[Development] Open Source Ran Online Episode 7

Joined
Mar 12, 2011
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Hello RaGEZONE members. How do you do?

I've been working on RAN Online EP7 Source for a while. And following my post here, finally i can convert all project to newer visual studio.

So without further ado, here is the link to the



What i've done:
- Upgrade all project to Visual Studio 2019.
- Add almost all tools for editing.

Disclaimer:

- Use Visual Studio 2019 Community Edition.
- If you want to contribute please read the Readme files.
- I will not help or teach you how to code, so if you can't code c++, please learn by your self first.
- Don't rush me.

This source can compile fine but, for now, you can only play it with emulator because this source still not complete, mostly on Net Client and Server projects.

If you have any question fell free to join this
 
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Im Glad you pushed it bro

good luck with this dev

Hope you will not stop helping ran community
 
i want to participate with these. tell me how
* Add Official ABL
* Add Official Editor ABL
* Add Official VCF
* Add Official Editor VCF
 
Hello! Friend! I'm downloading the source code. Can you share the compatible database?
 
Hello RaGEZONE members. How do you do?

I've been working on RAN Online EP7 Source for a while. And following my post here, finally i can convert all project to newer visual studio.

So without further ado, here is the link to the



What i've done:
- Upgrade all project to Visual Studio 2019.
- Add almost all tools for editing.

Disclaimer:

- Use Visual Studio 2019 Community Edition.
- If you want to contribute please read the Readme files.
- I will not help or teach you how to code, so if you can't code c++, please learn by your self first.
- Don't rush me.

This source can compile fine but, for now, you can only play it with emulator because this source still not complete, mostly on Net Client and Server projects.

If you have any question fell free to join this
Thank you sir its good to see you again btw discord link is invalid TIA
 
Hello RaGEZONE members. How do you do?

I've been working on RAN Online EP7 Source for a while. And following my post here, finally i can convert all project to newer visual studio.

So without further ado, here is the link to the



What i've done:
- Upgrade all project to Visual Studio 2019.
- Add almost all tools for editing.

Disclaimer:

- Use Visual Studio 2019 Community Edition.
- If you want to contribute please read the Readme files.
- I will not help or teach you how to code, so if you can't code c++, please learn by your self first.
- Don't rush me.

This source can compile fine but, for now, you can only play it with emulator because this source still not complete, mostly on Net Client and Server projects.

If you have any question fell free to join this

maybe i can help ^_^.. i cannot join to your linked invitation can you update it.
 
Thanks for initiative, will share my shader and materials progress to the git group once it is ready to use.
 
I'm currently checking some bugs on the source, there's a bug when you go 1080p 16bit you'll encounter bugtrap. *Correction everytime you change something on the options menu you'll encounter bugtrap, don't know if this is occuring on live server but the emulator is having an error like that.

*Bugtrap in Agent Server
Errors in
CRanFilter::GetInstance().SetCodePage( CD3DFontPar::nCodePage[dwLangSet] );
if( !CRanFilter::GetInstance().Init(GLOGIC::bGLOGIC_ZIPFILE,
GLOGIC::bGLOGIC_PACKFILE,
GLOGIC::strGLOGIC_ZIPFILE.c_str(),
GLOGIC::GetPath() ) )
{
GASSERT( 0 && "[ERROR] : Ran Filter Initialize." );
return E_FAIL;
}

I'll use this for bug tracking and try to fix it until the I'll be able to fork the git.
 
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