• Unfortunately, we have experienced significant hard drive damage that requires urgent maintenance and rebuilding. The forum will be a state of read only until we install our new drives and rebuild all the configurations needed. Please follow our Facebook page for updates, we will be back up shortly! (The forum could go offline at any given time due to the nature of the failed drives whilst awaiting the upgrades.) When you see an Incapsula error, you know we are in the process of migration.

[DGCreateItemRecv] Invalid Account

Joined
Mar 25, 2010
Messages
527
Reaction score
43
anyone can help about this error
give lag /delay in dataserver
MSSQL 2012 R2

12:08:30 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:31 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:32 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:33 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:33 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:46 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:46 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:08:47 [DGCreateItemRecv] Invalid Account [6001](slot1)
12:17:59 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:17:59 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:17:59 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:17:59 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:17:59 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:18:00 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:18:00 [DGCreateItemRecv] Invalid Account [6008](bupatch)
12:18:00 [DGCreateItemRecv] Invalid Account [6008](bupatch)
 
Joined
Oct 8, 2006
Messages
740
Reaction score
289
DG annotation is DataServer to GameServer.
Did you change something in your server?

Seems like your Dataserver is trying to send data to your GameServer, but something is invalidating your account. Find what 6001 and 6008 are. These are accounts ID? Probably something changed for those accounts.

If you have the source code of the GameServer and DataServer and know how to use the debugging functions, just do some debugging on DGCreateItemRecv and see what values is your packet contains when sending.
 
Upvote 0
Back
Top