- Joined
- Jan 7, 2009
- Messages
- 59
- Reaction score
- 27
Java has the advantage of being truly cross-platform too. If you develop for Mono, its never going to move as quickly as .net does.
Proprietary? o.o
If you ever took the time to actually take a look at an ase file, you'd see that it isn't compressed in any way.
Heck, even it's name is known as ASCII Scene Export.
Fixed link:To view the content, you need to sign in or register
It's true, i've found 2 ase file (mvr_GuruCatcher_die1.ASE and mvr_NpcCollect.ASE) and cola convert them correctly...Obviously they wouldn't be that stupid to use such a widely moddable format. A few people I've talked to said the ASE is converted to o3d using Cola or something. I haven't taken the time to find out whether this is true or not.
perhaps someone can explain why there is no o3d file for the male and female models? Or are they loaded in pieces such as head, torso, hands, feet? Never really tried to figure this one out yet.
I honestly had a feeling they were loaded this way. I'm going to look more into it.
On a side note: development has been a little slow since my monitor broke and I had to route the signal through my 32" plasma TV. My plans will move forward as scheduled and hopefully I'll get it repaired or buy another one which I really don't want to do.
Anyway, since my theory has been almost confirmed I'll look for the parts and see what's what then.