Digimon VPET World - Open Source UE5.7 Project 2026

Joined
Sep 2, 2025
Messages
143
Reaction score
186
ChatGPT Image Jul 15, 2026, 02_52_32 PM - Digimon VPET World - Open Source UE5.7 Project 2026 - RaGEZONE Forums


Digimon VPET World - Open Source UE5.7 Project 2026



Source:

Functional open source unreal engine project of Digimon VPET World, an Unreal Engine source-based fan project inspired by classic Digimon virtual pets, modern Digimon games, built entirely in 3D anime-style cel-shaded graphics, with 3D Digimon & optional 2D animated Digimon sprites rendered inside a 3D world

The project is designed as a playable Digimon sandbox focused on exploration, wild battles, scanning & materialization, feeding mechanics, and long-term expansion.

--------------------------------------------------------------------------------------------------------

⚠️ Disclaimer

This is a fan-made project created for educational, experimental, and non-commercial purposes.Digimon and all related properties are owned by Bandai / Toei Animation.


--------------------------------------------------------------------------------------------------------

1Main - Digimon VPET World - Open Source UE5.7 Project 2026 - RaGEZONE Forums


2Main - Digimon VPET World - Open Source UE5.7 Project 2026 - RaGEZONE Forums


3Main - Digimon VPET World - Open Source UE5.7 Project 2026 - RaGEZONE Forums


--------------------------------------------------------------------------------------------------------

Engine & Compatibility


Primary Engine Version: Unreal Engine 5.7


Project Type: Full source project (GitHub-ready)


Rendering Style: Anime-style cel shading (3D), optional 2D animated Digimon sprites

DLSS 4.5 Support

⚠️ While UE4.27 is supported and very stable, the project has been moved over to UE5.7 for future updates.

--------------------------------------------------------------------------------------------------------

F Key: Actions

TAB: Options Menu

Left Mouse Button: Command Player Owned Digimon To Attack Enemy Digimon

--------------------------------------------------------------------------------------------------------

🌍 Core Gameplay Features🐾 Digimon World & Presentation

Fully 3D cel-shaded world and Digimon with DLSS 4.5 Support

Optional 2D animated Digimon sprites displayed in the 3D environment

cyber sleuth-inspired visuals across all in-game assets

--------------------------------------------------------------------------------------------------------

Digimon System

160+ Digimon fully implemented

~450 total Digimon assets available for future implementation

Large expansion potential as more Digimon are added

--------------------------------------------------------------------------------------------------------

Wild Digimon encounters are fully implemented

Realtime Battles. Real-time exploration leading into battle scenarios

--------------------------------------------------------------------------------------------------------

Scan & Materialization System

Inspired by Digimon Story: Cyber Sleuth

Winning battles grants Digimon Scan Data (%)

Once Scan Data reaches 100%, the Digimon can be materialized

Encourages repeated encounters and progression

--------------------------------------------------------------------------------------------------------

Digimon can be fed

After eating, Digimon will:

Later poop directly in the world

At the exact location they were standing

True virtual-pet style care mechanics

--------------------------------------------------------------------------------------------------------

Seed-Based World Selection

Levels are entered via a seed typing system

Each seed selects a pre-made level

The system visually simulates:

Typing into a HTTPS website

Entering that “website” as a level

A unique diegetic UI approach to level selection

--------------------------------------------------------------------------------------------------------

Development Status

Actively developing

Core systems implemented, no implementation saving of digimon attributes like current level, current hunger ect, as of yet.

Large amount of Digimon content still planned if project gains enough attention.

Designed to be expanded over time

--------------------------------------------------------------------------------------------------------

Planned / In-Progress Features🏆 Ranked NPC Battles (Not Yet Implemented)

Difficulty rankings from F → S+

Inspired by Digimon ReArise

Designed as structured challenge progression
 
Last edited:
Digimon VPET World - Open Source UE4.27 Project 2026

Source:

I have decided to make this unreal engine 4.27 project open source, Enjoy.

