserSkill name and tooltip could be translated. The same previous statements apply to this one as well.
 
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