Initiate Mage
- Joined
- Jun 16, 2018
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Tell me please, how to setup HeliCrash, and loot setting, zombie spawn?
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Join Today!Well i fix my problem connection with cracked game. Soo.. and i next question How to set autorespawn loot and how to set loot spawn priority to High loot.
Has anyone figured out what the '_jews' usergroup does? Its referenced quite a bit inside 420Mods.pbo, like...
Line 33827: _jews = ["Cal","[BOFA]MrChow","Modernkilla82","DaOne","Wolf","Jordanwee"];
Just one of the instances
To change the motd and server name you have to edit serverdz.cfg in instance.What I need to know is how to change the server messages etc when joining in game and the motd while in game as mine still say defaults after i have changed them.
To change the motd and server name you have to edit serverdz.cfg in instance.
Yes I did this and it doesnt show up still shows the default... starting think that this is set somewhere else or something. also when you load into the game, the messages I want to change also.
Mine works perfectly fine, my motd and server name is changed by extracting 420Mods.pbo to mpmissions/dayz_auto.I did that also with no success. Its reading from the 420Mods.pbo. unpacking and editing and repacking causes player not to load etc.. the whole server with mods is locked in with the 420Mods.pbo,.. server kinda useless unless people want to promote the defunct 420gaming which I think was the intended purpose of this file.
If anyone can get the server to run using the edited 420Mods.pbo or unpacked version in mpmissions etc with everything working including server edited messages when loading in and motd messages as well with all vip and admin scripts that would be a real generous gesture, or Daone or Tre etc.. could just give us the private bisign key to unpack and repack using our own settings. This is where the server is very limited IMO its just an advertising tool in my eyes if I cant fully edit all of the servers settings to my own.
I did try that also but i couldnt get it working/ unsure how to edit all the lines of code that referenced dz\420Mods\ if they needed to be changed to the new dir or left or even which line to edit exactly so I gave up/ didnt have enough time. So have you got all the scripts working as if it was in the addons original 420Mods.pbo?, Id like to know how you have it set if so as thats ultimately the goal im after.
I’d say start clean with a new server, it took me a few tries to get everything right too. First set your smartsteamemu files up, second extract 420Mods.pbo to mpmissions/DayZ_auto, third start the server with smartsteamemu and everything should work.No difference, files still being read by the 420Mods.pbo in addons, if I delete from addons player wont load same as before. kind of annoying really.
Yes I did this and it doesnt show up still shows the default... starting think that this is set somewhere else or something. also when you load into the game, the messages I want to change also.