Functional open source unreal engine project of Digimon VPET World, an Unreal Engine source-based fan project inspired by classic Digimon virtual pets, modern Digimon games, built entirely in 3D anime-style cel-shaded graphics, with 3D Digimon & optional 2D animated Digimon sprites rendered inside a 3D world

The project is designed as a playable Digimon sandbox focused on exploration, wild battles, scanning & materialization, feeding mechanics, and long-term expansion.

--------------------------------------------------------------------------------------------------------

⚠️ Disclaimer

This is a fan-made project created for educational, experimental, and non-commercial purposes.Digimon and all related properties are owned by Bandai / Toei Animation.


--------------------------------------------------------------------------------------------------------

View attachment 294244

View attachment 294245

View attachment 294246

--------------------------------------------------------------------------------------------------------

Engine & Compatibility

Primary Engine Version: Unreal Engine 4.27

Tested & Working: Unreal Engine 5.5 with some adjustments applied.

Project Type: Full source project (GitHub-ready)

Rendering Style: Anime-style cel shading (3D), optional 2D animated Digimon sprites

⚠️ While UE5.5 is supported, the project is configured for UE4.27 by default for maximum stability.

--------------------------------------------------------------------------------------------------------

F Key: Actions

TAB: Options Menu

Left Mouse Button: Command Player Owned Digimon To Attack Enemy Digimon

--------------------------------------------------------------------------------------------------------

🌍 Core Gameplay Features🐾 Digimon World & Presentation

Fully 3D cel-shaded world and Digimon

Optional 2D animated Digimon sprites displayed in the 3D environment

cyber sleuth-inspired visuals across all in-game assets

--------------------------------------------------------------------------------------------------------

Digimon System

160+ Digimon fully implemented

~450 total Digimon assets available for future implementation

Large expansion potential as more Digimon are added

--------------------------------------------------------------------------------------------------------

Wild Digimon encounters are fully implemented

Realtime Battles. Real-time exploration leading into battle scenarios

--------------------------------------------------------------------------------------------------------

Scan & Materialization System

Inspired by Digimon Story: Cyber Sleuth

Winning battles grants Digimon Scan Data (%)

Once Scan Data reaches 100%, the Digimon can be materialized

Encourages repeated encounters and progression

--------------------------------------------------------------------------------------------------------

Digimon can be fed

After eating, Digimon will:

Later poop directly in the world

At the exact location they were standing

True virtual-pet style care mechanics

--------------------------------------------------------------------------------------------------------

Seed-Based World Selection

Levels are entered via a seed typing system

Each seed selects a pre-made level

The system visually simulates:

Typing into a HTTPS website

Entering that “website” as a level

A unique diegetic UI approach to level selection

--------------------------------------------------------------------------------------------------------

Development Status

Actively developing

Core systems implemented, no implementation saving of digimon attributes like current level, current hunger ect, as of yet.

Large amount of Digimon content still planned if project gains enough attention.

Designed to be expanded over time

--------------------------------------------------------------------------------------------------------

Planned / In-Progress Features🏆 Ranked NPC Battles (Not Yet Implemented)

Difficulty rankings from F → S+

Inspired by Digimon ReArise

Designed as structured challenge progression
I am a huge Digimon Fan, I've had an Agumon Pop Sitting at my desk for about 5 years. I will give this a good go around most of the games have done done the series justice over the years. I even kept the little guy when i was homeless freaking good luck charm.

Sadly no pepper blast though >.>,
 
Major UE5.7 Upgrade.

graphics and video settings upgrade.

Added fully functioning NVIDIA DLSS 4.5 support.

Added Performance, Balanced, Quality, Ultra Quality, and DLAA modes.- Set DLSS to Off by default for maximum graphics card compatibility.- DLSS can now be enabled or changed directly from the video settings menu.- Created a new in-game video settings UI.- Added controls for view distance, anti-aliasing, shadows, post processing, visual effects, textures, and resolution scale.- Added V-Sync and frame limit/unlock controls.- Added Toggle HUD, Toggle FPS, Set Defaults, and Save & Close options.- Changed the default rendering API to DirectX 12 with Shader Model 6 only.- Upgraded the project to use the best modern UE5 rendering configuration.- Improved visual quality while preserving compatibility through safe default settings.

1 - Digimon VPET World - Open Source UE5.7 Project 2026 - RaGEZONE Forums
 
Last edited:
Back